Friday, April 20, 2012
New fanfic: Shades of Gray #10
Sunday, April 1, 2012
An Illustrated History of Jonah Hex (Part 5)
(Text updated November 1, 2026)
Having
appeared in well over 50 stories by this point in his career (25 in his own
title, 28 in All-Star/Weird Western Tales,
plus the Jonah Hex Spectacular, the Zany parody, and two issues of Justice League of America), one might
think there wasn’t much new ground for Jonah to cover. And indeed, there are a fair share of
flashbacks and rehashes to be found as we move towards the 1980s, the first of
which occurred in Jonah Hex #26 (July
1979). Though the story by Michael
Fleisher was fresh and action-packed (not to mention rendered in fine detail by
E.R. Cruz -- full name: Eufronio Reyes Cruz -- a Filipino artist who worked in
Tony DeZuniga’s studio prior to his U.S. debut), it brings to mind Weird Western Tales #12, Jonah’s third
outing and written by creator John Albano.
Both feature epidemics (Albano’s was smallpox, while Fleisher went for
cholera), but that’s not where the déjà
vu comes in. It’s the ending,
wherein Hex gives both villains (who by this point in the story are afflicted
with their respective diseases) what’s coming to them in the same manner: Jonah
offers up a cure to the bad guy right before he blasts it out of the fella’s
hands wth a well-placed bullet. No one
can deny the drama of such a scene, so perhaps it’s mere coincidence that the
two writers used the exact same device seven years apart.
In
JH#27, drawn by Vicente Alcazar, we’re treated to a tale of Jonah’s childhood,
told by the man himself to a boy who wishes to run away with Hex and become a
gunfighter. Back in 1849 -- two years
before his Pa sold him to the Apache -- an eleven-year-old Jonah became
enamored with a gunfighter as well, though this man was an outlaw. Bart Mallory had a charisma that young Jonah
found irresistible, and the man treated him with far more respect than Pa had ever
shown him, so when he offered to let Jonah help him rob the bank over in
Haverville, Jonah was all for it. After
giving the boy a pistol, Mallory stationed Jonah outside the bank to act as a
lookout, then went inside to do the deed.
Unfortunately, the local law got wind of his plan and ambushed him --
with his dying breath, Mallory lied to the lawmen and said he kidnapped Jonah,
therefore absolving the boy of any wrongdoing, so they let Jonah go. When he got home, Jonah stashed the pistol
(which the lawmen didn’t take from him) under the floorboards of his room right
before his father came in the door.
Unaware of what had transpired that day, he began smacking the boy
around for not doing his chores, then sent him to his room.
The
issue then returns to the present, with Jonah taking the runaway -- who’d
fallen asleep in the middle of the bounty hunter’s tale -- back to his relieved
parents. “Don’t be angry at the little tyke, m’am!” Jonah says. “Ain’t a boy been born whut didn’t try tuh grow up just a little faster’n nature intended!” Overall, it’s an interesting look at just how
early Jonah’s experiences with death and gunsmoke began. Also of interest is the fact that, while the
end of the flashback showed young Jonah practicing his quick-draw skills in
secret, we never saw him turn that gun on his abusive father...though about
eight years later, we’ll learn of an incident not long before this one that may
have discouraged him from doing so.
Cruz
was on hand once again for JH#28, wherein Jonah has to try and stop an Indian
from killing a group of men who swindled him out of his land and killed his
wife, as well as JH#29, as the bounty hunter turns detective to figure who
killed an old buddy from his days as a buffalo hunter for the Army (no
spoilers, but the ending is a real surprise!).
Around
this same period, DC began publishing what would become a long-running line of
digest books. The company had a brief
flirtation with the format in 1972, releasing a single Tarzan book in that size before cancelling the line (coincidentally,
an ad for a planned-but-never-published Laurel
and Hardy digest book ran in the pages of Weird Western Tales #14).
Seven years would pass before Jeanette Kahn would revive the idea, this
time using DC-owned material as opposed to licensing it from others. While the company’s decision to kick off
their main digest title -- officially known as The Best of DC -- with a collection of Superman reprints was a
no-brainer, they also showed how much faith they had in the bounty hunter’s
ability to sell books by releasing a standalone digest titled Jonah Hex and Other Western Tales at the
same time, even going so far as to run an ad in WWT#58 and Batman #314 showcasing both digests side-by-side. In addition to reprints of Hex stories from
both John Albano and Michael Fleisher, readers also got tales featuring
Scalphunter, El Diablo, and Albano & DeZuniga’s “Billy the Kid”, plus an
original “factoid” page illustrated by E.R. Cruz and a fully-painted wraparound
cover by Luis Dominguez. Over the course
of five months, a total of three Hex digests would be released, and while a
fourth was advertised, it ended up being cancelled, so Dominguez’s
already-painted cover was repurposed by The
Comics Journal to highlight their interview with Fleisher in issue #56. Though his tenure as a digest headliner was
short-lived, Jonah would continue to make regular appearances in that format
thanks to multiple nods in The Best of DC’s
“Year’s Best Comics Stories” volumes.
We
get another glimpse of Jonah’s past with JH#30, drawn by Luis Dominguez and the
first installment of a three-part tale that spans a decade. It starts somewhere near the end of the Civil
War, when Jonah and his comrade-in-arms, Corporal Eddie Cantwell, manage to
capture a Union paymaster’s wagon, along with the Yankees guarding it. To Jonah’s dismay, Cantwell guns down the
Yankees after they surrender, then suggests that he and Hex bury the money and
reclaim it once the War’s over, which he believes is right around the
corner. Jonah nixes the idea, but it
turns out Cantwell wasn’t too far off, as the story then moves to General Lee
surrendering to General Grant at Appomattox, followed two weeks later by Lt.
Hex leading his men to a Federal stockade so they could turn themselves in.
Moving back to the issue at hand, we get a quick gloss-over of Jonah’s battle with Noh-Tante and tragic scarring, then move on to the winter of 1866, where Jonah is drafted into a posse to hunt down some bank robbers. The sheriff is impressed when Jonah captures the bad guys single-handedly, and recommends Jonah should take up bounty-hunting, starting with the capture of “a Satan-born, mad-dog killer” named Eddie Cantwell! The story continues in JH#31, wherein Jonah tracks down Cantwell, unable to believe that is old friend is a thief and killer. After subduing Cantwell’s cohorts without bloodshed, Jonah tries to talk things out with the man, but they’re interrupted by Arbee Stoneham, a tracker of great renown and little mercy, who proceeds to give Jonah a crash-course in bounty hunting as he mercilessly guns down the outlaws.
You’d
think this would be the end of our story, with Jonah chastised and his old
friend dead, but in reality, this two-issue flashback is mere preamble for JH#32,
which takes place eight years later in the spring of 1874. Jonah’s older, wiser, and much more skilled
than he was during that first encounter, and he’s decided to hunt Stoneham down
and give him a taste of his own medicine.
It’s an abrupt change in tone from the tale’s first two parts,
emphasized by the art chores being passed from Luis Dominguez to Jose Luis
Garcia-Lopez. After a quick recap, Jonah
rides into the town of Murphysburg, where Stoneham now lives, and while
inquiring about him, a member of the Jason Crowley gang catches sight of Hex
and reports to his boss about it. The
gang is a dozen strong, and none too eager to be caught by Hex, so they set up
an ambush for him. Lucky for Jonah, one
of the locals tipped him off, and he spends the majority of the issue taking
Crowley’s men out in a variety of ways: a Bowie knife, bullets, a lit kerosene
lantern, a bundle of dynamite, all topped off with death by stampede for the
ringleader (look close to spot Jonah at the extreme left behind the gate).
It’s
a jaw-dropping spectacle, and you just know that what Jonah has planned for
Stoneham is going to blow it all away...so it’s a bit of a shock when he
finally reaches the steps of the boarding house where Stoneham lives and finds
a withered man in a wheelchair. Turns
out a bullet to the spine ended Arbee Stoneham’s bounty-hunting career a few
years back, and even worse, he doesn’t even remember Jonah! This puts the kibosh on whatever revenge
Jonah had planned, as well as giving him a glimpse of what his future might be
like if he continues down the path of a professional gunfighter (of course, we do know what his future will be, and I’d
say Jonah got off lucky that his biggest complaint in old age was failing
eyesight).
We’ve got E.R. Cruz back on art duties one last time for JH#33, which also contained a Christmas-themed ad for that cancelled Jonah Hex digest. Speaking of which, Jonah belied his usual ornery demeanor the next month when he took the time to deliver a double-dose of Christmas cheer, the first occurring in DC Special Series Vol. 4 #21, which is more commonly known as the Super-Star Holiday Special (Spring 1980). Now before you go wondering what idiot decided to publish a holiday-themed comic so long after the fact, keep in mind that, like most magazines, comics tend to be dated months in advance, so this did indeed come out during the proper season. The special features five stories -- including the very first Batman tale drawn by Frank Miller, which causes some secondary-market dealers to jack up the price, so be warned -- with Jonah appearing in a short 10-pager, penned by Fleisher and drawn by Dick Ayers & Romeo Tanghal. While Jonah’s tracking down some outlaws one Christmas Eve, he comes across a settler who’s fixing to shoot his daughter’s pet fawn so they can have a proper holiday dinner -- the winter’s been hard, game is scarce, and that fawn is all they have left to eat. Jonah stops the man and says that he’ll scrounge up something else for the family without giving him a reason why.
We soon learn -- via flashback -- that Jonah went through a similar situation when he was ten years old. After rescuing a raccoon from a trap, he brought it home to nurse it back to health, but his drunken Pa kills it later on so his wife could serve it up for supper (for those keeping score, this tale marks the first time we ever see Jonah’s mother, Ginny). Upon learning that they’re eating li’l Roy the Raccoon, Jonah begins railing against his father. As you can imagine, this outburst earns him a smack across the face, along with a threat of worse punishment if he dares to lash out again.
Our
second Christmas story in JH#34, with art by Dan Spiegle, revolves around Jonah
crossing paths with his Pa once more, this time in a ghost town taken over by
outlaws. Seems it was Woodson’s idea to
set up this “haven fer owlhoots”, so when Jonah comes riding in on the trail of
some of the town’s “citizens”, Pa pins on a sheriff’s badge and tosses his son
in jail! Even worse, Woodson is cooking
up plans for a train robbery with the very men Jonah’s tracking, so our
favorite bounty hunter has to break out of jail and take them out before any
innocents get killed. In the end, it’s
just Jonah and Woodson, and though the old man doesn’t fake a coronary like he
did last time, he does plead for his life, and Jonah agrees to let him go...if
he does Jonah a favor. Remember how I
said this was a Christmas story? One of
the reasons Jonah was tracking those outlaws is because they’d killed a kindly
philanthropist who played Santa at the local orphanage every year. But the man’s dead now, and Woodson Hex has a
white beard and rather portly build, so Jonah gets an idea: he makes Pa dress
up as Santa and forces him to visit with the kiddies! Jonah leaves the old man at the orphanage,
laughing as he rides off, probably having no idea that this’ll be the last he
sees of his father for quite some time.
There’s
not much to laugh at in JH#35 &36, as Fleisher, Ayers, and Dominguez give
us a two-parter dealing with the Fort Charlotte Massacre, which of course means
we’re dealing with Turnbull once again.
Seems the old man has formed the “Fort Charlotte Brigade” with the
remaining survivors of Jonah’s regiment, and they’re all eager to get even with
him for his betrayal. The issue then
rolls into a retelling of WWT#29, or at least the flashback portion of it. If you lay both comics side-by-side, you’ll
find that the rendition in JH#35 is nearly verbatim, with only a few scenes
removed...and even though this was originally the story that introduced the 4th
Cavalry, all references to it have been changed to the 7th, so Fleisher’s
sticking with the retcon! Another
notable change is when the Yankees deduce where the rest of the regiment is
camped: in both versions, it’s some telltale red clay caught in the hooves of
Jonah’s horse that gives their location away, but where Noly Panaligan drew a
black soldier in the scene, Ayers & Dominguez made him white (for the
record, the latter would be more historically accurate, as the U.S. Army wasn’t
integrated until after World War II).
The
next issue begins with Jonah getting kicked out of the town of Painted Butte,
Texas, as it seems the holier-than-thou townsfolk don’t want a known gunfighter
walking their streets. A saloon gal
comes to Jonah’s defense, and they send her packing too (oddly enough, they
appear to have no problem with the saloon this all takes place in), and Jonah
finds himself with an unwanted traveling companion. After an incident with a collapsing bridge
(during which Jonah utters a throwaway line about his Aunt Aretha, who has
never been mentioned before and will never be again), the duo gets captured by
the Fort Charlotte Brigade and hauled off to the infamous fort, where Jonah and
the saloon gal are locked away in the same building the Yankees tossed him in
back in 1863. It doesn’t take long for
Jonah to figure out what comes next: his former comrades-in-arms want him to
reenact the original breakout, only this time, it’ll be Hex that dies.
What
Hex doesn’t figure on is the saloon gal -- who feels she owes him for saving
her life -- knocking him out, putting on his uniform, and acting as a decoy so
Jonah can get away while their captors are focused on her. It’s great plan, really, with the exception
of neither of them knowing that the Fort Charlotte Brigade stacked the odds
against them and rigged the barbwire perimeter fence to explode, which it did
once that poor girl tried to cut through it.
With “Jonah Hex” dead, Turnbull’s goons leave, and the real Jonah
escapes right out from under their noses, stopping long enough to bury the
woman who saved his life on the outskirts of the old fort.
JH#37
also deals with Jonah’s Civil War days, telling a tale that edges mighty close
to “urban legend” territory. It starts
off with an old man and his grandson spotting Jonah Hex in a Confederate
graveyard, and from there, the old man spins a yarn about how Hex saved General
“Stonewall” Jackson from being killed by a band of Union soldiers. Impressed by his skills, Jackson enlisted Hex
to help him blow up a key bridge right before the battle of Harper’s Ferry,
after which the two men part ways (see Appendix A for more details). Months later,
Hex is part of the force fighting at Chancellorsville, and after a hard-won
victory, he and his men are holding position on a ridge overlooking a possible
Yankee escape route. It’s dark, they see
a mounted force coming, and Hex opens fire, only to realize too late that he’s
picked the wrong target. That right,
kids: according to some old codger, Jonah Hex is the Rebel soldier responsible
for accidently shooting “Stonewall” Jackson, who died a week later from his
wounds. As if Hex doesn’t have enough
things in his life to feel guilty about, Fleisher decides to pin this on him,
too.
Dan
Spiegle returns for JH#38, as Jonah gets forced by outlaw Hoby
Callender (who looks a lot like Napoleon Dynamite, despite that character not
even exsiting yet when the issue came out) and his gang into leading them to a
hidden canyon full of gold. As per
usual, nobody gets rich and Hex is the only one to make it out alive by the
end.
At
least there’s something for both Jonah and us to smile about in JH#39, because
for the first time in six years, Tony DeZuniga is back to draw the character he
co-created, just a few months after he inked the debut of Western hero Caleb
Hammer over in Marvel Premiere #54. And it’s a fine tale to return on, as Jonah
crosses paths with a samurai who’s come to America in search of his kidnapped
daughter (in the midst of their first meeting, Fleisher managed to sneak in a
reference to Jonah’s birthday in November, though it’ll be another year before
we learn the full date). Upon finding
out that he and the samurai are on the trail of the same man, Jonah teams up
with him, and though it doesn’t end well for his new friend (no surprise here),
the bounty hunter manages to help the samurai keep his honor and bring down the
bad guy.
While
DeZuniga returning to draw Jonah Hex was something to celebrate, things had
taken a sadder turn over at his original home, Weird Western Tales.
Eagle-eyed readers likely noticed the ads in both JH#38 & 39 announcing
that 14 of DC’s titles would be getting 8-page backups. While it played out like a redux of the DC
Explosion, it also meant the death of WWT, which was cancelled with issue #70,
and Scalphunter ending up in the back pages of Jonah Hex. Unlike all the
other times the title was canned, there would be no last-minute rescue, and
over two decades would pass before a comic would bear that banner again. At the bottom of the letters page for JH#39,
Nellie Rooke (the pseudonym used by editor Ross Andru’s assistant, who
preferred to remain anonymous during her long tenure running the letter columns
for Jonah Hex, Weird Western Tales, and some superhero titles like Wonder Woman) informed readers that this
doubling-up of cowpokes would not affect the page-count of Jonah’s tales. Rooke neglected to point out that they’d
started shrinking back to their pre-Explosion size of 17 pages with JH#24 and,
after a few fluctuations, had stayed that way from JH#28 onward, all while
retaining the 40-cent price tag on a 32-page book that was now nearly
half-filled with ads. The trade-off for
cutting some of those ads to make room for Scalphunter was that price for Jonah Hex and nearly all of DC’s other
titles would rise once more to 50 cents (in fact, every major comics publisher
had increased the prices on their monthly titles to 50 cents by the end of 1980).
Despite the axing of WWT, Rooke went on to promise that “There’s also going to
be a new western title very soon,”
which didn’t work out as planned. The
new title, slated to be written by Gerry Conway and tentatively called Dakota, would have featured Jeremiah
“J.D.” Hart, a U.S. Marshall who embodied the old-school “Western superhero”
archetype, exactly the sort of character that Jonah Hex was designed to
supplant. Considering that, by this
point in history, Westerns were nearly extinct on the monthly comics rack
(aside from Jonah Hex, the only others
left were Charlton’s bimonthly titles Billy
the Kid and Gunfighters), adding
a new one to DC’s stable made little sense.
Enthusiasm within the ranks appeared to be low as well: In an interview
published in Comics Feature #6
(October 1980), editor Len Wein mentioned that he was scheduled to begin work
on Dakota, while Marv Wolfman had
been drafted by Ross Andru to work on a new mystery-style character, but what
Wein and Wolfman really wanted to do was revive the Teen Titans. According to Wein, “Marv and I went to see
Jeanette [Kahn]. We said, ‘How come we
are doing these? Why were these settled
on instead of the Titans like we had discussed?’” Kahn was initially against the idea, but that
changed once artist George Perez was brought on board, and The New Teen Titans was quickly added to the DC lineup. So while Wein’s love for the Titans may’ve
not been the sole reason why Dakota never
made it to the shelves, it likely contributed to it.
In
JH#40 -- the first issue with a Scalphunter backup -- Dan Spiegle illustrates
Jonah dealing with a phony “rainmaker”, and JH#41 gives us the combo of Dick
Ayers & Tony DeZuniga on a tale of a hanging judge, her drunken son, and
the woman who sweet-talks him into breaking some crooks out of jail (Jonah’s
part in this is rather small, but he plies his skills in typical fashion by the
end).
Any
Scalphunter fans picking up the next few issues were likely disappointed, as
the Kiowa warrior was briefly squeezed out of his new home so Michael Fleisher
could spin an epic three-issue yarn that would not only change Jonah’s life
forever, but also would’ve served as a “back door pilot” for J.D. Hart had Dakota ever gotten published. As we see in Gerald Forton’s art for JH#42 --
which ironically came out at the same time as The New Teen Titans #1 -- J.D. Hart fills up every panel he’s in
with his clean-cut ways and aw-shucks attitude.
This is a fella who shoots guns out of the hands of bad guys, does trick
shots with silver dollars, and even has a doting aunt and a freckle-faced
younger cousin who just love him to pieces (and probably would’ve appeared in
the ill-fated Dakota as well).
Hart is soon set on Jonah’s trail by the mayor of Feldon’s Gap, who claims Hex
killed the town’s banker. In reality,
the mayor and his accomplice want the bounty hunter eliminated before he finds
out about them hiring outlaws to drive the locals off some prime real estate
they want to sell to the railroad (they’re also the ones who killed the banker,
who was in on the scam). Meanwhile, Jonah’s
distracted by a familiar face turning up in his life once more: Mei Ling! Turns out her brother lives near Feldon’s
Gap, and she was on her way to visit when her buckboard lost a wheel, the jolt
causing her to injure her leg. Luckily,
Jonah was riding nearby and swooped in to rescue her. After taking her to a nearby farmhouse, the
two of them talk about what happened when they parted ways, with Jonah
eventually declaring that he’ll give up bounty-hunting if it means they’ll be
together.
Don’t
think that ol’ Jonah’s done just yet, though, because we find out in JH#43 that
he still has one last job to do, which is to find the owlhoot who killed that
banker. Yep, the mayor set things up so
Hex and Hart would have no choice but to cross paths! When they do, all it takes is a few minutes
of talking before they both realize something screwy is going on here, but
Jeremiah Hart is a very by-the-book sort, so he still feels the need to bring
Jonah in until this is all straightened out.
On the way back to town, they get jumped by Apaches, who quickly
recognize “The Mark of the Demon” Jonah bears, which then leads to over three pages of flashback,
explaining Jonah’s time among the Apache.
It seems like the only reason Fleisher included this was to refresh the
memories of those fans who missed JH#7-8 three years before, as well as give
these Apaches a reason to burn Hex and Hart at the stake! Our duo escapes, then they make like Butch
& Sundance over the edge of a cliff, though Jonah gets knocked out after
they hit the water and Hart has to drag him out.
He
recovers right at the beginning of Jonah
Hex #44 (January 1981), which had Dick Ayers & Tony DeZuniga on art
duties once again. Jonah gets to return
the favor and save Hart’s ass moments later, as they’re suddenly getting shot
at by the Spast brothers, whom Hart tossed in jail during the previous
issue. While he and Jonah were having
their troubles, the outlaws broke out, tracked the fellas down, and are now
itchin’ to get even. Both men take
bullets as they dive back into the water, staying under until the outlaws figure
they’re dead and gone. Hart’s too badly
wounded to go on, so Jonah leaves him at a farmhouse and rides back to Feldon’s
Gap to settle things up with the two-timing mayor and his buddy. Meanwhile, Mei Ling also heads to town in the
hope of finding Jonah, but instead finds the Spast brothers openly bragging
about killing him! Moments later, Jonah
himself shows up and eliminates all the Spast brothers in a way J.D. Hart
probably wouldn’t approve of.
Back
at the farmhouse, J.D. and his hosts soon find themselves fending off an attack
by the mayor’s hired thugs. Hart manages
to capture them all and, after hauling them back to town, he and Jonah engage
in a gunfight right in the middle of the street, wherein Jonah cold-bloodedly
kills the marshal...or at least that’s what the two men arrange for it to look
like. It’s really just a cover so Jonah
can play at shaking down the mayor and his accomplice for some hush money. Once they ‘fess up to all their wrongdoings,
Hart steps out of hiding and places them under arrest.
The
story wraps up with Jonah and J.D. talking rather amicably, with Mei Ling
standing next to Jonah with a loving look in her eyes. Seems our favorite bounty hunter is staying
true to his word about retiring, and J.D. wishes the happy couple all the best,
though he can’t stay for the wedding.
“There’s rumors of another range war brewing up in Lincoln County, and
I’m afraid I’ve got to ride up there and poke my big nose in it!” he says, a
line that probably alludes to what would have been the first storyarc of Hart’s
own title had it manifested (too bad it didn’t, since the mention of Lincoln
County implies the marshal would soon be trading slugs with Billy the
Kid!). And though this will be last we
see of Jeremiah Hart for quite a while, Tony DeZuniga will be sticking around
for the long haul: starting with this issue and barring a few exceptions over
the next four years, he’s once again the main artist for Jonah’s adventures,
with Dick Ayers more often than not supplying the pencils laying beneath
DeZuniga’s powerful inking style. It was
a grand time for him to come back, as he’d be illustrating some major
milestones in the life of his creation, beginning with a “Blood Wedding!”











