Today my husband and I went to The Motor City Comic-Con, or as we call it, "The Geek Jamboree". We've been going for about a decade now, and as always, we picked up lots of neat stuff and met some cool people. It was while doing the latter that I also received a slight buzzkill.
Let me rewind a bit. Eight years back, not long after DC announced they were giving Jonah Hex a new series, I stumbled across some sketches by Tony Moore, the original artist for The Walking Dead. Suffice it to say, I got a mite excited: I love his work, and the notion of him doing Hex just lit up my brain like wildfire. I went so far as to hunt down his email address and ask him directly if he was indeed working on the upcoming book (this was long before DC revealed Luke Ross would be doing the initial art chores). Mr. Moore was kind enough to send me a reply saying that, sadly, we wasn't the lucky artist, but he loved the character and wished he could do something with him in the future.
Cut to this afternoon, and my husband and I walking up to Tony Moore's table to get our Walking Dead Season 1 DVD signed (we already had Michael Rooker sign it last month at Motor City Nightmares, and we were hoping to add Norman Reedus as well today, but his line was -- no joke -- at least a half-mile long, all twisty-turny like you see at Disneyland). After he signed it, I mentioned the email, and said that I'd still love to see him do at least a cover. That's when the buzzkill happened: Tony Moore was slated to do a Jonah Hex story before the "New 52" reboot occurred. Jimmy Palmiotti & Justin Gray had written a story just for him, an "evergreen" that wasn't time-sensitive -- this was common practice on the series, as it allowed many artists who may not have time to do multiple issues to do the story at their own pace -- and just as Moore cleared his schedule so he could get to work on it, DC changed Jonah Hex to All-Star Western, thereby tossing the "done-in-one" format out the window and committing the title to a single artist.
I was so surprised by this that I didn't think to ask what the story was about, but that's kinda beside the point. How many other Jonah Hex stories will we never see because DC decided to reboot everything? How many scripts were written by J&J and passed out to various artists that never made it to pencil stage...and were there any that actually got finished, but now sit in DC's files unused because they don't fit the new format? I'm reminded of an anecdote told to me by Mark Texiera during another Motor City Comic-Con, about a Jonah Hex story he claims to have illustrated before the character was tossed into the future, but was never printed (Texiera did draw one "Old West" issue of Jonah Hex that saw print, in addition to the majority of his 2050 jaunt). It can't be verified that Tex's "lost" story ever existed at all, as no one's been able to locate the pages, and the artist seems to be the only one who recalls it. Now we can add at least one more tale to the M.I.A. list.
If I can find Moore's email again, I'll drop him a line and ask if he can give a summary of the script J&J wrote for him, so we can at least ponder what might have been.
Saturday, May 18, 2013
Thursday, April 11, 2013
New fanfic: Shades of Gray #13
Got a decent turnaround this time for Jonah Hex: Shades of Gray #13 over on DC2, which starts a new storyarc for our resurrected bounty hunter. It's called "Narcocorrido", and will either be three or four parts long, depending on how it paces out. Let me know whatcha think of the end of Part 1!
Labels:
Fan Fiction,
Jonah Hex,
Writing
Sunday, February 10, 2013
New fanfic: Shades of Gray #12
I'm not even gonna try for an excuse this time. I know it's been months, I have no sense anymore of how to schedule things, I keep trying to get back into a rhythm and I'm failing miserably...but on the upside, when I do get the stuff written up and finished, it's really good!
So, anyways, Jonah Hex: Shades of Gray #12 is up on DC2 now, and to keep things interesting, it focuses mostly on Greg "Vigilante" Saunders this time around. Let me warn you, though, my editor found the tale a mite disturbing. And in other news, Dwayne over at Matching Dragoons posted the first installment of an interview with me regarding all the Hex-fics I've written over the years. Does being interviewed for a prominent Jonah Hex blog count towards my work being legit? Well, they do say you can't put it on the Internet if it isn't true...
So, anyways, Jonah Hex: Shades of Gray #12 is up on DC2 now, and to keep things interesting, it focuses mostly on Greg "Vigilante" Saunders this time around. Let me warn you, though, my editor found the tale a mite disturbing. And in other news, Dwayne over at Matching Dragoons posted the first installment of an interview with me regarding all the Hex-fics I've written over the years. Does being interviewed for a prominent Jonah Hex blog count towards my work being legit? Well, they do say you can't put it on the Internet if it isn't true...
Labels:
Fan Fiction,
Jonah Hex,
Writing
Friday, February 1, 2013
An Illustrated History of Jonah Hex (Part 8)
1982-1983: The Other Woman
Mei Ling. White
Fawn. Joanna Mosby. These are the names that would most likely
come to a fan’s mind in the early 1980s if asked about Jonah Hex’s past
relationships, though some might argue about what constitutes a
“relationship”. Should single-issue flings
count? How about the one-sided affair
that is Emmylou Hartley? And just what sort
of past did Jonah and “Widow” Lacey share prior to Weird Western Tales #20?
Suffice it to say, Hex may like the ladies, but it rarely seems to turn
out good for either party in the end, and as we proceed through Jonah Hex #65 (October 1982), Michael Fleisher,
Dick Ayers, and Tony DeZuniga reveal to us that Jonah’s been carrying a heavy
burden regarding one of those ladies for quite some time.
The issue begins with Jonah preventing a train robbery by
the Crenshaw boys, and as some of the gang escapes on horseback, Jonah leads his
own mount out of a livestock car and heads after them. Unfortunately, it’s nearly dark, so Jonah
angles for the nearby town of Clearwater Springs, figuring on picking up their
trail come morning. His arrival in town
is witnessed by Walt Barstow, a crooked sheriff who’s not above fleecing the
townsfolk for protection money. The
sight of Hex sends Barstow into a panic, and he runs in the other direction,
thinking, After all these years, he’s
finally managed to track me down! He
then ducks into the telegraph office to send a message to Rod Webster, “the
only one of the old bunch who lives close by”.
And who exactly is the “old bunch”?
We find out not long after Barstow gets back to his office and tells his
deputies (who are in on the protection racket) about Hex riding into town:
Seems
that, back in 1859, Hex, Barstow, Webster, and four others were part of a
scouting unit for the U.S. cavalry, overseen by a Colonel Marcus Wainwright,
who was the father of the fine filly Hex is cozying up to in the picture. While Barstow doesn’t explain why Jonah’s
presence has him so afraid, he does point out that, if they want to keep
running their protection racket, they’ll have to gun down Hex!
The
next morning, Jonah tracks the Crenshaw boys to some abandoned Indian cliff-dwellings. Whilst sneaking up to one of the buildings,
Jonah overhears the boys talking about giving Sheriff Barstow his share of the
robbery money, a fee for looking the other way whenever the gang’s in his
territory. Though stunned by the mention
of the name, Jonah puts his personal feelings aside long enough to round up the
outlaws, then takes them to the next town over, figuring that “if Sheriff
Barstow at Clearwater Springs really is
in cahoots with ‘em, then thar shore ain’t no sense turnin’ these Crenshaw boys
over tuh him!” Once he’s turned the gang over to the
(more-trustworthy) authorities, Jonah sneaks into Barstow’s office under cover
of night and begins searching for evidence that this sheriff and his old scouting
partner are one in the same.
When he
finds the picture, Jonah's mind reels back to much happier times, when he and
the colonel’s daughter -- whose name was Cassie -- were fixing to get
married. The day before the ceremony,
Cassie headed to Portersville on the paymaster’s wagon to pick up her dress,
leaving Jonah behind at the fort with her father. None of them were aware that Hex’s fellow
scouts were planning on stealing the payroll they’d been sent to get, and they
regarded Cassie as a small obstacle between them and a hundred thousand dollars. Barstow knocked her out cold, then he and the
others abandoned her and the wagon in the middle of Comanche territory. Three days passed before Cassie was found
and, in Jonah’s words, “whut we did
find would make a growed man weep tuh look at!”
His fiancée dead, Jonah vowed to hunt down those responsible, but
remember, this is a much younger Hex than we’re used to seeing, one who lacked
the experience needed to track down six men who’d all gone their separate ways
once they had their money. Unable to
find any trace of them -- not to mention getting swept up in the Civil War two
years later -- Jonah’s vow went unfulfilled, though it’s obvious he never let
go of Cassie’s memory in the ensuing fifteen years. One has to wonder if this heart-wrenching
loss weighed upon him when he began to get feelings for Mei Ling, and to have
the ghost of his lost fiancée suddenly appear in his life so soon after
becoming separated from the woman he did eventually
marry...well, a man can only take so many blows before he hits back.
Stepping
out of the sheriff’s office, he confronts Barstow and his men in the
street. The bounty hunter graciously
offers the deputies the chance to skedaddle -- which they gladly take --
leaving the former scouts alone. Barstow
fast-talks Hex into letting him ride out of town alive, but quickly turns his
horse around and begins firing his rifle while Jonah’s back is turned, to which
Jonah responds by throwing himself to the ground and shooting Barstow
dead. As he checks the body, Jonah finds
a copy of the telegram Barstow sent to Rod Webster. After fifteen years, the cold trail has
turned red-hot, and Jonah Hex has to make a decision:
When JH#66 opens, we see Jonah riding up to the stage depot at Palomino Creek,
where a group of men suddenly bushwhack him and haul him off to their
hideout. The reason for this comes clear
as their leader heads to the town of Willow Bluff hours away to inform Rod
Webster that Hex is in their custody.
Seems Webster -- who used his ill-gotten gains to become a banker --
paid these guys $10,000 to kill Hex before he could reach town, but they’re now
demanding another ten thousand to finish him off, or else they’ll let the
bounty hunter go free. Webster’s become
somewhat lily-livered in the past fifteen years, and caves easily to the
demand. Meanwhile, at the cabin hideout,
Jonah’s tied up and thinking about how he was actually “fixin’ tuh let bygones
be bygones” and let Webster and the others off the hook! Whether this is true or merely sarcasm isn’t
clear, but seeing as how Webster hired these skunks to do him in, he now aims
to make Webster pay his debt in full...but first, he has to free himself. After burning through the ropes on his wrists
by cozying up to the fireplace, Hex fights his way out of the cabin and heads
for Willow Bluff.
As soon
as Jonah gets there, he tracks down Webster and delivers an ultimatum: Pack up
and leave town by noon tomorrow, or stick around to face the consequences. Webster decides to go with a third option,
namely talking his wife Stella into dolling herself up and paying Jonah a visit
at his hotel room in order to...ahem...convince him otherwise. Before Stella arrives, however, we find Jonah
lost in another reminisce about Cassie (one that pushes the Comics Code a bit!),
so I’d reckon that his blood was good and hot when Stella knocks on his
door. But once he finds out who she is,
Jonah pushes her away right quick, and instead gives her an earful about why
he’s got a vendetta against her husband.
“An’ while yo’re at it,” Jonah says as he shows Stella the door, “whyn’t
you go tell Mr. Webster fer me thet
they got words fer men whut uses
good-lookin’ women tuh transact their
business fer’em -- an’ town banker shore ain’t one of ‘em!”
The
moment Stella gets home, Webster demands to know what happened, and she tells
him, adding that “inch for inch and pound for pound, that so-called ‘rabid
mad-dog killer’ of yours is a better man than you are!” With that rebuke
still ringing in his ears, Webster meets up with the gang he’d hired and
demands that they kill Hex right now.
They agree...in exchange for all the money in his bank! So the next morning, they all ride into town
to clean out the safe, which doesn’t go unnoticed by the townsfolk. The mayor begs for Jonah’s help, and when
that doesn’t work, he offers up a $2,500 reward. That gets Hex’s feet moving, and he jumps the
gang as they exit the bank, killing one of them with some fast gunplay. Webster then has the gall to thank Hex for
putting aside his grudge to stop the robbers, but the still-living gang
members, not wanting to swing alone, begin to spill the beans about both
Webster’s contract on Hex and his assistance with the bank robbery, a
confession that about half the town is witness to. Now that Webster’s sure to be spending a long
time behind bars, Jonah decides that’s fair enough punishment for what the man did
fifteen years ago, and turns to leave.
Webster cracks right then and there, grabbing a gun and opening fire on
Jonah. Unlike with Barstow, Jonah simply
turns around and takes aim at Webster, not firing a shot, knowing that the
threat of killing the cowardly man is enough to make him crumple in the street
and beg for his life. Moving to leave
once again, Jonah is stopped this time by Stella Webster, who gives our hero a
parting gift:
Surprisingly,
Jonah never takes a moment to grill the quivering Webster about where the
remaining four ex-scouts could be (remember, he stumbled across Barstow by
chance, and that fella only sent a warning telegram to Webster). For Jonah Hex, the trail has grown cold
again, so it appears there’s nothing to do but go back to his usual business in JH#67. Little does he know that the
Willow Bluff bank robbery -- and his thwarting of it -- made the local papers,
which did not go unnoticed by one of those former scouts. Unlike Barstow and Webster, Croy isn’t afraid
to bring the fight directly to Hex, and he immediately hits the trail with the
intention of hunting down and killing the bounty hunter. Cut to the Careysburg, New Mexico, where
Jonah finds a trio of drunks bothering a saloon gal named Lisa: he knocks them
about a bit, then he ends up spending the night with Lisa, who’s quite taken
with the way Jonah handled himself with those drunks. Both she and Jonah get quite tippled
themselves, and she takes to strutting around his hotel room wearing his hat,
talking about how she’d love to be a man for one night just to act like he
did. Unbeknownst to them, Croy has
perched himself on top of the grain loft across from Jonah’s hotel room, and
when he sees a figure wearing a cowboy hat pass in front of the window, he
opens fire with his rifle, killing Lisa instantly. Certain that he was the intended target,
Jonah grabs his guns and runs over to the loft, but the gunman is long
gone. The next morning, as he’s arranging
for a coffin for poor Lisa, Jonah’s accosted at gunpoint by the now-sober trio
from the night before. Jonah presumes
they’re responsible for shooting Lisa, and when they make ready to gun him
down, he kills all three of them without hesitation. Thinking the matter finished, Jonah walks
outside...and gets shot in the head by Croy, who’s hiding on a nearby rooftop.
Though
it doesn’t kill him, the bullet does enough damage to keep Jonah hovering
between life and death for over three days, during which Jonah relives Cassie’s
death fifteen years previous. When the
paymaster’s wagon never arrived at the fort, young Jonah and a few others set
out in search of it and the men. Jonah
already suspected theft even before they found the wagon in Comanche territory,
now burned and battered, but with no bodies nearby to suggest a fight. And then they found Cassie:
When
Jonah finally regains consciousness, word gets back to Croy pretty quick, and
he sneaks into the doctor’s office in the middle of the night to finish Hex off
once and for all. Too bad for him that
Hex suspected whomever kept trying to kill him would try again, and though he’s
surprised to see that his would-be killer is Croy, Jonah doesn’t hesitate to
shoot when Croy suddenly whips out a derringer from a spring-loaded rig up his
sleeve. So the score is now two
murdering ex-scouts dead, one in prison, and three unaccounted for, but once
again, we’ve got a cold trail, a fact emphasized by JH#68, which seems to
forget all about the current storyarc until nearly midway through. It starts with Jonah arriving in Gravesboro
and running into an old friend, Sheriff George Rehnquist, who apparently knew
Jonah when he was a little boy (George asks how Jonah’s ma and pa are gettin’
by, plus inquires as to what the heck happened to his face -- this is very
similar to an exchange with another old friend/lawman in Fleisher’s first Hex
story, way back in Weird Western
Tales #22). Jonah barely has time to
settle into his hotel room before the town leaders are approaching him to
replace George as sheriff. They think
George is getting too old and soft for the job, and want Jonah to take over and
clean up the town. Jonah refuses to
usurp his friend, but he does agree to a deputy position, at least until things
in Gravesboro settle down.
Cut to a scene hundreds of miles away, where a merciless
hired gun named Farrell Kincaid is collecting a nice stack of cash for services
rendered. As he departs, he mentions
that he has some personal business to attend to...namely killing Jonah
Hex! Yep, the fourth ex-scout has reared
his head, and he soon rounds up the fifth: Shoshone warrior White Claw. Kincaid rescues the Indian right as he’s
about to be hanged, and the duo ride off towards Gravesboro. In the meantime, Jonah has been saving
George’s skin left and right, much to the old man’s embarrassment. “Ah’ve been sheriff in this town fer
twenty-four years, Jonah Hex! An’ when
Ah need back-up help from you, Ah’ll
let you know!” he snaps, words that are still ringing in Jonah’s ears when he
beds down for the night. As he slumbers,
Jonah dreams of that long-ago day in 1859, when he had to go to Colonel
Wainwright’s office and tearfully inform the man that his daughter was dead (a scene that Ayers & DeZuniga render with heart-aching detail). In his grief, the colonel locked himself
inside his office, took out a revolver, and killed himself before Jonah and the
others could break down the door. The
past then melds with the present as Jonah wakes up to the sound of someone
banging on his own door. When he
answers, a man informs him that Farrell Kincaid rode into town an hour ago and
began causing a ruckus at the saloon -- George tried to calm him down, but got
killed for his trouble.
The last panel leads straight into JH#69, with Jonah
showing up at the saloon to confront Kincaid.
As the two of them have words, Hex spots White Claw in the mirror behind
the bar -- the Indian had snuck onto the saloon’s second floor, and was
readying to throw a tomahawk in the bounty hunter’s back. Jonah ducks just in time, whirling about to
open fire on White Claw, while Kincaid pulls his own guns. Shooting from a position on the floor, Jonah
kills Kincaid easily, but White Claw escapes and rides out of town. This leads to an hours-long chase across open
country, with White Claw wreaking havoc along the way. First he kills a farmer so he can steal a
fresh horse, then he tries to get the jump on a family camping out on the plain
(lucky for them, Jonah passed nearby and warned them about White Claw just
before the Indian grabbed their little girl -- two warning shots later, and the
chase is on again). Jonah realizes
they’re heading towards Shoshone village, and sure enough, he soon finds
himself in the middle of an ambush. The
Shoshone chief sides with White Claw, saying that, even if Jonah’s accusations
are true, they’re nothing in comparison to what the whites have done to the
Indians all these years. However, having
heard of Jonah’s many exploits over the years, the chief says Jonah can go free
if he survives “The Gauntlet”: a brutal test of stamina wherein a defenseless
man must run between two columns of armed warriors, enduring their blows, and
even if he makes it through, the man then must run for his life until he shakes
off the last of his pursuers. Jonah
manages to do both, accomplishing the latter by jumping off a cliff and into a
raging river -- after swimming for his life, he reaches the riverbank and
passes out. When he comes to three days
later, he’s greeted by the last person he expected to see:
All things considered, it’s surprising that Jonah said “Mei
Ling” upon seeing Emmylou Hartley and not “Cassie”, especially since they both
have blonde hair. But never mind that,
what’s this gal doing here? Seems Emmy
has been in love with Jonah ever since he first kissed her in JH#50, and after
Mei Ling left him and he hit the trail once more, she’s been following him (one
must presume that she lost him for a while when he was in China, but I reckon
we should never mind that too). When she
found Jonah along the riverbank, Emmy managed to bring him to an old trapper’s
cabin nearby, where she tended to his wounds.
“I love you, Jonah!” she confesses, leaning close to him as he lays in
bed. “You’re the only man I’ve ever
really loved in my life!” Jonah responds
by telling her to be careful of his busted ribs, so you get a pretty good idea
of where the scene’s headed right before it fades out.
Three weeks later, Jonah’s moving up and about the cabin,
and winter is setting in heavy outside.
Jonah feels well enough to bring in some firewood, unaware that White
Claw has tracked him down. The Indian
pushes Emmy out of the way and goes after Jonah with a tomahawk. Since he’d been stripped of his weapons,
Jonah has to rely on his fists and feet to drive White Claw outside, knocking
away the tomahawk in the process. But
then White Claw pulls out a knife, which he drives straight into Emmy’s chest
when she tries to come to Jonah’s aid.
Now remember, this is one of the men responsible for killing Jonah’s
fiancée, so the sight of White Claw stabbing Emmy understandably makes Jonah go
a little nutso: he grabs the axe from over by the woodpile, then proceeds to go to town on White Claw with it. Once
he’s dead, Jonah carries Emmy -- who’s still alive but badly wounded -- inside
the cabin as the snow begins to fall again.
When JH#70 opens, we see Jonah burying White Claw’s body while Emmy
watches -- after spending a month at that cabin, Emmy wants to leave, insisting
that she’s recovered enough from her stab wound to make the journey. Jonah eventually agrees, and as they ride
away, she asks if he plans on pursuing the last of the ex-scouts, to which
Jonah replies, “All them things Ah tol’ yuh ‘bout happened some fifteen years ago, Emmy! Life’s too durned short tuh waste it nursin’ a grudge over fifteen years!” It seems Jonah’s letting the trail go cold on
purpose this time, possibly because of Emmy’s presence in his life again (and
I’d be remiss if I didn’t point out once more her passing resemblance to
Cassie).
Unbeknownst to Hex, the last member of the guilty party has
decided to seek him out...and unlike the others, his intentions are noble. Ernest Daniels has done his best to lead an
upstanding, pious life ever since he helped with that payroll robbery, even
going so far as to donate most of his earnings over the years, but the guilt
still gnaws at him. When he confesses
his long-ago sin to the local reverend, he suggests that Daniels atone with Hex
personally. Daniels later tells his
sons, Jason and Tim, of the journey he’ll be undertaking, but not the reason
for it (something that’s always made me scratch my head: his sons appear to be
roughly 25-30 years old, so was Daniels already married at the time of the
payroll robbery, or did his good deeds extend to adopting orphans?). Tim asks to come along, and Daniels
agrees. Meanwhile, Jonah’s trying to
sneak back into the Shoshone camp in order to retrieve his Colt .44 Dragoons
and other belongings (yes indeed, that man loves them guns). He succeeds, but not without getting poked by
an arrow or two. As Emmy bandages Jonah
up by the light of a campfire, they hear gunshots in the distance. Doubtful that it’s the Shoshone but cautious
anyhow, they saddle up and ride out, only to find the target is a horse-drawn
carriage containing Daniels and his son.
Jonah recognizes him immediately, but decides to put aside past
grievances until after they’ve all gotten away from the unseen assailants (who
are revealed to the reader as Daniels’s other son and a few hired gunmen --
seems Jason doesn’t want to wait for his inheritance any longer). What follows is a five-page, Indiana Jones-style
escape across some foothills, down a cliffside, into a raging river (complete
with perilous waterfall), and finally ending with them taking shelter inside a
cavern...only for all of them to be knocked out by war clubs and dragged into
the Temple of Doom. Okay, not really,
but c’mon, what is this?
Thus
are we introduced to the most unnecessary subplot to appear in a Jonah Hex
comic to date. Seriously, we already
have Jason Daniels trying to kill all of them, so why would Fleisher trot out
some Indian that thinks he’s a manifestation of the Great Manitou? The guy rambles on for over two pages about
the great war he’s going to start between the red and white man, just as soon
as he reroutes the Rainbow River with dynamite, causing it to flood the nearby
Campanas Valley (which just so happens to contain the town Daniels lives in). After “Manitou” is done speechifying, he and
most of his followers depart, leaving one man behind to guard Jonah and the
others. They manage to take out the
guard easily, but as they are about to leave the cavern, Jason and his cronies
show up. He tells his father at the
beginning of JH#71 that he’s “sick and tired of listening to you preach your
boring platitudes!” His father’s
generosity disgusts him, and Jason wants all the money for himself, even if it
means killing family members to get it.
Jonah tries to talk some sense into the man, but the moment he realizes
it’s not working, he pulls leather and shoots all three of Jason’s hired
gunmen. Panicked, Jason dives for cover
and begins firing blindly, nicking his father in the head. Knowing that they can’t waste any more time
with this nonsense, Jonah shoots at a stalactite directly above Jason, causing
it to plummet straight down and impale him.
With that threat out of the way, Jonah grabs a horse and tries to stop “Manitou”
and his men from flooding the valley, but gets shot in the leg by one of them
before he gets the chance. As he goes
over his options, Daniels catches up with him and, after lamenting to Jonah that he wants to atone for his past sins, Daniels confronts the Indians
himself, an act that causes him to fall off a cliff with the dynamite, which
explodes in midair. Jonah gets the drop
on the remaining Indians (including the ersatz god), ensuring that the people
in Campanas Valley won’t come to harm. Later, Jonah tells Tim Daniels that he’s sorry
about his father’s death, saying that “he wuz a fine man!”
And so,
the saga of Cassie Wainwright finally comes to a close...on page 10 of a
23-page story. If it hadn’t been for the
inclusion of that “Great Manitou” subplot, we could’ve wrapped all this up last
issue. There was really no point to
padding out the story with that nonsense, unless perhaps Fleisher had planned
on making “Manitou” a new recurring villain, since Jonah hands him over to the
authorities instead of killing him. But
since we never see the guy again, it’s a moot point. Now, before we get to the tale that fills up
the remaining 13 pages, I want to mention a small change that began appearing
on the cover with this issue. When Jonah
Hex first got headliner status in Weird
Western Tales #18 ten years earlier, DC gave him a logo of sorts,
consisting of his name printed in a distinctive block style with minimal
flourish (the oddly-shaped ‘A’ being the fanciest part). As of JH#71, the old logo is gone, replaced with a new one that looks much more ‘Western’ (a similar one was used on a subscription ad featured in JH#30).
However, despite the outward change, they continue to use the old logo
inside this issue, nor will it be gone from the covers for very long.
Okay,
on to the second story: Jonah and Emmylou arrive in the South Texas town of
Camelia Flat, where he tells the gal to get them a hotel room while he finds a
doctor to look at his wounded leg. After
they part, Jonah thinks he sees Mei Ling across the street, but when he limps
over, he realizes it’s simply a woman with dark hair. Thar’s
a lesson tuh be learned from all this! he says to himself, facing up to the
fact that he’s still not over losing Mei Ling, and until he resolves those
feelings, he doesn’t think he should trying to have a relationship with
Emmy. However, when Jonah gets to the
hotel to talk with her about this, he finds that she departed with two
Mexicans, who left Jonah a note containing a parrot feather. Looks like El Papagayo has decided to mess
with Jonah’s life again, but the bounty hunter isn’t dumb enough to just rush
out after Emmy: he sends Colonel Sanchez (who’s teamed up with Hex twice before
against El Papagayo) a telegram, filling the man in on the situation before
Jonah crosses the border. Not long after
he does so, Papagayo comes a-callin’ and tells his “old friend” that he wants
to steal a priceless emerald necklace on loan to the President and his
wife. Papagayo would do this himself,
but it’s too dangerous, so instead, he wants Jonah to dress up like El Papagayo
and steal the necklace in his stead so the bandito will get all the credit:
Stupid
as it sounds, Jonah agrees for Emmy’s sake.
One week later, “Jonah Papagayo” sneaks into the presidential palace and
does the deed, grabbing the necklace right off the neck of Mrs. El Presidente,
but before he can escape, he finds himself confronted by soldiers who, at the
beginning of Jonah Hex #72 (May 1983), fill Jonah full of lead! The Mexican
authorities later display “El Papagayo’s” dead body as proof that they’ve
finally eliminated him, and word quickly gets back to the real bandito that Hex
failed. Though the news upsets Emmy, El
Papagayo is delighted: now that the authorities think him dead, he can make
another attempt at the necklace while their guard is down. Meanwhile, two of his cronies are eager to
get their hands on Jonah’s ivory-handled Dragoons, so they go and dig up
Jonah’s body, only to be confronted by Colonel Sanchez and a very-much-alive
Jonah. This is where things get
complicated: somehow, the telegram Hex sent was enough to alert Sanchez of
Papagayo’s plan before Hex even knew what
it was, so the whole scene with him being gunned down was a ruse to make
Papagayo think Hex was dead, all the
while the Mexican authorities play like they think Papagayo is dead.
Confused
yet? Doesn’t matter, because it all
unravels when a gravedigger overhears Hex and Sanchez talking, then runs off to
tell Papagayo. He soon gets the jump on
Jonah and Sanchez as the necklace is being transported, then threatens to kill
Emmy unless they hand it over. Unwilling
to sacrifice her, Jonah pistol-whips Sanchez, takes the necklace, and rides off
with Papagayo, who knocks out Hex just as soon as they’re clear of the Mexican
troops. In gratitude for all Jonah’s
done for him, Papagayo ties up Hex and Emmy, then tosses them down a dry well
full of tarantulas. This isn’t as
horrible as deathtrap as it sounds since, as Jonah points out, tarantulas bites
aren’t poisonous (they do hurt like Hell, though), and after cutting through
the ropes, they climb out of the well, then track down Papagayo to get the
necklace back. It all turns out fine in
the end, with the bandito in jail, Sanchez forgiving Hex for pistol-whipping
him, and Emmy hanging off of Hex’s arm -- apparently that notion of Jonah leaving
the gal ‘til he sorted out his feelings has been forgotten. And if that isn’t upbeat enough for ya, no one dies in this issue! That’s a strange occurrence for a Jonah Hex
tale, but considering this marks his 100th issue since his debut in All-Star Western #10, (not counting
specials or guest-spots), we’ll consider it Jonah’s way of celebrating the
occasion. And he should enjoy it while
he can, because in the coming months, he’ll find himself plummeting into the
depths of despair, and when that’s over, his life will get even more
interesting.
Labels:
Comics,
Jonah Hex,
Livin' in the '80s
Friday, November 23, 2012
Happy Birthday, dear Doctor
On November 23, 1963, the very first episode of Doctor Who, "An Unearthly Child", was broadcast on the BBC. Truth to tell, it was also broadcast the day before, but since that was the day President Kennedy was shot, nobody watched it. Lucky for us the BBC didn't count that against the show.
Though I'd forgotten about the anniversary until this morning, I actually spent part of yesterday dwelling in all things Doctor. My husband had stumbled across the above image whilst fiddling around with our new Android tablet -- it was featured in a Who-themed puzzle game -- so we were using our regular PC to hunt down the image's source via Google. In the process, I kept finding these cartoony images of various Doctors. It looked like Mike Kunkel going through a Gallifrey phase.
You know me, love my 'toons, so I kept clicking on 'em to figure out what it was. Turns out an artist named Rich Morris had constructed a Doctor Who fanfic comic called "The Ten Doctors", complete with cover. It ran from 2007-2009 and clocked in at 247 pages (plus a Christmas Special or two). I only managed to get through 30 pages of it last night, but I do plan on reading the entire opus, because so far it's funny, it's clever, it's adorable, and it's got more in-jokes than you can shake a sonic screwdriver at.
Speaking of adorable Doctory comics, you also might want to check out "Torchwood Babiez", created by Spastasmagoria and Jigglykat, this LiveJournal-hosted tale clocks in at 48 pages and almost wasn't finished due to computer hiccups -- it started in 2007, but didn't wrap up until 2011 -- thank goodness the creators persevered and fulfilled their original threat to "kill you with cute."
In case you hadn't guessed, it's very tongue-in-cheek, but there's some heartwarming moments as well. Unlike "the Ten Doctors", it's a pretty quick read, and remember, this is complete now, so keep going once you get to the "I'm so sorry" page.
As for myself and my hubby, we're going to settle down and watch "An Unearthly Child" tonight. If you have the DVD of the First Doctor's adventure, I suggest you do the same.
Labels:
Cartoons,
Comics,
Doctor Who,
Fan Fiction
Thursday, November 1, 2012
An Illustrated History of Jonah Hex (Part 7)
1981-1982: Reunions and Regrets
Poor ol’ Jonah. His wife has left him, taking their newborn son along with her, and he’s all alone in the world again. You can’t help but feel pity for him. Well, maybe “pity” is too strong a word, as when we find him at the beginning of Jonah Hex #54 (Nov. 1981), he’s enjoying a hot bath in a cathouse whilst being attended to by a lovely gal in a corset and garters. Seems he found a good way to get over his heartache. This relaxing moment is soon interrupted by a couple of owlhoots hoping to catch Hex with his pants down (literally and figuratively). Our hero makes short work of them without even getting out of the tub, then gathers his things and leaves as the madam of the house complains about the mess he made. As he rides off, an agent of Hex’s old enemy Turnbull spots him and runs to the telegraph office to send a wire to Virginia. At the moment, Turnbull’s having a meeting with members of the Fort Charlotte Brigade, who’re telling him about how they blew Jonah up back in JH#36. Of course, we know they didn’t really blow him up...and Turnbull himself should know that as well, since he’d sent men to kidnap Jonah’s wife Mei Ling in JH#47! So not only did these fellas drag their feet when reporting back to Turnbull, but the old man’s forgotten all about the incident in-between, as evidenced by him smashing a liquor bottle in a fit of rage when Solomon comes in to tell him that Jonah’s alive and well in Clementine Springs. Thus begins another chapter in Turnbull’s long-standing vendetta against the bounty hunter:
Meanwhile,
back in Clementine Springs, Jonah’s having a palaver with Colonel Sanchez, who
hired him back in JH#9-10 to protect a load of gold bullion from El Papagayo. Well, it looks like the Mexican government
needs Jonah’s help once more, this time offering him ten thousand dollars to
bring the bandito in, since Jonah is the only one who’s ever escaped El
Papgayo’s stronghold alive. After riding
down to Mexico, Jonah disguises himself and sneaks into the stronghold, but El
Papagayo soon flushes him out. He then
cooks up an elaborate way to kill his “good friend”: Jonah is lashed to a
wooden shaft in an old dry well, with a burro (which Jonah calls a “burrito” in
an amusing misprint) harnessed to the shaft in order to turn it -- whereas this
action would normally draw up water, it will now slowly strangle Hex to
death! Lucky, Jonah still keeps a knife
hidden under his collar, and he cuts himself free. When he climbs out of the well, he’s met by a
woman who’s also in the pay of Colonel Sanchez, and together they sneak out of
the stronghold...only to be met by four members of the Fort Charlotte Brigade!
When JH#55 opens, we find that the woman has also
been paid by these men to bring Jonah to them, though she doesn’t get to
enjoy it for long, for El Papagayo has already found out about the
double-cross, and shoots her from afar.
The bandito figures that the Fort Charlotte men must be in cahoots with
Jonah as well, and begins to chase all of them as the former Rebs try to escape
Mexico alive. One by one, the survivors
of Fort Charlotte are picked off, until the only ones who make it safely across
the Rio Grande are Jonah, a man named Daltry, and Tim, a teenager who, while
too young to have actually been in the War, has joined up with Turnbull’s group
in his late father’s memory. Unlike the
others, his hatred of Hex comes secondhand, and when the bounty hunter saves
his life, he begins to have doubts about what he’s been told. Unfortunately, Daltry’s opinion of Hex hasn’t
changed at all, and now that El Papagayo’s no longer after them, he decides to
finish the job he came down to Mexico for: killing Jonah Hex. Tim tries to dissuade him, which causes
Daltry to call Tim a traitor and shoot him in the chest. Jonah draws
and kills Daltry in turn, then attends to the dying boy, who offers up
forgiveness from both himself and his father, absolving Jonah of whatever he
may have done at Fort Charlotte:
After that poignant ending, Fleisher, Ayers, and DeZuniga give us JH#56, wherein Jonah has to save a gal who’s been unfairly committed to an insane asylum, and later that same month, Jonah may have considered committing himself after experiencing the events of Justice League of America (vol. 23) #198 &199. Yep, after four years, writer Gerry Conway has managed to wrangle Hex into a another story with them long-underwear folk, but at least this time the bounty hunter didn't have to leave home. Our tale (rendered in stark lines by Don Heck & Brett Breeding) opens in 1878, with Jonah tracking a man across the Arizona desert...who is really of no consequence to the story, as he's never mentioned again once the bounty hunter crosses paths with Green Lantern Hal Jordan. Hal nearly blasts Jonah's head off with his ring, then passes out -- seems he's suffering from a touch of heat stroke, and considering that he almost killed Jonah a few minutes before, the gunfighter shows a remarkable amount of compassion by tending to the man until he regains consciousness. We soon find that Hal can’t remember anything about himself or how he got there, though he can recall vague images of a man laughing at him. “Sounds like you’ve got a real problem there, stranger,” Jonah says, his gun drawn just in case Hal gets trigger-happy again. “Don’t add to your problems by makin’ me an enemy.” Hal agrees, and the two men sit down to a campfire supper. This is the last we see of them for a while, as the rest of the comic focuses on other JLA members -- whose memories have also been erased -- running into other DC Western folk. First, lady gunslinger Cinnamon saves Zatanna from a saloon full of drunk cowboys, then Elongated Man keeps Scalphunter from being munched on by a cougar, and finally we see Bat Lash meet the Flash (Barry Allen, that is) right before the story shifts to “present day” 1981. Superman’s searching the Grand Canyon -- the last place the missing Leaguers were seen -- when he runs afoul of a Kryptonite-laden trap set for him by the Lord of Time, who’s been laying low since the train-wreck that was JLA #159-160. His newest plot involves an antimatter bubble that will explode over the Grand Canyon in 1878: in order to harness its power, the Lord of Time kidnapped these four superheroes and sent them to the Old West, believing that, even in their amnesiac state, they’ll see the antimatter bubble as a threat that must be contained and keep it from exploding, after which the Lord of Time will collect it up and harness its power to make himself (in his own humble opinion) “master of the world!”
The next issue centers around the Leaguers and their new friends meeting up and comparing notes. Considering that they’re guest-stars in this book, the Western folk actually come off pretty good, possibly due to Conway’s many years of writing Scalphunter’s adventures in Weird Western Tales (which he manages to sneak in a brief reference to). Hex and Jordan are the last ones to join up with the party, and due to this, they get a little extra face-time as they ride across the desert (with our emerald knight galloping along on a ring-generated horse, no less). There’s a good two-page scene wherein they discuss the importance of a man’s name, in the sense that it’s the basis for your reputation (about which Jonah knows a good amount), and not long after, we get down to some gunslinging when Jonah spots someone who’s been following the duo as they make their way to the town of Desecration. Hal immediately chastises Jonah for the gunplay, calling him a “crazy murderer”, to which Jonah coldly replies, “Watch who you’re calling crazy, son.” We soon discover that Jonah was justified, as his target in the cowboy duds turns out to be a robot sent by the Lord of Time to keep tabs on Hal...and, apparently, eliminate Jonah! Still adamant about not killing anyone (or anything, in this case), Hal tries to restrain the robot, while Jonah figures restraint isn't worth the trouble and dispatches it posthaste:
They soon meet up with the rest of our heroes, and as they try to sort out what in blazes is going on, Scalphunter spots three more cowboy-bots riding north -- as they follow the bots (and Flash accidentally destroys one of them!), they soon get the suspicion that they’re being led into a trap. They’re half-right: they end up at the Grand Canyon, which is where the antimatter bubble that the Lord of Time wants them to capture is supposed to hit. Then, without any noticeable provocation, Jonah declares that he’s going to scout around for their quarry, and the other three Western folk soon follow, leaving the four Leaguers scratching their heads. Turns out the locals put two and two together faster than the tourists, and have decided to turn the tables on the bots, luring them away from the Leaguers and destroying them so that the long-underwear folk can get on with the reason they were brought to this time. Once that’s done, the story wraps up rather quick: the Leaguers manage to keep the antimatter bubble away from the Earth so it can explode in space (which, thinking about it, would change history, since the Lord of Time said that it originally exploded directly over the Grand Canyon and wiped out all life for miles around...oops?), and Superman apparently defeated our villain off-panel before the energy could be collected, then brought his friends back to their proper time period (along with their memories, somehow -- this tale is a very short on explanation in a lot of areas). As for Hex and his pals? They never even got a chance to bid farewell, and are left to wonder just who those masked men (and lady) were:
After
Hex’s newest brush with the future, he gets a visit from the past in JH#57,
dated February 1982, meaning a decade has passed since Jonah Hex made his debut
in All-Star Western #10. And what a way to mark the occasion: seems he
got a letter from his mother, Ginny, whom he hasn’t seen in 27 years (and we
haven’t seen since her first and only appearance in the Super-Star Holiday Special two years back). After Jonah meets up with his mother, he finds
that she’s fallen on hard times: living in a dingy room adjacent to the local
stable, and two thousand dollars in debt to a gambler named Dirk Jagsted, who
will mostly likely kill her if he doesn't get his money soon. Jonah takes it all in stride, promising to
have a word with Jagsted first thing in the morning. While his mother sleeps on the small mattress
in the corner of the room, Jonah sacks out nearby on his bedroll and thinks
back to June 1848, the last time he saw her.
The flashback begins with a young Jonah defending his mother’s honor: a
group of boys insist that Ginny is a tramp, and have no qualms about beating
the snot outta Jonah in order to enforce their opinion. The boy later makes his way home, where Ma
tends to his bruised face and Pa berates him for fighting before leaving to
make a moonshine delivery. Sometime
afterward, a travelling salesman with the impressive name of Preston W.
Dazzleby shows up and, after showing off a few of his wares, Ginny tells Jonah
to go off to bed, but Jonah finds he can’t sleep, he’s still too angry about
those boys insulting his Ma. The thought
that anyone would dare to call his wonderful, caring mother a tramp actually makes him consider taking
his father’s shotgun and seeking vengeance upon them. It just makes what’s to follow all the more
heart-breaking: when he hears laughter coming from the hall, Jonah gets out of
bed, sneaks down to his parents’ bedroom, and sees Ginny and Dazzleby kissing
and flirting while she packs a suitcase (wearing a new dress from Dazzleby’s own
sample case, to boot). Going by the
shocked look on her face, Ginny wasn’t planning on saying goodbye to her son,
but now she has no choice:
As
you’ve probably guessed, Ginny’s promise to send for Jonah went unfulfilled,
and within three years, his Pa would sell him to the Apache, therefore severing
any theoretical chance of her reclaiming her son. We will eventually get more answers regarding
Ginny’s life after leaving Jonah, but those won’t come for another three
decades, and even then, the question of whether or not Ginny Hex really was the
whore many claimed her to be won’t be absolutely clear -- her decision to leave
with Dazzleby could have been spur-of-the-moment, with no infidelities
beforehand. At any rate, it’s the
actions of a grown-up Jonah that now concern us, for Jagsted and his cronies
have come a-knockin’ on Ginny’s door.
Jonah cuts them all down within seconds, and when his mother dares to
peer out the door, he tells her, “You don’t gotta worry ‘bout the debt no more,
Ma! It’s been repaid!” He then presses a roll of bills into his
mother’s hand before saddling up. She
asks if he’ll come back to visit her sometime, and Jonah replies, “Sure,
Ma! Ah be back to visit! Be back real soon!” She smiles up at him as he says it, but we
know that he’s chosen those words with care, echoing the last thing she’d said
to him before abandoning him to his father’s wrath, which surely must have
increased once Ginny was gone.
One has
to wonder if this childhood incident made Mei Ling’s sudden departure from Jonah’s
life all the more painful, like a twisted replay of events from a new
perspective. If so, then seeing his
mother again -- and the memories it invoked -- most likely caused the opening
scene of JH#59, a three-page-long dream sequence centering around Mei Ling being
captured by Indians, then dying just as Jonah swoops in to rescue her. Once the nightmare’s over and Jonah’s awake, he
finally admits to himself that “Ah ain't hardly been the same man since Mei
Ling an’ the baby pulled up an’ left me!”
As
Jonah leaves the hotel to get some grub, he’s accosted by six gunslingers, who
he makes short work of, unaware that it’s a set-up to showcase his talents to a
mysterious Chinaman watching from the shadows.
Later, while Jonah’s in the midst of his meal, the Chinaman comes up and
begins making small talk with him, during which he hands Jonah a white lotus
blossom, the fragrance from which soon knocks Jonah out cold! More Chinese show up and, after locking
Jonah’s unconscious form inside a trunk, sneak him out of town. Meanwhile, we learn that, since leaving
Jonah, Mei Ling and the baby have been living with her brother and his wife,
which means Mei Wong must’ve taken back his whole “disowning” statement from
JH#45. The day after Jonah’s kidnapping,
Mei Ling receives a letter, along with another white lotus blossom (not drugged
this time). Though we don’t know the
contents of the letter, it alarms her enough that she leaves the baby in her
brother’s care and rides off, promising to return soon.
Jonah
doesn’t wake up again until the beginning of JH#60, and after he KOs a bunch
of Chinamen who try to restrain him, he soon finds out he ain’t in the West no
more:
Before
we go any further, let me inform you that the “Chinese” word balloons featured
throughout this storyarc are filled with gibberish, a fact that’ll eventually
leak out in the letter column when a fan writes in to complain. Lucky for us that Wu Bong Phat, the man who
drugged Jonah and put him on a slow boat to China, speaks English. “Your services are sorely needed by the
secret society which I serve!” Wu informs Jonah, and suggests that the
gunfighter cooperate if he wishes to make it home alive, though what exactly
his services are needed for goes unsaid.
Months pass, wherein Jonah’s put to work on the boat, until one day when
they’re attacked by pirates and the boat sinks.
Jonah miraculously makes it to dry land where he’s found, exhausted to
the point of delirium, by a Chinese fisherman.
He and his wife spend weeks nursing Jonah back to health, but their
kindness is repaid by bullets when the foot soldier of a local warlord finds
them harboring this gwailo. Taken into custody, Hex once again finds
himself in the presence of Wu Bong Phat, who escaped the pirates in a
lifeboat. Seems the warlord is a member
of the White Lotus Society -- the ones responsible for Jonah’s little trip --
and they are still insisting that the bounty hunter perform an unknown service
for them.
After a
pause, Jonah tells them, “Ah sorry to take so long answerin’, Mr. Wu! But yuh see...Ah never did learn how tuh say
‘Cram it’ in Chinese!” Undeterred, Wu
then ups the ante by having a guard drag Mei Ling out from behind a
curtain! We find out in JH#61 that the
letter Mei Ling received previously said Jonah was in danger, and she had
to save him -- once she arrived at the place stated in the letter, members of
the White Lotus captured her. While
Jonah finds hope for their relationship in her willingness to come to his
rescue, there’s bigger concerns afoot, as it turns out the White Lotus Society
wants Jonah to assassinate the current Chinese emperor. By using an Occidental of such lethal renown,
they think their hand in the affair will be unseen. Mei Ling’s been pulled into this not only to
ensure Jonah’s cooperation, but to help him sneak into the emperor’s palace: a
White Lotus spy will slip her into the emperor’s seraglio, or harem, thus
putting her in a prime position for the two of them to complete the task. Jonah has no intentions whatsoever of killing
the emperor, and when he’s escorted to the palace in Peking, the only thing on
his mind is finding Mei Ling (who’d been placed inside days before) and
high-tailing it outta there. Unfortunately,
the spy who’d gotten Mei Ling inside was captured not long after and ‘fessed up
to the whole plan, so Jonah walks right into a trap as soon as he breaches the
palace wall. When JH#62 begins, Jonah
has literally been backed into a corner by a squad of gun-toting soldiers, who
take him to the emperor. He knows that
the bounty hunter wasn’t acting alone, and since Jonah refuses to divulge where
Mei Ling is, the emperor has him dragged off to be tortured. They work him over pretty good, but he
manages to polish off one of them just before Mei Ling busts in, armed to the teeth and
ready to rescue her husband:
The
couple make good upon their escape, which includes swinging from a chandelier
and fighting off a snow leopard in the emperor’s private garden, and manage
to lose their pursuers in the city, where a burly sailor by the name of Barnaby
Sledge comes across them laying low in an alley. He offers to smuggle Jonah and his wife back
to America, under the auspices of “us white men have gotta stick together in a
pinch.” Jonah appreciates his help, but
Mei Ling doesn’t trust the man, and tells Jonah so once Barnaby leaves them
alone for the night. “There’s something
wicked about him, Jonah! I-I can’t help
it! He...he frightens me!”
“How
‘bout me, Mei Ling?” he asks, pulling her close. “Do Ah frighten you, too?”
“Yes,
my darling! You...you frighten me, too!”
she sobs, but lets him kiss her despite this.
It’s the first tender moment they’ve shared since this whole mess
started. The next day, as Barnaby takes
the Hexes to the ship he serves as first mate upon, the emperor’s soldiers are
waging war against the White Lotus followers.
Their warlord leader drinks poison rather than admit defeat, and Wu Bong
Phat escapes once again, this time vowing revenge against both Jonah and Mei
Ling...which will go unfulfilled to this day (sorry to spoil it for you). That doesn't mean our happy couple is out of
the woods just yet, because while they’re hiding out in the ship’s hold, they
stumble across the cargo: opium! Now,
before you go wondering why these drug smugglers would risk discovery by
helping out a couple of strangers, we find out in JH#63 that they had already
planned on adding Jonah to the crew (involuntarily, of course) and making Mei
Ling the shipboard entertainment (most definitely involuntary!). Jonah manages to crack open Barnaby’s skull
for getting them into this mess -- which earns Jonah a whipping -- but that only
spares the sailor from the grief to come, for as we find out a few weeks into
the voyage, this here is a plague ship.
One by one, the men come down with cholera, and soon even Jonah is laid
up in his bunk, delirious. Fleisher
takes this opportunity to slip in a flashback to the winter of 1848 (and by
“winter”, we’ll have to presume January or February, as this involves Jonah’s
mom, and we now know she’ll be gone by June of this year). Woodson’s so angry at Ginny for “makin’ doe
eyes” at another man that he’s fixing to carve her up with a broken bottle, but
Jonah intervenes, which just earns the boy a beat-down of his own. Only the real-life screams of Mei Ling rouse
Jonah from his nightmare, and he finds the ship’s captain assaulting her. Big mistake, one which the captain pays for
with his life. Unfortunately, this
leaves them without anyone healthy enough to navigate the ship, for the only
other able-bodied crewman left is the ship’s doctor.
For
twenty-two days and nights, the ship meanders across the ocean, until a storm
smashes it against some rocks -- Mei Ling makes it safely into a lifeboat, but Jonah has to fight his way past a pair of hungry sharks (and nearly lose his
leg in the process) before he can reach it himself, and the two of them are
picked up a week later by a ship headed for San Francisco. Once Jonah’s wounds are properly tended to and
they’re certain that no more disasters are lurking on the horizon, Jonah and
Mei Ling finally have a serious talk about whether or not their marriage can be
saved:
While
the ending of this five-part tale isn’t exactly unexpected -- did anyone really
think Jonah and Mei Ling would become a couple again after this? -- the overall
story does break Fleisher’s rule of “character moments trump action”,
because while there were pages and pages of crazy action sequences, the amount
of panels devoted to their troubled relationship are rather scant. I can tell you that, despite Mei Ling’s
insistence, this matter isn’t completely resolved, and she’ll fall back into
Jonah’s life in a couple of years. As
for our hero, when we see him again in Jonah Hex #64 (September 1982), he’s still hanging around San Francisco and
pining away for his absent wife, even as a lovely eighteen-year-old gal with a
penchant for fibbing keeps throwing herself at him. Hex manages to resist his baser nature until
halfway through the issue, but this is only a one-time fling. There is another gal, however, who’ll be
occupying a good amount of Jonah’s time in the year to come...a ghost from the
past who’s never been spoken of before, yet may have influenced many of his
actions since.
ERRATA: Some elaboration on David Michelinie's previous work with Michael Fleisher has been added to Part 3, and there is now an Index for the entire History available at the bottom of each entry. You can also access it at any time from a link on the left-hand side of the main site.
ERRATA: Some elaboration on David Michelinie's previous work with Michael Fleisher has been added to Part 3, and there is now an Index for the entire History available at the bottom of each entry. You can also access it at any time from a link on the left-hand side of the main site.
Labels:
Comics,
Green Lantern,
Jonah Hex,
Livin' in the '80s
Wednesday, September 12, 2012
Consider this a teaser trailer.
Though I'm still in the process of getting my novel into printed form, I thought you fine folks might enjoy a sneak preview of what's to come. I realize that I haven't given any details as to what it's about, nor have I even told you the title, and for that, I'm sorry. Part of my silence has been due to me being paranoid about someone swiping my work before it's published, and the other part was an inability to settle on a decent name (the working title I'd been using when sending it out to agents and publishers was so generic that, when you type it into Amazon, 9,000 other books come up with the same title!). However, after a lot of brain-wracking and some inspiration from my cover artist, I think I've finally hit upon a title that sums up the work very well, yet hasn't been used hundreds of times already, and I've decided to unveil it here, along with the majority of second chapter. So cozy up to your screens, kids, and enjoy a taste of SWORDS & SIXGUNS: AN OUTLAW'S TALE, coming soon from Gunsmith Press!
(A summation of the previous chapter: Richard Corrigan, a twenty-something outlaw in New Mexico, is thrown in jail after a botched bank robbery -- one partner got away, the other was killed. In addition to the head wound he'd sustained during the robbery attempt, he's later given a good thrashing by the sheriff while trying to escape jail, and consequently passes out from all the abuse. While unconscious, he was a dream where he's about to hanged, only to be saved by a mysterious cloaked figure, who then tells him he must travel south across the desert until he finds a strange black stone -- to Richard, it looks an awful lot like a tombstone. Not long after waking, his partner recsues him from jail, and the two of them head out into the night, with Richard doing his best to convince himself that it was just a weird dream.
It not until a little while later that he realizes they're traveling south...)
We stopped
riding about an hour shy of sunrise.
There had been no sign so far that we were being followed, so we decided
to let the horse rest a bit. Reeves led
the animal over to a patch of dry grass to feed while I sat on the ground and dug
through his saddlebag, looking for a bottle of anything. I found a half-full, unlabeled pint, took a
swig, and deemed it good. “How long you
think before they find out I’m gone?” I called over to Reeves.
“Don’t know. Maybe now, maybe by breakfast.” He walked over and sat down next to me. “Speaking of which, I’ve got some jerky in
here somewhere.” He began to look
through the bag himself. “You hungry?”
“I’ll stick with the booze. I need something to numb the pain in my
head.”
“You’re lucky you still have a
head.” He stopped rummaging for a
moment, staring off across the open plain.
“Christ, I still can’t believe Kennedy’s dead. We messed up real bad this time,
Corrigan. If Carson was here, he’d…”
“Carson’s not here,” I
snapped, “and he’s never gonna be here again. It’s been three years, so get used to it
already.” I took a long pull off the
bottle. “I’m sick to death of you dredging
up his name every time we make one little mistake.”
“But this wasn’t just any mistake,
we…”
“I don’t want to talk about it.”
“Fine,” he said, and went back to
looking for the jerky. He finally found
it, and the silence stretched out between us while he ate and I drank. I knew that the alcohol wasn’t the best thing
for me at the moment, but I was in so much pain that I didn’t give a damn.
After a few minutes, Reeves got
chatty again. “So, which way do you
think we should head?” he asked.
“Anywhere but south.”
“But we’ve been goin’
south. What’s wrong with it now?”
“I just don’t want to go any further
that way, all right?” I knocked back
some more liquor. “Dammit, Reeves, do
you have to have a reason for everything?”
“In this case, yeah. I think that bullet knocked your brain for a
loop, Corrigan. You’ve been actin’
strange ever since I busted you out.”
“I’m just tired and hurtin’ and sick
of your whinin’. Leave me be.”
“Richard…”
I realized then that he wasn’t going
to let the matter drop. We rarely called
each other by our first names -- old habit.
“I had a really weird night before you showed up, Kyle,” I said as I
placed the pint between us. I then began
to tell him about the dream I had, the things I saw…or rather what I thought
I saw. He just sat there and listened to
me spill my guts. When I finished, I
turned to him and said, “Well? Have I
finally gone ‘round the bend or what?”
Now it was Reeves’s turn to take a
swig off the bottle. “I don’t know,” he
said after a moment. “The whole time
we’ve known each other, you’ve always had bad dreams, but nothin’ so out of the
ordinary. I mean, you don’t believe all
that shit was real or anything, do you?”
“Hell no! But all the same, it was damned disturbing at
the time, y’know?” I gazed up at the
pre-dawn sky -- most of the stars had disappeared from view, but I could still
make out one or two in the growing light.
“I’ve dreamed before about dying, even wished for it quite a few times
when I was awake, but this time…I was afraid, Kyle.” He raised an eyebrow at that, but said
nothing. “I was afraid of death, of that
guy in black, of that…that thing he showed me. I just wanted him to shut up and let me go,
but he kept on talkin’ and talkin’…” I
closed my eyes and rubbed my hands over my face. “It felt real, every bit of it, maybe
even more real than talking to you right now does.”
“Maybe we should quit,” he said after
a while.
I dropped my hands to my lap and
looked over at him. “Come again?”
“I said we should quit. Look, I don’t think you’re nuts, but you’re
definitely starting to crack under the pressure. It was hard enough on you last year when
Stewart died, but now Kennedy’s gone too, and…”
“Don’t…you…dare…” I held up a finger. “Don’t you dare drag Stewart into this.”
“I’m just saying maybe it’s finally
time for us to walk away from all this, try and have a normal life.”
“And what makes now any
different from last year? You didn’t
even want to talk about it back then.” I
stood up, knocking dust off my denim trousers.
“Matter of fact, you called me a damn fool for bringing it up. Now you’re the fool.”
Reeves stood up as well, saying,
“Hey, hold on, that was different.”
“No, it wasn’t. I told you that I’d had enough, but you
wouldn’t let me leave, not even after…after we lost Stewart.” My face felt hot, and I turned away from him. “I finally got the message then: we’re stuck
in this business until the day we die.”
“That’ll be a lot sooner than later,
the way you’re going at it. Y’know, for
somebody who just admitted that he’s afraid to die, you sure are doing your
damnedest lately to get planted in the ground.”
“So maybe I am crazy, then,” I
muttered. “Maybe the only way to make
sure I stay alive is for you to stick around.”
“Richard, I’m serious.”
“So am I.” I turned back around enough to look at him,
then waved a hand at the endless expanse surrounding us. “I don’t know where you plan on running off
to, anyhow. You know as well as I do
that it doesn’t matter where we go, we’re still criminals. It’ll catch up with us eventually, so why
even bother tryin’ to get away from it?”
He tried to stare me down, but he
slowly began to see the truth in what I said.
And why not? He’d told me nearly
the same thing a year ago. “All right,”
he said with a sigh, “I’ll stay.”
I bent over and picked up the
pint. “That’s good to know,” I said,
then took a drink.
“You gotta do me a favor, though.”
“Sure thing. What is it?”
“Number one: Stop drinking.” He plucked the bottle out of my hand. “Number two: We keep going south, strange
dreams or not.”
“What the Hell for?”
“Because you need to see a damn
doctor, that’s what for.” He jerked a
thumb southward. “I remember somebody in
Barrelhead saying there’s another town a few hours away. I know it’s a risk and all, but you look like
Hell, partner. You need some rest, I
need some rest…maybe we’ll get lucky and somebody’ll be willing to hide us for
a couple days.”
I scoffed, but he had a point:
alcohol would keep the ache in my head and ribs at bay for only so long. Still, I couldn’t shake the fear that dream
had put in me. It’s nothing, I
told myself, you just had a nightmare, same as you have damn-near every
night. This one was just a mite scarier
than usual, that’s all. You can’t keep
hesitating like this. “Damn it all
to Hell,” I muttered, and rubbed my eyes.
“Come on, Corrigan,” Reeves said,
“the only way you’re gonna get over this whole thing is by facing your fear.”
I grunted, then said, “Fine, let’s
get moving. Daylight will be here before
we know it.”
We saddled up again, same as before,
and continued heading south. I shaded my
eyes from the growing dawn from time to time, peering first behind us to check
for any signs of a posse, then ahead to where this town was supposed to
be. For the first fifteen minutes, I saw
nothing but desert and scrub brush in either direction, then I began to make
out a few squareish shapes to the south.
I thought I saw a gleam that might have been sunlight bouncing off glass
or metal, but it was too indistinct at that distance. I did point it out to Reeves, however, and he
urged the horse to move a little faster.
As we got closer to the town, I could
feel that knot in my stomach return with a vengeance. Neither one of us saw anything moving, nor
could we hear anything besides the soft jingle of our gear and the horse’s
hoofbeats on the hard New Mexico plain.
Not very encouraging, to say the least.
About a hundred feet or so from the first building, we stopped at a
billboard covered in signs and adverts for the various goods, services, and
nostrums this particular town could provide you with. Barely visible beneath all this nonsense was
a wooden placard declaring:
Welcome
to
HADLEY
God
Bless You All!
At least that’s what it must have
originally said -- someone had taken some red paint and written “SAVE”
in huge letters over the word “Bless”.
Religious nut, probably. I looked
past the sign at the town itself. The
buildings seemed well cared for, but there appeared to be no life in or around
them -- not so much as a fly buzzing a manure pile, even. “You sure those folks in Barrelhead weren’t
talking about a ghost town?” I asked Reeves.
“Pretty sure,” he answered, but I
could hear the doubt in his voice.
“Maybe this is an ambush, you know?
Maybe that posse chasin’ after me last night headed up thisaway.”
“If that’s so, they sure are bad at
being nonchalant about it.” I pulled my
gun and told him to go forward.
The horse, unfortunately, had other
ideas. When Reeves tapped it in the side
with his spurs, it refused to move. He
gave the reins a tug and tried again, but the dumb thing just shook its head
and whinnied. “What is this, you on a
lunch break or something?” Reeves said.
“Get moving!” He dug his spurs
in, and the horse got moving all right: it reared up, screaming and kicking its
front hooves in the air. Not sitting in
the saddle proper to begin with, I flew right off and hit the ground
butt-first. I scrambled away on my hands
and knees, trying to get as much distance as I could between me and the horse,
while Reeves hung on for dear life and struggled to get it under control. The two of them danced around for a minute
like some crazy rodeo act before Reeves gave up and jumped off the horse. The moment he left the saddle, the horse
broke north, back the way we came, foam flying off its muzzle. We just sat there and watched it go, helpless
to do anything but choke on trail dust.
After a minute or so, I got up,
walked over to where my hat landed when I fell, and picked it up. I whacked it against my leg a couple times to
knock off the dirt before putting it back on, saying, “Well, at least now we
know there ain’t no ambush, ‘cause if there is, they missed a perfectly good
opportunity to blow us both to Hell.”
“I don’t know what happened,” Reeves
said, gesturing in the direction our ride went -- he was still sprawled out on
the ground. “I’ve never seen a horse go
crazy like that for no reason.”
“Maybe it just got sick of us riding
double.” I looked down the main street
of Hadley. “There’d better be somebody
here,” I said, “or else we are in serious trouble.” I began to walk into the town proper,
revolver out and cocked. Reeves followed
a moment later, pausing only to collect his Winchester which, thankfully, had
fallen out of the saddle holster before our mount took off. The town was small, but it appeared to be
prosperous, despite being in the middle of nowhere. I noticed that many of the doors and windows
were boarded up (from the inside, no less) and drifts of sand forming on parts
of the boardwalk, but otherwise, it looked inhabited.
There were just no people.
Reeves stepped up onto the boardwalk
and poked his head into one of the few open storefronts: a tailor and
dressmaker’s shop, according to the sign above the eave. “Hello?” he called out. “Anybody in here?” No one responded, but he went inside
anyways. I continued on down the street,
searching for any clue as to why this place was deserted. As I approached the first cross-street,
Reeves shouted my name, so I turned around and ran back to the shop. He was leaning against the doorway, his eyes
wide and face pale.
“What is it? You find somebody?” I asked as I hopped up
onto the boardwalk.
“Sort of. You’ll see.”
He nodded towards the shop, then pulled the bandana hanging around his
neck up over his mouth and nose before heading back inside. I followed a few paces behind him, taking in
the scene: the whole store was in disarray, with everything that wasn’t nailed
down tossed about. Bolts of cloth and
pieces of garments were strewn across the floor, and a dressing dummy had been
knocked over in one corner, the fabric-covered chest shredded open. “What the Hell happened in here?” I wondered
aloud. “Indian trouble, you think?”
“This is nothing,” Reeves said, a
slight tremble in his voice, “you gotta see the upstairs.” He led me to a stairway at the back of the
shop, then turned to me and tugged slightly at his bandana. “You might want to do the same.”
I didn’t get what he meant, then I
noticed the smell: a gut-twisting, rancid stench, like a carcass left out in
the sun for a few days. I had an inkling
of what Reeves found and pulled up my own bandana to stifle the smell. He led the way up the stairs, and I followed
with absolutely no desire to see what the source of the smell was. At the top was an open door, cracks in the
wood near the handle and hinges from Reeves forcing it open, and bloody
scratches all over the surface from someone -- or something -- that tried to do
the same before him and failed. Beyond
the door, the second floor opened up into one huge room -- it must have served
as the home for the shopkeeper’s family.
There were a couple beds along one wall, a table and chairs along
another…and about ten dead bodies. They
were scattered all about the place, some laying on beds, others sprawled out on
the floor, but they all looked the same: skin shriveled and turning black, eyes
bulging from bloody sockets, and expressions of pure terror carved into every
face. I staggered back slightly,
fighting the urge to throw up. “Sweet
Jesus,” I whispered, “what did this?”
“I was hoping you might know,” Reeves
answered. “The door was blocked from the
inside, but it gave way after a couple shoves.
There’s no wounds that I can see, no signs of a fight.” He threw his hands up in exasperation. “These people barricaded themselves in here
and just died.”
I took off my hat and waved it in
front of my face to disperse the stench a bit.
“Maybe there was an epidemic, like typhoid or cholera…they could’ve been
quarantined up here.”
“Then why was the barricade on the inside
of the room? It’s like they were hiding
from something.”
“Yeah, but what? And for how long?”
Reeves shrugged. “Got me.
These people could’ve died yesterday or a month ago for all I can
tell.” He walked over to one of the
bodies laid out on a bed: a man, judging by the clothes, but that was the only
distinguishing feature left of the original person. The skin on the face had stretched tight in
the dry heat, giving it a leering, skull-like appearance. Its milky-white eyes stared up at the ceiling,
and a few wisps of hair still clung stubbornly to the peeling head. Reeves leaned over for a closer look,
muttering, “Hell, could’ve been a year ago…”
Suddenly, the corpse reached up and
grabbed Reeves by the arm, then sat up straight. “Warm…” the thing hissed out from between its
cracked lips. “You’re warm…so cold down here…”
Reeves screamed hysterically and
tried to push it off, but it wouldn’t let go.
I just stood there watching the whole thing, too much in shock to scream
myself. The thing managed to get to its
feet, then yanked off Reeves’ bandana and wrapped its bony arms around his
waist -- it looked like it wanted to kiss him.
“Shoot it!” he ordered as he forced the thing’s putrid face away
from his own.
“I can’t! I might hit you!”
“Do you really think I care about that
right now? Shoot the damn thing!”
Without thinking twice about it, I
brought my gun up and fired. The bullet
neatly pierced the corpse’s skull, then embedded itself in the wall behind
them. The corpse stiffened for a moment
before slumping to the floor, lifeless again.
Once it was down, Reeves began to stomp on its head until it split
open. The blackish ooze that splattered
all over his boot was like nothing I’d ever seen before, especially not coming
out of some guy’s head. Reeves barely
took notice of it, he just kept kicking and stomping on the corpse, snapping
brittle bones and ripping open dead flesh.
Throughout it all, Reeves’s face was locked in a tight grimace, his
breath whistling in and out from between his gritted teeth.
“Reeves, it’s dead, stop it
already,” I told him, grabbing his arm.
He just shook me off and kept on kicking. “Reeves…Kyle, stop it!” I shouted, this time
taking him by the shoulders and pulling him away from the body. He stared right through me for a moment, the
expression on his face probably quite similar to the one I’d had when he broke
me out of jail the night before. My
distress, however, had been brought on by nothing more than bad dreams, while
what he’d just experienced was much more horrifying than anything I’d gone
through in that cell.
“Corrigan?” he said after a time.
“Yeah?”
“You can let go now.”
“Huh?
Oh, sure.” I took my hands off
his shoulders, and he stepped away from me, his hands trembling slightly. I couldn’t blame him. “C’mon,” I said, hitching a thumb towards the
door, “let’s get the Hell out of here.”
“No!”
He shouted so loudly that I jumped back a little. He then slipped his rifle off his
shoulder. “We’ve got to get the rest of
them!”
“Rest of…Reeves, they’re dead
already, remember? You checked them
yourself.”
“I checked that thing too,” he
answered, pointing at the mangled corpse that attacked him, “but it wasn’t
dead. Leastways, not all the way
dead.” He cocked the rifle. “I’m not taking any chances with the rest of
‘em.”
“Christ, Reeves,” I muttered, then
reached out and tried to pull him towards the door. As my hand came towards him, though, he
pointed the rifle straight at me. He
said nothing aloud, but I could read the look in his eyes well enough: if I
tried to stop him, I’d get a bullet in my own head for my trouble. I’d never seen him act so crazy before. Yeah, I told myself, like you’ve
been a perfect example of sanity lately.
I swallowed hard, then said quietly, “I’m going downstairs. You’ve got five minutes to do whatever you
want up here, then we light out of this place.
Okay?”
“Okay,” he replied, but he didn’t
lower the rifle. I stepped backwards
through the doorway, then turned and went down the stairwell, half-expecting
Reeves to take a potshot at me behind my back.
The first shot went off as I reached
the ground floor -- I flinched at the sudden roar that shattered the dead
quiet. “Just save some bullets for the
posse, Reeves,” I mumbled as I pulled down my bandana and took in a lungful of
fresh air. It tasted good, and I leaned
against the shop’s counter to drink it in.
My head was beginning to pound again -- coupled with that stink
upstairs, it made me feel like I might puke for sure. God, I needed some sleep. That, and some real food and some decent
doctorin’, and I’d be tip-top again. But
with a posse potentially on our asses, no horse, and Reeves trying to kill dead
people, it didn’t look like I’d be getting any of that anytime soon.
As I stood there listening to Reeves’
intermittent rifle shots, I spied a notebook of some sort laying on the
floor. Needing a distraction, I picked
it up and began to flip through it. It
contained nothing terribly interesting at first -- records of payment,
measurements, idle sketches -- but the last entry definitely caught my eye: “Sep.
3-74: blue Gingham dress, Mrs. D. Foley - $2.00”. It wasn’t the merchandise so much as the date
that held my attention. Unless I had my
days mixed up, it was already the twelfth of September, which meant this entire town had quietly dropped dead within nine days. That didn’t seem possible, especially with
Barrelhead being only six hours away at most.
The whole time we’d been casing out the town for our bank job, none of
us had heard about an epidemic or Indian attack or anything happening
right down the road. We sure as Hell didn’t
hear about any walking corpses, either.
I walked out of the shop and back
into the street, anxious to find some more clues to clear up this mystery. It wasn’t as easy a job as I hoped, for I
soon discovered that most of the other buildings were boarded up pretty
tight. When I could get into a place, I
found nothing other than more dead bodies -- luckily, none of them moved. I was about to give up and head back to
Reeves when I spied some piles of dirt and lumber near the edge of town. Probably some sort of mass grave, I figured,
but I decided to check it out anyway. As
I got closer, I could see that it was some sort of shallow pit, no more than
two feet deep, and I realized that it was the beginnings of a cellar -- someone
had started work on a new building before the whole town kicked off. No big mystery about that.
Then I saw the black object from my
dream laying right in the middle of the cellar pit.
My blood turned to ice as I stood
there, rubbing my eyes and hoping it would disappear. It looked just like I remembered it: a
pitch-black stone, about eight feet across and eight-sided, and every inch of
its surface covered in strange symbols. Oh,
God, this can’t be real, I thought, and tried to shout for Reeves, but my
voice was gone, just like in my dream.
Before I even realized what I was doing, I stepped down in to the pit
and approached the thing slowly, stopping a few feet away from it, a sickening
feeling of dread filling my gut. The
stone stuck up out of the earth about two inches, and it appeared that someone
had attempted to pry it out even further with a couple of crowbars, which were
wedged beneath one end of the massive slab.
In the center was a fist-sized hole, the same shape as the stone itself. That hole seemed important, but I couldn’t
remember if I’d seen anything in there in my dream. But it was only a dream, I thought, how
in the world can this be possible?
Then again, I’d also just seen a corpse get up and attack my friend -- up
until we got to this place, I wouldn’t have thought that was possible
either. Were the two things related
somehow? Hell, I was just a bank robber,
what did I know about crazy things like this?
My ruminations
were cut short by a quick, sharp crack of thunder. I looked up and saw ugly black storm clouds
rolling in from the west, which was puzzling, as the sky had been mostly clear
when we’d arrived. I dug out my pocket
watch to check the time, and realized that I’d been so focused on checking out
the town that I’d lost a half-hour. I
cursed myself for not paying closer attention.
In our situation, rain was a mixed blessing: it’d cover our tracks if we
hightailed it across the desert, but we’d also get soaked to the bone. I decided to go find Reeves and weigh our
options, not that we had many. As I
walked back to the edge of the pit, I caught a sparkle of something out of the
corner of my eye. Curious, I bent down
and pulled out of the dirt a bluish-green shard of quartz crystal, about three
inches long and as thick as my thumb.
The colors within appeared to swirl and pulse with warmth in time with
my heartbeat as it sat in my palm, which I thought was rather strange. Even stranger still, the feeling of dread
inside of me seemed to pass the longer I held onto it. I ran the pad of my thumb along the shard,
and as I did so, I noticed the edges of it were jagged, like it had broken off
of a larger object. I glanced back at
the black slab, thinking perhaps that this was what went in the hole, but if
that was so, then where was the rest of it?
Thunder rumbled
overhead again, bringing my attention back to the more pressing problem. I tucked the crystal into my shirt pocket,
figuring on giving it a closer look later, and continued on my way back to the
shop where I’d last seen Reeves. I was
halfway there when I felt the first droplet hit my cheek, then another as the
clouds ripped open over the wide New Mexico plain. The main street quickly began to turn into a
muddy mush that sucked at my boots with every step, and the rain rolled off the
brim of my battered hat like a waterfall.
Slogging across the plain in this mess isn’t going to be much fun,
I thought.
I found Reeves
outside the shop, sitting on the edge of the boardwalk with his head hanging
low. His Winchester was laying beside
him, inches away from being soaked by the downpour. He didn’t even look up when I hopped up onto
the boardwalk and approached him.
“Reeves? You okay?” I asked, but
I got no response. I knelt down beside
him and went to touch him on the shoulder, then stopped when I saw that his
entire body was trembling. “Reeves...hey,
c’mon, you’re scaring me.”
“I g-g-got
‘em,” he finally stammered. “They’re all
dead now, th-that’s for sure.” He then
looked up at me, and I could see that his face was slick with sweat, coupled with
a pale, feverish complexion.
“That’s good to
know,” I answered, but inside I was panicking.
Reeves was in no shape to travel, and I had a horrible feeling about
what the cause might be. “You feel all
right, partner?”
“S-sure!” he
said, suddenly perking up. “Just a
little tired, that’s all...just need to r-r-rest a bit...” His voice trailed off as his head dropped low
again.
Oh God. “Kyle, listen to me: that stone in my dream
that I told you about, it’s here, no bullshit. I don’t know what that means, but I doubt
it’s good. You understand me? We can’t stay here.” He nodded, and I breathed a sigh of
relief. “Good, then let’s get moving
before this storm gets any worse.” I
slipped a hand under his armpit and tried to pull him to his feet, but he was
nothing but dead weight. “Come on,
dammit!” I yelled, but once again, he didn’t respond. I managed to drag him away from the edge of
the boardwalk, but when I let go, he merely laid there on the planks, breathing
shallowly and moaning, “I’m c-cold,” an eerie echo of the corpse-thing’s
ramblings.
This wasn’t
right. Hell, this whole damn town
wasn’t right. Berserk horses, dead
people who didn’t stay dead, a disease that crippled you within an hour of
catching it, things seen in dreams becoming real...what in the world had I
walked into? I gazed out over the dead
town, watching the sky light up in jagged patches from lightning, then shake
from the deafening crack of thunder. One
thunderclap seemed to go on forever, then I recognized it as the sound of
horsehooves slapping the ground. I
jumped off the boardwalk and into the street, staring towards the north through
a sheet of rain. I couldn’t tell how
many were riding our way, but they were coming in way too fast to be casual
visitors. “Reeves, get up! We’ve got company!” I scrambled back to where he lay and tried to
pick him up again, this time succeeding in getting him to his feet. He mumbled something, but I couldn’t make it
out. “Look alive, pal. It’s time to show that damned sheriff why we’re
worth two hundred apiece.” I slapped his
face a couple times in an effort to rouse him some more, but all he did was
loll his head back.
The posse was
nearly close enough to see us by now, so out of desperation, I hauled him into
the shop and dumped him behind the counter.
Unfortunately, I didn’t have time to go pick up his rifle before the
newcomers rode up the main street, their mounts bucking just as wildly as our
own had done. I managed to shut the door
before they passed in front of the shop, but between Reeves’s rifle and my
muddy footprints, it wouldn’t be long before they figured out where we’d holed
up. “Search every damn building!” I
could hear the sheriff shout over the horses’ strangled cries. “Shoot those bastards on sight!” I hunkered down behind the counter, my pistol
in hand as I stared hard at the door.
The first one of ‘em that dared open it would get a bullet for his
troubles.
“We’re gonna
die, aren’t we?” I turned and saw Reeves
attempting to sit up. His eyes were
glassy, but he seemed coherent again.
“Nonsense,” I
replied, “we’ll be fine. This is just
like Saundersville.”
He coughed,
making a thick, phlegmy sound. “Carson died
in Saundersville.”
“Yeah, but we
didn’t,” I answered sharply, then asked, “Did you see a back door in this
place?” He shook his head. “Damn, that means we’ll have to run out the
front. You up for some runnin’?”
“I...I don’t
think I can do it, Richard. I keep...I’m
not sure what it is.” He stared down at
his shaking hands, saying, “It’s like I black out or something.” Someone outside started yelling -- I think
they’d found some of those dead bodies -- and Reeves tried to stifle another
cough. “Forget about me, get your own
ass out of here,” he told me once he had it under control. He couldn’t do anything about the look of
fear in his eyes, though.
“No way. You didn’t leave me to die in Barrelhead, so
what makes you think I’d abandon you here?”
“I’ll slow you
down.” We could hear more yelling, then
a gunshot. “Besides, it’ll be easier if
we split up. We can meet up somewheres
later when it’s safe.”
I thought about
it for a moment, then said, “You remember that old hidey-hole in Texas? By the river?”
“Of course.”
“All right
then, let’s both head there. If one of
us doesn’t hear from the other in a month...”
I let the thought trail off.
Reeves
smiled. “You’ll make it, partner.”
“And so will
you.” I stood up, saying, “Stay low for
a little longer. Maybe I can take a few
out before you go.” I made ready to run,
opening up the door a crack to peer outside.
“Corrigan?”
“Yeah, Reeves?”
“You...you
weren’t kidding about that stone, were you?
Finding it here, I mean?”
I looked over
at him crouched behind the counter. “No,
I wasn’t kidding,” I replied. The
expression on his face went from fear to utter disbelief. He opened his mouth, as if he had one more
thing to tell me, but I didn’t bother to listen: I’d seen a chance to run and
jumped out the door.
TO BE CONTINUED!
Labels:
Gunsmith Press,
Horror,
Writing,
Zombies
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