Wednesday, February 15, 2012
Young Nerds in Love
Back in 1992, I was a senior in high school, and frankly, I was miserable. Back then, if you were a girl who was into comics and sci-fi/horror and cartoons and toys and had little-to-no interest in what was considered "normal" girly things, you were a freak of nature, just asking to be mocked. Wearing glasses, carrying a few extra pounds, and having a preference for shorter hair didn't help much either. I won't go into details as to what they did -- it was mostly verbal and emotional abuse, with the occasional physical fight tossed in to break up the monotony, along with one incident that bordered on indecent exposure -- but I will say that I put up with various levels of it for nearly a decade in four different school systems. Anyhow, I would go to school every day and endure whatever torture du jour my peers thought up, then go back home and hide in my room and bury myself in the same fantasies that got me ostracized in the first place (I never skipped class: despite how much my sanity was crumbling, I had no desire to be held back and make this Hell last any longer than it had to). I had two good friends in high school, both of whom were a bit odd like me, but they managed it better, and if not for them, my life would have turned out much differently. For one thing, I would have never met my husband.
It was an afternoon in early March, right after school let out for the day. My friend Jennifer had to pick up something she'd left back in the Drafting classroom, so I accompanied her. After we got there, she started talking with a guy she knew about whatever project the Drafting students were working on, and while I waited for them to wrap it up, I heard the guy's brother -- who was also playing tag-along that day -- make a Star Wars joke. Don't ask me what it was, I no longer remember, but I got the reference and I laughed. This caught his attention, we talked ever so briefly, and then Jennifer and I left. That was it. No big hullabaloo, no fireworks, no crossing a crowded room and staring soulfully into each other's eyes. But I did apparently make an impression on this guy, because he started following me around school...which made me nervous, because the only people who normally paid attention to me were the ones who seemed intent on driving me insane. He learned my class schedule and would show up outside the door seconds after the bell rang (seeing as how he was two grades behind me and we shared no classes together, this was a pretty neat trick) usually with a new joke or other obscure reference at the ready, probably as a test to see if the first time was only a fluke. It wasn't, of course, and as I slowly let my guard down, I learned that he got hassled just as much as I did. His name was Jamin -- which took me a good long while to get correct -- and within a few weeks, I had a third friend.
Then the fallout began. The kids who preyed upon me set their sights upon Jamin too -- I recall one of them calling out as we walked down the hall, "Hey, which one of you is the guy and which one's the girl?" -- and this scared me so bad that I told him at one point to stay away from me. But he wouldn't let me go. By the time Easter break came around, one girl I was on decent terms with convinced us that we should be an actual couple, and we agreed to it just to shut her up. Not much changed for us at first -- it took until May for the awkward kissing sessions to begin -- but the most important thing to come out of our meeting was that we helped each other survive. Neither of us was the lonely weirdo anymore, we each had someone to talk to and vent with. Falling in love was the bonus.
There was a brief break-up (during which time we were still great friends), but we soon realized after trying to see other people how stupid we were and got back together again, finally getting married in 1998. It's been a wonderful, worry-free marriage, full of goofy adventures and memories that "normal" people would shake their heads at in disbelief, because we haven't changed a bit. We're still dorky lil' nerdlings that can lean on each other when the real world mocks us for what we enjoy.
Oh, as for what we did on Valentine's Day? We stopped at some of our favorite collectibles stores and blew nearly 100 bucks on comics and DVDs. Yes, we got got each other the usual flowers and cards and candy, but we wanted to do something fun too!
Wednesday, February 1, 2012
An Illustrated History of Jonah Hex (Part 3)
3 - New
Home, New Hassles
(Text updated November 1, 2025)
It may have seemed odd to some at the time that DC was doubling their Western output at a time when other companies were all but done with the genre (heck, one could argue DC had tripled it, since the Vigilante -- a Golden Age character who straddled the line between singing cowboy and superhero -- began appearing in backup stories in World’s Finest Comics right around the same time). Looking over what was available on the racks in 1977, one would discover that Gold Key’s Lone Ranger series came to a close the same month that Jonah’s debuted, Charlton’s output in regards to cowboys was sporadic at best, and Marvel had been relying for years on reprints to fill its few remaining Western titles. Starting up a brand-new Western comic in a market that was becoming more dependent on superheroes was likely seen by others in the industry as a huge mistake, but five years of appearances in All-Star Western and Weird Western Tales had proved that Jonah was more than up to the task.
For his first self-titled issue, Michael Fleisher and Jose Luis Garcia-Lopez send Jonah Hex to Whalenburg, Tennessee in the spring of 1874. Tommy Royden, the son of a wealthy plantation owner, had been kidnapped over six months ago, yet there’s been no ransom and no trace of the boy has surfaced. After two weeks of westward tracking, Hex comes across a boy-fighting troupe run by a man named Blackie LeClerc, who ain’t above taking a whip to the young’uns. After making it clear that he’s not fond of such things, Jonah inquires if they know anything about the missing boy. Both LeClerc and his boys claim ignorance, but later that night, one of the boys sneaks into Hex’s room and tells a different story: Tommy hadn’t been kidnapped for ransom, but to replace another boy who’d died in a fight. Sadly, Tommy himself died in the same manner that very afternoon (just as Jonah arrived, in fact, but the bounty hunter didn’t recognize him because LeClerc had dyed the boy’s blond hair a darker color).
The boy leads Hex to the local undertaker, and as Jonah examines the body to find the telltale scar the elder Royden told him about, they’re ambushed by LeClerc and his partner, who shoot them both. The boy dies, but Jonah’s only grazed, so LeClerc tosses him into a coffin and nails it shut, figuring Jonah will die before he escapes. Of course, we all know Jonah’s made of sterner stuff than that. He soon tracks the skunks down and, since he doesn’t know which one did the actual kidnapping, decides the best way to settle it is have LeClerc and his partner participate in “a little friendly fight! You know, like the kind you make those boys have!” The two men duke it out until they stumble off a cliff, and though LeClerc manages to hang on for dear life, his victory doesn’t last long (a fact that bothers Jonah very little).
The
1-page epilogue that follows does little to lighten the already-downbeat
ending. When Jonah arrives back at the
plantation with Tommy’s body, he finds that his employer (who was ailing at the
beginning of the tale) died in the interim.
After laying the small coffin at the feet of the man’s widow, he rides
off without taking any of the reward (and it was a hefty sum: $20,000 to be
exact...a crazy amount of money both then and now, but Fleisher tended to make
the bounties much larger than what would have been realistic for the
late-1800s). Looking back, it’s a
terribly depressing story to start out on, but I do ask that you remember it
well, as this will become relevant again in about three decades.
Two
months later, we get the first installment of a storyline that will run for
nearly one-and-a-half years. JH#2 begins
with the lawmen of the town of Wyandotte, Texas, accusing Jonah of robbing a
store, and before he can get a word in edgewise, they beat the holy Hell outta
Jonah and drag him to jail...only to find that it was a diversion set up by Ned
Landon, a member of the U.S Secret Service.
The government desperately needs Jonah’s help, and Landon offers him
$5,000, to which Hex -- who likely is thinking of what happened when he worked
with a Secret Service man back in WWT#23 -- replies, “Been havin’ a lotta
trouble with wax in muh ears lately, Mr. Landon! Did Ah hear you say $10,000?”
Landon concedes to the demand, then tells Hex about El Papagayo, a ruthless
bandito who wants to overthrow the Mexican government, which apparently has
folks in Washington worried. Not wanting
to be openly involved, they’ve instead chosen Hex to perform some covert ops
for them, supplying him with a cache of guns to sell so he can cozy up to
Papagayo and learn what his plans are.
Hex agrees and rides off to Mexico, guns in tow. After impressing the bandito with both the
ordnance and his own gunfighting skills, he and Papagayo actually get along
pretty well...until El Papagayo’s men discover that all the firing pins have
been removed from the guns Hex brought, rendering them useless! Jonah escapes the furious banditos by the
skin of his teeth and, figuring this all to be a set-up by Landon, rides back
to Wyandotte. Once there, he learns the
lawmen who hauled him in on that fake robbery charge are dead, and the whole
town thinks Jonah’s the one who did it -- once again, Jonah escapes, but now he
has a triple-murder charge hanging over his head and no idea why. In truth, Landon’s the one who killed the
lawmen, and the last page shows him meeting up with someone at an old barn to
discuss how things went, only to get shot by a man with an eagle-headed cane!
Yes
indeed, Turnbull is back, and this time, he’s not going to be content with
merely killing Jonah Hex: he wants to make sure the man’s reputation is
destroyed along with him, giving him no safe harbor as he runs from every
lawman in the West. In JH#3, we learn
that a $10,000 bounty has been placed on his head, which is yet another crazy-high
amount, plus there’s the irony that it’s how much Landon agreed to pay Hex. Unaware that Landon is dead, he’s desperately
searching for the man as he flees a posse, getting shot in the process. He eventually manages to ditch the posse and
find shelter in the home of a blind Quaker, who refuses to turn Jonah in even
after he discovers the truth about the man in his care. His daughter, however, has other feelings on
the matter, which only changes after Hex rescues her from a local cattleman
that wants to possess the Quaker’s property (seems there’s a rich vein of
turquoise running through it that the Quaker and his daughter didn’t know
about). Unfortunately, Hex catches a
couple more bullets by the end of the tale, and he has to flee again as the
posse has tracked him down. Riding
through the wilderness, Jonah’s too focused on his injuries to notice that
there’s someone on the rocks above him with a rifle...someone who looks like...Jonah Hex?!? What in blazes is going on here? Did Fleisher just introduce a twin brother or
something?
Luckily,
we don’t have wait long to find out: not only does JH#4 pick up just moments
after the last one ended, but it’s cover-dated September 1977: starting now and
for the next seven years, Jonah Hex
is a monthly title. As for our second
Hex, he turns out to be a former actor and master of disguise called the Chameleon
(no, this isn’t some surprise Jonah Hex/Spider-Man crossover, though that
would’ve been fun, eh?). Another agent
hired by Turnbull, the Chameleon is masquerading as Hex in order to further
discredit our hero. After robbing a
stagecoach and murdering one of the passengers, he ambushes Hex and shoots him
off his horse. Laying by a creek
half-dead, Jonah is eventually found by a young lady named Joanna Mosby, who
helps him back to her cabin.
As
Hex is recuperating in another room, the Chameleon shows up again, this time
disguised as a wounded veteran looking for a handout -- while Joanna fetches
him something to eat, he hides the loot from the stagecoach robbery in the
cabin. After he leaves, the Chameleon switches
up his garb to that of an old prospector and rats out Hex’s location to the
authorities, who arrive at the cabin just after Hex and Joanna finish doing a
bit of canoodling. The lawmen find the
planted loot, but Hex luckily manages to escape their clutches.
For
the next six days, Jonah pursues Landon’s weeks-old trail, which leads him to
that old barn we last saw at the end of JH#2.
He first finds what appears to be Landon’s body hanging from the rafters
-- it turns out to be a straw-stuffed dummy -- then spots a very-alive Turnbull
sitting nearby having a drink. Turnbull
informs his visibly-shocked foe that he
was only “incapacitated for a few days after our last encounter” back in
WWT#30, then spills the beans about the whole set-up right before his
manservant Solomon conks Hex out with a shovel.
The two men leave Hex there, and when he wakes up hours later, he races
back to Joanna’s place only to discover that she and the Chameleon have been in
cahoots this whole time! Sadly, she’s
seen the Chameleon’s true face, so he decides to set the cabin on fire to kill
both her and Hex. Too bad he didn’t
count on Jonah’s fancy footwork: though he’s tied to a chair, the bounty hunter
manages to kick a gun on the floor at such an angle that it hits the Chameleon
right in the crotch, followed by a well-worn boot to the face!
Hex
and Joanna escape the blazing cabin, and though she says that she genuinely
loves him, the man ain’t buyin’ it, giving her a good slap in the kisser before
riding off. Moments later, the lawmen
arrive once more with news that Jonah’s been cleared of the stagecoach-robbing
charge: an artist on the stage did a sketch of the robber, and while the
Chameleon made himself up to look like Hex, he put the scar on the wrong side
of his face (a touch that may have slipped by some readers upon first perusal),
therefore confirming that he was an imposter.
Joanna informs them that said imposter died in the still-smoldering fire
before them, so the lawmen consider the matter closed, though Hex is still
wanted for the Wyandotte murders. Unbeknownst to all, the Chameleon -- his face
horribly burned -- actually escaped the fire unnoticed and has sworn vengeance
upon Hex!
After
this issue, the crazy Turnbull-backed shenanigans suddenly drop off, though
Jonah’s “fugitive on the run” status still gets worked into each story. This includes the reprint of Jonah’s debut in
All-Star Western (vol. 2) #10 that
makes up the bulk of JH#5, which gets a new framing sequence written by Fleisher
and illustrated by Garcia-Lopez & Romeo Tanghal, thereby giving readers 18
pages that month instead of the usual 17.
Whereas reprints in the past smacked more of a desperation to put out anything (e.g. the production delay that
caused ASWv2#9 to be nothing but reprints), this was likely yet another
acknowledgement by DC that ol’ Jonah’s popularity continued to rise, so the
company was giving new fans a chance to see where it all started…and there were
likely more than a few DC staffers counted among those fans. As Mike Gold -- who was a P.R. rep for DC at
the time -- said in an interview printed in Comic
Media News #32 (August/September 1977), “Jonah Hex is our ‘class act’ here, it’s the book that everybody
would like to do.”
The
opening page of JH#5 shows a posse in pursuit of Hex crossing paths with a
woman on a buckboard. Turns out this is the
same lady -- now named as Mrs. Thornton -- that Jonah helped back in ASWv2#10. When the posse ask if she’s seen him, she
replies, “Ah ain’t laid eyes on thet man in more’n five years, sheriff! But Ah swear, if Ah live to be a hundred, Ah’ll never forget the day he
rode through Paradise Corners…” The comic then rolls right into Albano &
DeZuniga’s “Welcome to Paradise”, exactly as it was the first time around
(though there are a few coloring changes, such as Thornton and her still-unnamed
son are now redheads instead of blonde).
When the tale is through, we get a final page by Fleisher, Garcia-Lopez
& Tanghal, with the sheriff saying that Hex is now a wanted killer, and he
tells the woman, “You see any sign of him, you let out a loud holler, hear?”
before riding off. Cut to Jonah poking
his head out from beneath the tarp covering the buckboard -- he’d been hiding
there the whole time -- and thanking Thornton for the assist. She in turn thanks him for what he did all
those years ago, namely paying off the family farm for her and her boy, who she
says is now “almost a full-grown man”. After the anger she’d shown him when they
parted ways originally, this scene is rather touching, especially in light of
the mess Jonah’s life has become. It’s a
reminder for both us and himself that he is a good man, he just has very rotten
luck...and that luck extends to the departure of Jose Luis Garcia-Lopez as
series artist after this issue. Just
like Mrs. Thornton, he will turn up in Jonah’s life later on, but for now, we
must bid Joe Orlando’s “secret weapon” a fond farewell.
Ernie
Chan joins up with longtime Hex artist Noly Panaligan for JH#6, in which Jonah
impersonates a U.S. Marshal who died trying to bring him in (it wasn’t his fault,
I swear!) as well as JH#7, while Chan gets an assist from Vicente Alcazar on
JH#8. These latter two issues are a
landmark in Jonah’s life, as they reveal another large chunk of his mysterious
past. The present-day anchor is Jonah
being hired at the beginning of JH#7 by a Mr. Vanden (who is aware of Jonah’s
fugitive status and doesn’t care a whit) to rescue his kidnapped daughter,
Laura. He wants Hex because he’s an
expert on Apaches, and as the story rolls into a flashback, we find out why.
Back in July 1851, Jonah was a boy of thirteen and living with his abusive,
drunken father. The elder Hex sold booze
illegally to a local Apache tribe, and one day, in order to raise a grubstake
so he could get in on the California gold rush, he decided to trade own his son
to the Apaches for a bundle of pelts so they could use him for slave labor. Though his father promised that he’d come
back for Jonah as soon as he struck it rich, that promise would never be
fulfilled, and it fell to Jonah himself to shake off his slave status. After two years, he managed to do so by
rescuing the tribe’s chief from a vicious puma (resulting in Jonah’s back
getting severely clawed, though we won’t see the resulting scars for nearly
three decades), and they accepted him as a full member of the tribe. Unfortunately, the chief’s son, Noh-Tante, wasn’t
so happy about this, nor about the fact that Jonah kept making eyes at a girl
named White Fawn. When they were both
sent out on a test of manhood -- stealing horses from a nearby Kiowa camp --
Noh-Tante betrayed Jonah, knocking him out cold and leaving him to be killed by
the Kiowa.
At
the beginning of JH#8, we learn that young Jonah was saved from certain death by an unlikely
source: a band of mercenaries hired by the Army to wipe out Indians! Though glad for the rescue, he tried to stop
the mercs from shooting the Kiowa children, which lead to Jonah getting shot as
well. His second savior would come in
the form of a trapper who found him amongst the dead Kiowa and nursed him back
to health. Months passed before Jonah was
well enough to return to the Apache encampment, but they were long gone by the
time he arrived. There’s a quick
glossing-over of the next 12 years, mentioning how he would go on to work for
the U.S. Army, first as a buffalo hunter, then as a tracker and scout, followed
by his stint with the Confederacy (with the text clearly stating, “For four
long years he fought the Yankees”, confirming for the first time that, despite
his feelings about slavery, Jonah continued to side with the Rebs after the
Fort Charlotte Massacre). After the War,
Jonah resumed his wandering, and in 1866, he finally stumbled across his old
tribe, only to find that White Fawn married Noh-Tante! Still wanting justice, Jonah told the chief
of how Noh-Tante betrayed him, and the chief decided this must be settled by
trial-by-combat.
Armed only with tomahawks, Jonah and Noh-Tante tussled, with Jonah unaware that
his weapon had been rigged to break. When
it eventually snapped, Noh-Tante told Jonah of the sabotage, so Jonah decided that
one dishonorable move deserved another and pulled out the knife he always kept
hidden beneath his coat collar -- with one quick stab to the chest, the former
soldier killed his rival. Not knowing
about the rigged tomahawk, the chief sided with his dead son and, as Jonah was
lashed between a pair of upright poles, he heated up the head of another
tomahawk. Lamenting that the young man
who’d saved his life years earlier had now unjustly killed Noh-Tante, he
declared that “the world must know that you are half good and half evil! Henceforth, you shall carry with you, for all time--THE MARK OF THE DEMON!” With that, the chief pressed the red-hot
tomahawk against the right side of Jonah’s face, thus bestowing upon him the
hideous scar readers had become very familiar with. The chief then banished Jonah from the tribe
as White Fawn cried in the background.
After
that frightful reveal, the story returns to present times, and it turns out
Laura Vanden was kidnapped by that very same Apache tribe, and they soon
capture the bounty hunter as well. In
the eight years since Jonah was banished, the chief appears to have turned
bitter in regards to all whites, and now openly wars against them, hence the
kidnapping of Laura. As punishment for
daring to return, the Apaches plan on torturing and burning Jonah to death come
sunrise, but in the middle of the night, White Fawn frees both him and Laura,
with the intent of leaving the tribe alongside them. Unfortunately, the chief discovers what she’s
done and kills White Fawn as they begin their escape, leaving Jonah no choice
but to shoot the chief dead in order for him and Laura Vanden to get away.
As with the Fort Charlotte two-parter in WWT#29-30 and the “fugitive” storyline
this tale is embedded in, it all boils down to yet another false accusation, as
well as rejection by a father figure (in this case, his actual father is part of the equation), and in the long run, events
like this have to color how Jonah thinks of himself. In his interview with The Comics Journal #56 (May 1980), Michael
Fleisher commented that someone like Hex must have a certain amount of
self-hatred to do what he does because, as a bounty hunter, he’s putting his
life on the line constantly, and someone who actually cared about themselves
might go into a safer profession. To be
sure, coming from an abusive household isn’t the best start for a boy (plus
there’s no mention yet of his mother -- it’ll be many years before we find out
why she’s no longer in the picture), and enduring slavery would just lower his
opinion of himself even further.
But
Jonah did manage take away one very important lesson from all this: he learned
how to endure. Between what the Apache
did to him and the unknown tortures his father already put him through, there’s
little the world can throw at Jonah that he hasn’t already experienced. And of course there’s the more practical
lessons in the form of hunting, tracking, and fighting skills that he picked up
during his years with the Apache (which would have been honed razor-sharp by
the time the Civil War ended). So much
of what makes Jonah Hex the man he is can be traced back to his Pa trading him
away for a stack of pelts. Without that
event, he’s nothing.
We get another two-parter in JH#9 &10 (with
art chores done by Ernie Chan & Danny Bulandi on the former and Jose Luis Garcia-Lopez
on the latter), wherein Jonah’s hired by the Mexican government to escort a
fortune in gold bullion across bandito-infested territory. And where there’s banditos, there’s El
Papagayo, who wants revenge on Hex for the stunt he pulled in JH#2. “For almost eight months I am lying awake
nights dreaming about how I am going to kill
heem!” says Papagayo...which leads us to a problem with this whole “Hex as
fugitive” story. Aside from his initial
tracking down of Landon, we’ve seen Jonah do absolutely nothing to prove his
innocence. Admittedly, this can’t be an
easy task, what with how neatly Turnbull set him up, but you’d think after
eight months of this, Jonah would’ve at least attempted it. Of course, if we go back to Fleisher’s
reasoning of “self-hatred”, maybe Jonah thinks he deserves this treatment on
some level, so he’s not trying very hard.
Either way, he misses the perfect opportunity to get his life back in JH#11:
Jonah rescues a young woman who’s being assaulted by a nasty card-sharp and his
cronies, and not until afterwards does Jonah realize it’s Joanna Mosby, who’s
been following him for months. Too bad
the reunion is short-lived, as the skunks soon bushwhack Jonah, tie him to a
hitching rail, and go to work on him with a sledgehammer, smashing the bones in
both of his hands.
There’s
a heck of a tale behind that scene, as laid out by Fleisher in the
aforementioned TCJ interview.
Apparently, he’d scripted it so the bad guys “place [Jonah’s] hands on a
hitching rail so that...his hands are gripping the hitching rail. Then the script called for the bad guys to
take railroad spikes and hammer them through Jonah Hex's hands into the
wood...Now, the artist [Rich Buckler] took this story and he changed the
position of Jonah Hex so that his back was to the hitching post.” Which is how it appears in the comic, except
there’s no spikes to be seen. Turns out
that the good folks at the Comics Code Authority saw the original art and
claimed it looked like a crucifixion, which made it sacrilegious and therefore
had to be changed. “Not because the
spikes were so brutal, you understand, but because religious people might be
offended,” Fleisher said during the interview.
“What the Code said to us was that only Christ could be crucified. By that reasoning, you presumably couldn't
show the two thieves who were crucified alongside Christ in a comic book
because they weren't Christ either. Be
that as it may, I never meant the scene to look like a crucifixion.”
Back
to our story: the next scene shows Jonah all bandaged up (spikes or no, his
hands ain’t gonna be in good shape), and Joanna’s taking care of him. She tries to explain about the whole incident
with the Chameleon, but Jonah blows her off, and as far as we know, that
particular subject never comes up again.
As I said earlier, it’s a missed opportunity: she knows about the
stagecoach setup, so why didn’t Jonah grill her about what else she might
know? He says later on in the tale that
he can’t fully trust her, so I suppose that’s his reason for not pursuing the
issue further.
This
distrust of Joanna inadvertently leads to her death at the hands of the same
guy who busted up Hex. It also leads us
back to that interview, where Fleisher talked about writing “a story in which a
woman whom Jonah Hex loves dies in his arms and Jonah Hex in the first moment
of grief kisses her on the mouth after she's died. I thought it was a very powerful moment in
the story. Now the artist was very
uncomfortable with this. He took the
story and brought it in to the editor -- he'd written a whole new ending for
it. In his ending, Jonah Hex picks up
the girl, carries her to the graveyard, and buries her, or something. Fortunately, in the case of that particular
story the editor insisted that the story be redrawn to meet the requirements of
the original script.” Though Fleisher
doesn’t mention the artist or issue, the “uncomfortable” scene matches the end
of JH#11. If you couple this comment with
what he said about the hitching rail scene (along with noting that the inks for
the issue are credited to “Dick Giordano & Friends”, implying that there
was a scramble to get this one in the can) it seems as though Fleisher and
Buckler had quite a few differences of opinion regarding the content of the
story, though when I met Rich Buckler in 2006 and asked him about it, he
couldn’t recall any problems of the sort, so it’s one man’s word against
another here.
Those
searching for more “fugitive” action in JH#12 will be disappointed, as there’s
not even a brief mention of Jonah’s troubles in this story. This tale -- drawn by Vicente Alcazar, who
will stick around for the remainder of the “fugitive” storyarc -- focuses
instead on Hex looking for a friend lost in the Louisiana bayou and running
afoul of some swamp folk (a theme we’ll revisit nearly three decades
later). It’s possible this may have been
written before the current storyline was cooked up and held in reserve as a
fill-in just in case Fleisher fell behind, a theory lent credence by the fact
that the next three issues aren’t written by Michael Fleisher at all! Instead, David Michelinie -- who Fleisher had
brought to DC four years previously, after coming across his writing samples in
Joe Orlando’s slush pile -- briefly took over the title while Fleisher finished
up work on the third volume of The
Encyclopedia of Comic Book Heroes, which was originally released in 1978
under the title of The Great Superman
Book to coincide with the release of the Christopher Reeve-starring movie. For those keeping score, this made Michelinie
the fourth writer to take on Jonah Hex since the character’s creation, and his trio
of tales not only contributed to the “fugitive” storyline, but also delivered
the same high caliber of action that readers had come to expect from our
favorite bounty hunter.
In
JH#13, Jonah is blackmailed by a Pinkerton agent into helping him find out
who’s been blowing up railroad lines in the area -- if Jonah refuses, the
Pinkerton will haul him in and collect that $10,000 bounty. This turns into a huge double-cross by the
Pinkerton, who ends up killing a boy in the process, and if there’s one thing
you should never do in Jonah’s presence, it’s harm a little kid! In JH#14, Michelinie introduces us to “The
Sin Killer”, an old friend of Jonah’s who has made it his life’s mission to
kill bounty hunters...Jonah Hex included!
Michelinie’s final tale in JH#15 has Jonah working in a carnival under
the moniker “The Crimson Pistolero”, wearing a bandana over his face so as to
hide from the authorities (though why he didn’t think to change out of his
Confederate duds is beyond me). Because
of his scars, the “special” people who work in the sideshow welcome Hex as one
of their own, at least until they think he’s responsible for the death of the
carnival’s owner. When the real culprit
is found, Jonah helps the sideshow members dispense their own kind of justice
before hitting the trail once more (though this certainly won’t be the last
time Jonah has a run-in with circus folk).
Sharp-eyed
readers likely noticed something new on Jonah’s uniform throughout those three issues:
a gold-colored “7” on the collar of his Confederate-gray coat. At this point in Hex’s publishing history,
three years had passed since the last mention of the 4th Cavalry, Jonah’s regiment
during the Civil War, so those who’d never read WWT#29-30 would likely have
been unaware that the number was an anomaly.
I asked Michelinie about this in 2025, curious as to whether he or
Vicente Alcazar was the source of this small retcon, and he replied that it
likely wasn’t his idea: “I try not to add new things to someone who’s just
loaning me their series for a bit,” he said, then speculated that perhaps
Alcazar had done it based on input from Fleisher. Whatever the source, that 7 will continue to
crop up in every issue drawn by Alcazar from here on out, eventually making its
way into the actual text well over a year after its first appearance.
Fleisher
returned for Jonah Hex #16 (September
1978), with the cover boasting that it now contained a “FULL-LENGTH 25 PAGE STORY!”
alongside a 50-cent price tag, as opposed to the previous 17 pages for 35
cents. Both changes were part of “The DC
Explosion”, a new publishing initiative by the company brought on by a need to
raise prices after years of cutting corners to avoid such a move. The powers-that-be, headed by Jeanette Kahn,
decided the best way to soften the blow for readers was that, if they had to
ask for more money, they’d add more pages to go along with it. For some titles like Jonah Hex, those eight extra pages meant longer stories, while
others like Weird Western Tales got
eight-page backups instead, the latter of which led to the debut of female
gunslinger Cinnamon in WWT#48-49 (plus Scalphunter’s home finally gained
monthly status with #49). DC also planned
on adding a third Western title to their schedule called Western Classics (one of four new reprint “Classics” titles) and Showcase #107 was to present the debut
of Civil War veteran Aaron Hope, aka “The Deserter”. Ol’ Jonah even got featured in an in-house ad
touting the DC Explosion, which repurposed Jim Aparo’s art from the cover of World’s Finest Comics #250 (though it’s
uncertain if Aparo himself or someone else added Hex alongside Sgt. Rock and
Cain from House of Mystery to that
superhero group shot). Overall, it was a
huge gamble that likely would’ve paid off if a certain something beyond their
control hadn’t blindsided them just as the “Explosion” went off. We’ll get into that later, because right now,
it’s time to bring the “fugitive” storyline to a close.
JH#16 starts with Jonah being captured by a local vigilance committee, who don’t
want to bother with no fancy trials and just hang Jonah from a nearby tree, leaving
him to slowly strangle to death.
Luckily, a man by the name of Tobias Nostrum and his Black assistant
Joseph happen along and cut him down. No
fan of vigilantism, Nostrum saved Hex so he could be turned over to the proper
authorities. When Jonah tells them about
how he was framed, Nostrum reveals that he is an inventor of sorts, and is
familiar with the still-nascent science of fingerprinting, as well as the
process of identifying the distinctive marks left on bullets when fired by
certain guns. With a little bit of work,
Nostrum can prove Jonah Hex is innocent!
Unfortunately,
while Hex and Nostrum are discussing the matter, Joseph is killed by a
mysterious figure when he goes out to chop wood. By the end of the issue, we’ll discover that
it’s the Chameleon, but I’m letting you in on the secret early because of the
ludicrousness of what transpires throughout the story. Please keep in mind, it’s 1875 (the year
given last issue, despite both JH#8 and JH#13 being dated 1874…reckon Jonah
really has been on the lam for more
than eight months!), and all the Chameleon has to work with is the makeup
techniques available at the time (mere putty and greasepaint, going by what the
man said in his first appearance).
Despite this, he manages to impersonate Joseph in the presence of his own employer, even accompanying him and
Jonah to Wyandotte, where the three dead lawmen are buried (Nostrum needs to
recover the bullets that killed them). I
can allow for the Chameleon’s impersonation of Hex in JH#4, as he wasn’t doing
it in front of folks that knew the gunfighter (and he didn’t do it perfectly either,
if you recall), but standing in the midst of someone who sees this person on a
daily basis, and therefore should notice that something was different about
them? Admittedly, Nostrum did say he was
absent-minded, but that’s pretty darn sad if he can’t tell this isn’t actually
Joseph.
While Nostrum and Hex collect evidence, the
Chameleon slips away and changes his disguise to that of a thin-faced (and
short!) young lady, then pays a visit to the sheriff to alert him that Hex is
in town. They capture him, and while
Jonah awaits his turn in court, Nostrum keeps working, going so far as to
locate Ned Landon’s body in the old barn -- turns out the bullets embedded in
the lawmen match up with the gun in Landon’s pocket. An acquittal is all but guaranteed for
Hex...too bad the Chameleon stabs Nostrum right before the trial! Now impersonating Nostrum, he gets on the
stand and tries to convict Jonah with a damning testimony, but the real Nostrum
stumbles in and manages to blow the Chameleon’s cover before dropping dead of
his wounds. Furious, the Chameleon pulls
a gun and rips off his makeup, ranting like a madman until Jonah whips out his
handy-dandy hidden knife (guess nobody frisked him) and shuts the former actor
up permanently.
With
the true killer both revealed and dispatched, court is adjourned, Jonah is set
free…and that’s it. After fifteen issues
of non-stop action, Jonah’s troubles are all resolved rather succinctly in one
page. Overall, the “fugitive” storyline
is burdened somewhat by too much padding -- about half of the issues in this
arc could be removed without affecting
the plot -- but on the plus side, we did get Jonah’s “origin story” in
the midst of all this craziness, along with a new bad guy in El Papagayo, who
will turn up to menace Hex for years to come.
Most importantly, Jonah Hex proved that he was a popular enough to
maintain a solo title, even as superheroes were forcing his fellow cowpokes off
of the comics racks. But that doesn’t mean
this ol’ bounty hunter gets to take a break, for right around the corner lies one
of the busiest periods of Jonah’s life...along with the end of it.






