Showing posts with label DCU vs. DCNu. Show all posts
Showing posts with label DCU vs. DCNu. Show all posts

Sunday, September 22, 2024

Your plastic pal who's fun to be with

 




Got the new Jonah Hex figure from McFarlane Toys in the mail last week, so I decided to shoot my very first unboxing video!  It's nearly 25 minutes of me talking Hex and cracking little jokes.  Hope you enjoy it, and if you want your very own plastic bounty hunter, go to the McFarlane Toys online store and order your own while you still can!

Tuesday, November 1, 2022

An Illustrated History of Jonah Hex (Part 20)

 


2010-2011: Gone in a Flash

For Jonah Hex fans, the summer of 2010 was bittersweet.  As the disastrous release of the feature film faded away from the mind of the average moviegoer, the merchandise generated to capitalize upon it continued to roll out, acting as a sort of consolation prize for those who had higher hopes in regards to the bounty hunter’s big-screen debut.  On July 27th, the direct-to-video release Batman: Under the Red Hood came with a bonus short titled DC Showcase: Jonah Hex, which was based on the “Madam Blood” side-plot in Jonah Hex (vol. 2) #19.  The short was a sort of “Old Home Week” for ol’ Jonah, for not only was Batman: The Animated Series creator and “Showdown” story writer Bruce Timm listed as executive producer, but we also had former Hex scribe Joe R. Lansdale on board to pen his second Hex ‘toon script.  “The story was picked for me,” Lansdale explained when I asked him back in 2014 about how this particular Gray & Palmiotti tale was chosen for adaptation.  “I did pitch one with more fantastic ideas, including a tick-tick man, a kind of android made of watch materials if memory serves me, but it didn't fly.  Then they gave me the story line for one I adapted, but except for time restrictions they let me go at it the way I wanted.  Hex is my natural voice in many ways.”

With the finished product clocking in at less than 12 minutes, Lansdale kept the script tight, with only a little bit of new material added at the beginning to help establish the setting and mood, as well as keeping the majority of the action confined to one locale (save for that dilly of an ending, which was virtually unchanged from the original tale).  Unlike previous animated versions of Hex, this one doesn't concern itself with being kid-friendly: the saloon gals are busty, the violence is literally in-your-face, and Hex himself -- as designed by Kelsey Shannon, who did all the characters for this short -- is drawn in a long and lanky anime style, with the right side of his face nearly resembling a leering skull.  As for the voice of Jonah Hex this time around, the story behind that ties into the early production of the feature film.  Actor Thomas Jane had
 lobbied to play our favorite bounty hunter in live-action form, even going so far as to have a special-effects friend of his craft a prosthetic scar so Jane could send in-character pictures to producer Akiva Goldsman (like just about everything these days, the pics were eventually leaked online, and the sight is impressive).  While he’d get passed over for the role in favor of Josh Brolin, the former Punisher star’s obvious devotion to Hex led to Jane getting the chance to voice him instead.  Joining him behind the mike was Linda Hamilton as the rechristened Madam Lorraine and Michael Rooker as outlaw Red Doc, with longtime DC voice actor Jason Marsden filling out the cast.  For you completists out there, an “extended version” (read: one minute longer) of the short can be found on the direct-to-video release Superman/Shazam: The Return of Black Adam, which also includes a copy of the aforementioned B:TAS classic “Showdown”.

There was also a unique bit of Hex merch released around this time that may’ve been overlooked by some American collectors, as it was produced by the UK-based company Eaglemoss Publications in conjunction with their DC Comics Super Hero Collection line, and therefore only available in the United States as an import.  Officially listed as Special Issue #12, this twenty-page magazine summarizes the majority of Jonah’s known comic-book history up to that point, focusing mainly on events depicted during the Pamiotti & Gray era in both the text and illustrations, with nods to the Fleisher era here and there (an entire page is devoted to the Jonah Hex Spectacular).  The magazine is rounded out with entries on notable characters that had appeared during J&J’s run, as well as other DC Western heroes.  However, the biggest reason to pick this up wasn’t for the magazine, but for what came with it: a fully-painted lead statue of Jonah Hex, nearly 4 inches tall, depicting him with a Dragoon in one hand and a tomahawk in the other as he stands guard over a strongbox full of silver ingots.  It’s a damn fine piece, and the fact that it’s crafted out of the same metal commonly used for bullets seems rather fitting.

Back in the comics world, Jimmy & Justin continued on with their work, with Jonah Hex (vol. 2) #57 (cover-dated September 2010) hitting the stands the month after the feature film’s debut.  Titled “Tall Tales”, it centers around two young brothers -- Thomas and Nate -- who’ve heard more than their fair share of fanciful stories about the infamous bounty hunter, many of them from the town drunkard, Mr. Davis (named after Hex fan Michael “Darth” Davis).  To Nate, Hex is an invincible figure skilled in “Apache magic”, so when the boys hear Hex is actually in town, Nate sneaks out at night and finds Hex getting drunk in the saloon.  Upon seeing the boy, the bounty hunter growls, “The Hell you want?” so Nate takes off running...only to stumble across a posse made up of the Trigger Twins, Cinnamon, Nighthawk, and Scalphunter -- all making their first appearance in Jonah’s modern title -- plus Bat Lash, who’s says he’s been “moved to action on behalf of good people everywhere.”  Seems they’re all on the trail of an outlaw called Bloody Jack, and the posse means to bring him in alive as opposed to the dead, which is what he’ll likely be if Hex gets to him first.



Nate’s brother shows up just as Jonah growls at the other cowpokes, “Ah ain’t gonna let a white Injun an’ a bunch a’ rodeo clowns keep me from that bounty,” and the two boys take cover when Scalphunter and Hex begin to tussle.  Good thing, too, because Bloody Jack and his gang ride into town at the same moment!  A shootout ensues, and it’s not until a stray bullet smashes through the liquor bottle Hex is holding that the bounty hunter turns his anger upon his true quarry.  Bloody Jack gallops his horse towards Jonah just as the bounty hunter runs out of ammunition, so Hex does something worthy of the crazy stories the boys have already heard: he leaps at the damn horse, grabbing its forelegs and knocking both rider and mount to the ground.  As dawn breaks, Hex agrees to let the lawmen take Bloody Jack in, so long as they promise to hang him afterward, while Nate and Thomas scurry home with their own tall tale to tell.  As with JHv2#56, this was a perfect way to show possible new readers what sort of fella Jonah Hex really was, not only acknowledging the more-fanciful yarns that’ve been spun about him, but also highlighting his contemporaries in DCU’s Old West period.

That same month saw Jonah mixing it up with a certain Dark Knight over in Batman: The Return of Bruce Wayne #4, written by Grant Morrison and illustrated by Georges Jeanty & Walden Wong.  The overall storyline of this six-issue miniseries is rather convoluted, and I ain’t about to try explaining it all here -- the least you need to know is that it revolves around a time-lost, amnesiac Batman bouncing from one era to the next and fighting baddies along the way.  Having been hired at the end of issue #3 to “put this sinister hombre in a deep hole where he belongs”, Hex is escorted to late-1800s Gotham by two men working for Vandal Savage, who’d first tangled with Bruce back in the prehistoric era (as chronicled in issue #1).  “A cowboy in black followed this brace of dismal trolls like a stink they couldn’t shake, and now he’s your problem,” Savage tells the bounty hunter when asked to explain the job at hand.

Hex, being no fool, knows they’re not telling him the whole truth, especially after an Indian emerges from another room talking about “the end of the world” if they manage to open a mysterious box in the possession of a young woman named Catherine Van Derm (said box contains the truth about Bruce’s time-hopping, but Savage thinks it can help rid him of the cancer eating up his immortal body).  Still, the money is good, so Hex agrees to the job, but the way they go about it is rather wrong-headed: Savage orders his men to lure Bruce to Savage’s place as opposed to Jonah doing actual bounty-hunting to find him, not to mention that Hex seems rather unconcerned about what’s possibly being done to Catherine in that other room.

Bruce eventually arrives, dressed in garb similar to Nighthawk and topped off with a long black duster -- armed only with small batarangs and his fists, he silently tears his way through Savage’s men.  During the fight, Savage flees the building with a gentleman referred to as “Doctor Thomas” (an immortal ancestor of Bruce’s who will eventually take the name Simon Hurt) and young Catherine, who’s clutching the box.  Riding a covered wagon through the rainy streets of Gotham, they’re soon set upon by Bruce, but Jonah has been following close behind on horseback and manages to get off a shot before Bruce hits the bounty hunter with a batarang, knocking him off his horse as the wagon careens out of control towards a wooden bridge.  Unnoticed by all, a young man is standing upon the bridge contemplating suicide -- his presence is enough to deter the horses in their mad gallop, so that the wagon overturns and Catherine is thrown free, landing at the young man’s feet.

Bruce approaches the pair, holding out a necklace that belonged to Catherine’s mother -- seems the whole reason he’s been pursuing Savage and his men was solely to rescue Catherine at the behest of her mother...and that Bruce is the one who should be given the box.  She opens it and shows him the contents, enraging the doctor, who demands that Hex shoot Bruce.  Catherine begs the bounty hunter not to, but Jonah replies, “Job’s a job, ‘n I got me a reputation ta uphold.”  He tells Bruce to draw, then shoots before the man can throw a batarang.  Bruce falls into the water and sinks out of sight, leaving Hex to look over the mess before him -- the doctor beaten bloody, Savage in a daze, a distraught Catherine being comforted by the unknown young man -- and mutter, “Now what’d I do?”  Well, it turns out that what he did was help set a legacy in motion: the suicidal man is Alan Wayne, Bruce’s great-great-grandfather, and Catherine Van Derm is Bruce’s great-great-grandmother.  Had it not been for that wild chase, the two would’ve never met, and Batman would not exist.

Hex’s part in this tale ends with him heading back to the West, his saddlebags weighed down with gold bars that, according to Savage, had once belonged to Napoleon Bonaparte (their historical significance matters little to him, though, as he lets a couple of them fall along the trail with nary a look back).  Overall, this issue falls on the low end of the “Hex as guest-star” scale: like his appearance in Time Masters #3 twenty years earlier, Jonah’s portrayal here seems a bit off, especially considering that he appears to have zero cares about what was being done to Catherine, not to mention that he shot Bruce in the gut after finding out the man was on the side of the angels (if he felt a need to save face, he could’ve merely winged Bruce).  That being said, Jonah did make a passing reference to Gotham City in JHv2#22, so one could surmise that this little trip is what he’s referring to, plus the events of this issue will take on new significance in a couple of years when Catherine and Alan Wayne turn up again in Jonah’s life.

We get an offbeat tale in JHv2#58, at least in terms of narration.  Just like the classic Sgt. Rock story in 1964’s Our Army at War #146 -- which was told entirely from the point of view of the weaponry -- “Every Bullet Tells a Story” does exactly that.  As befits a piece of ammunition, the words ascribed to it come off cold and emotionless: “I have one purpose.  I have been cast for singular destiny. To take life.  I am not the judge.  I am the executioner”.  Such matter-of-fact statements are scatted throughout the narration boxes in the issue, acting as grim punctuation to Giancarlo Caracuzzo’s illustrations.  The story itself concerns a land dispute turned deadly, which in turn leads to an innocent woman named Jean getting scarred across the face when Hex goes after the guilty party (a fella known as Earl the Butcher, more for his profession than for his man-killing skills).  Jean then encounters Lana, the treacherous dance hall girl Jonah crippled back in JHv2#53 -- who tells Jean her tale of woe and hands over a gun in the hope that Jean will carry out the vengeance Lana swore five issues earlier.  Jean tries and fails, by which point Jonah has had enough of this whole mess and wants to get to the bottom of it.

Accompanied by Jean and Earl, the bounty hunter goes to the home of Miss Sprague, who’d put the bounty on Earl.  Hex soon susses out that all parties have been played for fools: Sprague hired men to kill Earl’s wife, knowing that Earl would blame Sprague’s beau -- a gentleman named Quinn who’d seized Earl’s land deed -- and likely kill him as revenge.  As Hex put it, “Ya wanted Quinn’s money, but not the man who went along with it.”  Had Hex killed Earl outright, the scheme might’ve worked, but thanks to Earl taking Jean hostage, there was a little more time to hear Earl’s side of things.  Enraged by the truth of it all, Earl attacks Sprague but gets gutshot, and as he dies, Hex forces Sprague to fetch the disputed deed, but when she reaches into a trunk to grab it, she instead produces another gun.  Jonah’s pretty fed up by this point, so he bashes her face against the trunk curb-stomp style, busting out all her teeth.  Hex then takes Sprague in for Earl’s murder and hands the deed to Jean, telling her, “This’ll make it easier when ya look in the mirror.”  It’s a solid story made all the more memorable by the unique narrative device.

Not only does Jordi Bernet return for JHv2#59, but so does a villain we haven’t seen since Michael Fleisher’s run.  While both the original Gray Ghost and his son perished in the waning days of the original Jonah Hex title, their legacy of executing former Confederates considered traitors to the Cause lived on, eventually being taken up by Caleb Skinner, who modified the Gray Ghost costume slightly by using a Confederate battle flag as a full-face mask as opposed to the simple white one seen previously.  However, this new Ghost and his men don’t track down Hex until the end of the story, which mostly concerns Jonah trying to capture an outlaw named Bill Doyle while also preventing him from killing his kid brother, who ran off with a Comanche woman Bill had his eyes on.  Just as that matter gets settled and Hex is about to take Bill in, the Gray Ghost rides into town, and right on his heels is one helluva dust storm!  In the chaos that follows, Bill gets away, the woman gets trampled by horses, and Hex kills the Gray Ghost and his men one by one with a tomahawk.  The brother blames Hex for the woman’s death and tries to shoot him, but Hex lets the tomahawk fly once more -- as the young man dies, Jonah swears to find Bill Doyle and make him pay for all this...a promise that, sadly, will not be kept.

Brian Stelfreeze renders a tale full of misunderstandings in JHv2#60, as Jonah raises the ire of a fella named Rusty after beating him at cards.  Wanting revenge but not wishing to get his own hands dirty, he lies to a spitfire named Mae Tines, saying Hex beat up her father in an alley and took his money.  When Hex denies it and walks away from her brandished shotgun without looking back, she realizes she’s been had and kicks Rusty in the face.  Embarrassed, Rusty decides to shoot Hex outright but gets a broken hand for his trouble.  That’s still not enough to teach this skunk the error of his ways, as Rusty later sics his five lawmen brothers on Hex.  Before they reach him, though, they run into the outlaw Jonah was in town to catch -- the outlaw freaks out upon seeing those five badges and kills two of them before taking an axe to the head.  When they finally catch sight of Jonah, they open fire and kill an innocent bystander, causing Hex to yell, “Stop shootin’ at me!”  Realizing they’re not about to listen to him, the bounty hunter guns down the remaining lawmen, then shoots the gun in Rusty’s uninjured hand, blowing a hole clear though his palm.  As Jonah rides off with the now-dead outlaw tossed over his saddle, Rusty swears to get even (I reckon this fella is just too stubborn to let it go).  Cut to three months later, when a man called Destry visits Rusty at a remote cabin: showing off the array of knives and other sharp implements hanging from the inner lining of his duster, Destry says, “Tell me about this man whose head you would like to see removed from his body.”  The issue’s final tag says this is “The End...for now!” but like with the previous issue, we’ll never get a resolution to this matter.  The reason for all these dangling plotlines will be discussed in due time.

Bernet oversees another classic character’s return in JHv2#61, as we wind back the clock a bit to right after Jonah’s marriage to Mei Ling!  This issue could be nestled perfectly between 1981’s Jonah Hex #45 & 46, since the newlyweds are still looking for a place to settle down: it’s implied near the end of this issue that their ultimate destination is Colorado, which Palmiotti & Gray cited in JHv2#14 as the state Jonah grew up in, so since it was never specifically said where exactly Jonah and Mei Ling eventually took up housekeeping, we can slot that in easily.  It’s also stated in this issue that they’d gotten married in San Francisco, so I reckon Feldon’s Gap -- the town that figured prominently in JH#42-44, where the couple were reunited -- must be relatively near there.  Okay, that’s enough continuity-checking, let’s get on to the story!

Just like back when Fleisher was in charge, Jonah and Mei Ling run into their fair share of prejudice when they show up in the town of Potterman’s Hole, with the fella running the hotel charging them an inflated “Celestial rate”, which obviously infuriates Jonah.  For Mei Ling’s sake, though, he holds back his temper, but after she’s asleep in their room, he heads to the hotel bar and nearly gets into a dustup with three rough types who threaten to “go upstairs and show that pretty little wife of yours how we brand our horses down on the ranch.”  Before it goes much further, Mei Ling shows up and demands Jonah come back to bed, which gets a laugh from the other fellas.  One of them grabs Mei Ling, but as Jonah moves in to rescue her, she unexpectedly lets loose with two pages of wicked kicks and hand-chops!  While she’s exhibited brief bursts of bravery before, there’s nothing on record to explain the outright ass-kicking she delivers to this trio (later on, we get a bit of a hand-wave as Mei Ling explains that her father didn’t like her showing her strength, and that doing so would embarrass any man she would end up with).  Despite her actions, she still lectures Jonah about his tendency to solve problems with violence, and she fears losing him one day due to it, no matter how confident he is in his own abilities.



The streets are deserted when they head to the train station the next morning, and as they approach the building, they see why: the trio from last night is waiting for them, all armed and itching to take their revenge.  “Too bad Ah have promised not ta shoot any stupid people in defense of muh wife’s honor,” Jonah mutters to Mei Ling.  “Maybe if we wish real hard, someone else’s bullets will come along an’ kill them for us.”  Mei Ling relents and gives him permission to let loose with his guns, which he does, though he stops short of killing the men.  She thanks him with a kiss for being merciful, then the two of them walk off to catch their train.  It’s a great issue with lots of humor and tender moments between the couple, making you wish Jimmy & Justin had done more stories with Mei Ling.

While we’re on the subject of old names from Jonah’s past, let’s take a gander at DCU Holiday Special 2010 (cover-dated February 2011), a one-shot which features an Albano putting words in Jonah’s mouth for the first time in over 35 years.  In this case, it’s Seth Albano, grandson of Hex co-creator John Albano (the story itself is dedicated to both Albano Sr. and John Albano Jr., who worked as a colorist on Weird Western Tales), and the tale is based around the Jewish holiday of Chanukah (the more traditional spelling for Hanukkah).  Though set in December 1865, ol’ Jonah already has his infamous scar when a man named John Sutter comes knocking on the door to his rented room to demand both his services and his bed.  He then ushers in a doctor guiding a wounded boy named Avram, who was ambushed on the trail by robbers two nights earlier -- the boy’s rabbi father died, but Avram managed to make his way to their destination -- and another three nights pass before he’s well enough to hit the trail with Hex.



By the time they arrive where it all went down, the rabbi has been dead seven days...yet the campfire the boy lit before leaving still burns!  Avram swears that it rekindled as they approached, but Hex dismisses it and presumes the robbers are responsible.  When Hex gets the drop on the robbers that night, however, they say Avram was the one keeping the fire going (the robbers kept trying to catch him in the act, but were never able to), and Jonah knows this is impossible since the boy was nowhere near the campsite for nearly an entire week.  As they part ways on the morning of the eighth day, Avram says it has to have been a miracle, to which Jonah gruffly replies, “Ain’t no such thing as miracles, jes’ resourceful men.”  He then mutters, “Well, don’t count mah opinion fer much, but Ah think you’d make a fine rabbi.  Fine enough ta do whut’s right.”  With that, he hands Avram a Hebrew prayer book given to him by Sutter so the boy can do the proper funeral rites over his father’s grave (which is marked with a Christian cross...pretty much the only flub in the otherwise great art job by Renato Arlem).

That same month, Jonah had an encounter with circus folk over in JHv2#62, and you know that sort of thing never goes well for him!  Luckily, Eduardo Risso -- who Gray & Palmiotti had been trying to get on the title long before the artist worked on the Jonah Hex feature film -- was on hand to provide some right pretty pictures for both the cover and interior.  Hex is hired to escort a group transporting an unseen animal in a covered wagon, but not everything is as it appears when the group -- led by a baby-faced gentleman with a neatly-trimmed beard -- turns on Hex and tries to feed him to what turns out to be a giant octopus!  He manages to escape this watery deathtrap and, after getting a hold of a revolver, he kills his would-be captors save for the bearded gent, who Jonah ties up and carts along with the octopus to his employer, a circus owner.  Once there, it’s revealed to the reader that the bearded gent is actually a bearded lady, formerly in the employ of this particular circus until she robbed them and injured one of their members a year prior -- now working for this circus’s competitor, she arranged the death of those originally hired to transport the octopus, unaware that Hex had been hired separately.  As we learned over three decades earlier in JH#15, circus folk have their own particular way of dispensing justice, which in this case entails their resident strongman beating the bearded lady to death, though Jonah puts a bullet in her brain before the job is finished because “it just ain’t civilized,” as he tells them.

JHv2#63 brings us more Bernet and another look at Jonah’s childhood in a tale that hits a sensitive spot for the bounty hunter.  The main part of the story has Jonah on the trail of a madman called Loco, who not only visits depravities upon both women and men -- one of Loco’s surviving victims, a man named Fassbender, had his face carved up badly and his right hand butchered -- but it’s also heavily implied that the man is a pedophile.  This is what leads to the flashback, for it turns out that a boyhood friend of Jonah’s died at the hands of a man who had predilections similar to Loco.  Despite his young age, Jonah helps with bringing that man to justice, for he’s able to identify him once the man is captured by a posse.  The cold look on young Jonah’s face when he does so is rather like the one he’ll get as a grown man many a time.



Something else of note in this flashback is the portrayal of Woodson Hex, Jonah’s father: while we normally see him as a abusive drunkard, here he comes off rather respectable when speaking with the posse, and he even joins them in punishing the man, possibly because his own son could’ve met the same fate had he not parted ways with his friend earlier.  When young Jonah later asks his father what they did with the man, the elder Hex tells the boy matter-of-factly, “We tortured him, cut out his eyes, and watched him die slowly,” adding that they removed his eyes so Woodson and the others would be the last thing the man saw before going to Hell.  With that in mind, Jonah delivers the same fate to Loco at the end of the story, bringing the monster’s eyes to his employers and turning down the bounty, as he considers what he did a “public service”.  Though the subject matter is not for the faint of heart, it does serve to add a new facet to Jonah’s tendency to come down harder on those who harm children, plus it shows Woodson in a light that we’ve never really seen before.

Nelson DeCastro does a grand job illustrating JHv2#64, wherein a crazy gal named Rosa takes a shine to ol’ Jonah, but has the weirdest way of showing it.  In addition to the roughest foreplay we’ve ever seen in a Hex comic, the story is notable for the fact that it’s dated -- Rosa makes a reference to “San Juan’s fiesta”, meaning this takes place on June 23rd, Saint John’s Eve  -- and  also because about a third of Rosa’s dialogue is in Spanish, to which Jonah responds in kind (he also speaks with a bartender in this manner, revealing a plot point that won’t be spoken in English until 5 pages later).  After so many adventures in Mexico where he apparently only knew a word or two of the language, it’s great to see that Jonah was actually fluent all this time.

Though unrelated to each other, the next two issues are both snowbound.  JHv2#65, drawn once again by Bernet, has Jonah relying on a stranger after nearly freezing to death in a blizzard (though by the end of the tale, we discover that Jonah was already familiar with the stranger’s identity prior to their meeting).  For JHv2#66, we get Fiona Staples providing illustrations for a story of starving townsfolk who resort to cannibalism...and are foolish enough to try and put Jonah Hex on the menu!  Released barely a year before Staples skyrocketed to fame as co-creator of Saga with Brian K. Vaughan, it serves as a reminder of the high caliber of artists Gray & Palmiotti strived to bring onto the title each month.


JHv2#67 is a rather special issue, not only because it’s the last Hex story Jordi Bernet drew, but also for the nods to previous Hex writers.  Opening on a sheriff declaring before a posse that Hex is responsible for murdering multiple innocent people all across the territory, we quickly cut to what one would likely presume to be that posse facing off against a band of Kiowa, but turns out it’s a group of men bringing some badly-needed medicine to a town afflicted with “the pox”.  The last two men standing are saved when Hex rides to their aid, with the narration box giving us a rendition of Michael Fleisher’s legendary “He had no friends, this Jonah Hex” tagline.  This a followed a few pages later by one of the men echoing a bit of Joe R. Lansdale’s dialogue from Two-Gun Mojo #1: “Folks say he’s killed more men than Hell has souls.”  Any fear the duo may have of Hex is put aside as the bounty hunter safely leads them the rest of the way to the dying town, even offering to bring the medicine all the way in as opposed to leaving it at the town border, which they were instructed to do.

Why exactly Hex is so eager to ride into a pox-infested town is revealed not long after someone starts shooting at him from a hotel window: running up the stairs unopposed by any of the dead bodies he passes, Jonah is soon face-to-face with a man in a replica of Jonah’s uniform and a similar burn-mark on his cheek (though he’s far from the dead-ringer that the Chameleon was way back in 1977’s Jonah Hex #4).  This doppelganger is the true culprit behind the murders, not Hex, and the why of it is a simple act of revenge, as it seems Jonah killed his father.  Unfortunately, this fella has the pox now, meaning Jonah can’t risk hauling his soon-to-be-dead carcass to the authorities, but since Jonah has a wagon full of medicine on hand, there’s a solution.  Dragging his doppelganger downstairs, Jonah says, “Seein’ as how everyone in town is dead...Ah’m gonna be yer nurse.  In the meanwhile, Ah need a drink.  You feel free ta tell me that sad story ‘bout yer daddy.”

The man does so off-panel, and it does little to sway Jonah’s feelings on the matter, which leads the man to say, “You don’t have a worry in the world, do you, Hex?  Not even of the pox?”  Jonah replies that he’s already had the pox...which readers of John Albano’s “Promise to a Princess” in Weird Western Tales #12 would already know, since it’s mentioned there that Jonah had previously received a cowpox vaccination!  We don’t get much time to revel in this four-decade-long callback, however, as the sheriff and his posse have finally tracked both the real and faux Hex down.  The lawmen are unsure as to who the guilty party is, so the doppelganger suggests killing them both, while Jonah calmly asks if there’s a bounty on his head.  Upon hearing that he’s worth ten thousand dollars, Jonah shoves a gun against his doppelganger’s head and growls, “Guess Ah ain’t yer nurse no more,” then pulls the trigger.  This act is enough to convince the lawmen that he’s the true Jonah Hex, since the now-dead man didn’t even think to ask about the bounty.  They declare the matter settled and leave the town, while Jonah decides to stick around a bit since the whiskey is free and there’s no one left to bother him.

As mentioned earlier, this would be Jordi Bernet’s final work on the title, though that certainly wasn’t because his services were no longer required.  As Jimmy Palmiotti remarked on Twitter in January 2021, “We wanted him [on] every issue, but we were happy to have him 19 times.”  For those keeping score, Bernet was the most-prolific artist for the second volume of Jonah Hex, with over 27% of that title being rendered by his masterful hand.  It’s sad to think that number could’ve been much higher if a certain event hadn’t taken place, which we’ll get to in a moment.

Near the end of May 2011, just a few weeks after JHv2#67 hit the stands, some Hex fans began posting on the now-defunct DC Message Boards about some oddities they’d been coming across recently, two of the biggest being that DC was no longer offering subscriptions for the title past August 2011, and that the solicit for issue #70 made reference to Jonah’s death.  A rumor soon began to spread like wildfire across the forums that the title was getting cancelled, and seeing as how even Justin Gray thought right from the get-go that the series would be lucky to last 12 issues, the idea that ol’ Jonah could be taken off the racks without any sort of announcement seemed very plausible.  Having already spoken with Palmiotti a few times by this point in history, I took it upon myself to email him about it in the hope that he could calm folks down (or at least put us out of our misery if the rumor was true).  “I can tell you for SURE that the book will keep coming out...you have nothing to worry about...just handed in a script yesterday...” he quickly replied, then let slip that he and Gray had a year to get the sales numbers up, as they were still dropping by a few hundred copies every month.  “We must be pissing someone off,” he joked, followed by the revelation that “We have an idea to boost sales...and that's soon...so we shall see.  Hex isn't going anywhere...so really, no worries.  Really.”

On May 31, 2011 -- a scant four days after that email exchange -- DC made an announcement that sent shockwaves through the comics community: “On Wednesday, August 31st, DC Comics will launch a historic renumbering of the entire DC Universe line of comic books with 52 first issues,” the press release stated, the first of which would be a new Justice League #1.  What the other 51 titles would be was not mentioned right away, nor was there any hint as to why the company had decided to do something so drastic when, from the general reader’s point of view, everything seemed to be humming along smoothly.  They’d even just wrapped up a 10-issue maxiseries called DCU: Legacies, which paid tribute to their 75-year history with a Marvels-style storyline that spanned the decades, and included nods to Western heroes like Vigilante, Pow-Wow Smith, the Trigger Twins, and many others, with ol’ Jonah himself getting a silent cameo in issue #7.  Such a project was not exactly the sort of thing one would expect to see from a comics company right before it hit the reset button.  Even with all the hype surrounding
“The New 52”, ten years would pass before the full story of what led to the creation of the post-Flashpoint era would be uncovered.

The year prior to the New 52, we had a pretty big meeting at the DC offices in New York, where a bunch of us were discussing a whole mess of stuff, but the focus of it was coming up with stories that would stem from the Flashpoint crossover,” Judd Winick stated in an online article published on Polygon in September 2021.  Though originally conceived as a self-contained (i.e. not universe-shattering) story centered around the newly-returned Barry Allen, Dan Didio -- who was now co-publisher at DC -- thought it had potential to do for their comics line what the Ultimate Universe had done for Marvel...only he didn’t want it to be a separate universe, he wanted it to usurp everything currently being put out by DC Comics, literally wiping the slate clean in regards to continuity.  “We were doing it piecemeal,” Didio said in the same article, referring to then-current projects like DC’s All-Star and Earth One titles, “but to really make an impression, to really catch the attention of the marketplace, you had to do something dramatic.”

And dramatic it was: in the weeks and months that followed the announcement, DC trotted out redesigns of nearly every single character in their stable, be it the removal of trunks, change-ups in color schemes, or swapping out traditional spandex for multi-segmented armor.
  One costume change -- Wonder Woman wearing a pair of star-spangled long pants -- was met with such derision by fans that it was scrapped prior to her new title’s release.  In the case of Jonah Hex, it was a location change that had fans up in arms, as it was revealed he’d be headlining a revival of All Star Western (note the lack of hyphen this time around), which would have our favorite bounty hunter taking up residence in 19th Century Gotham.  Some presumed that this meant Batman’s hometown was inexplicably getting moved to the West Coast (according to some sources, Gotham City is located in New Jersey), while others jokingly labeled the upcoming book “All Star Eastern”.  Even with Justin & Jimmy’s continued involvement, Hex fans had some doubts about what was to come.

There’s no doubt, however, that Jonah’s survival into this new era was thanks in part to Dan Didio’s love of the character and his belief that DC needed to be more than wall-to-wall superheroes.
  “When I looked at the New 52, it wasn’t just about relaunching the books, but also diversifying the product and the characters,” he told Polygon.  “We really wanted to make sure we were reaching out and trying different things and different types of stories.  As much as people talk about Superman or Batman, or any one of the relaunches of the primary characters, I was more excited about...the other things that were part of that, because ultimately, that’s the part of comics that brings in the casual readers -- people picking up books if they’re not superhero fans, but want to read the medium.”  Paul Cornell, who was chosen to write DC’s new fantasy-driven title Demon Knights, agreed, saying, “We were all excited for the non-superhero titles, hoping they’d bring other genres back into comics.  We also thought sales would be through the roof, because these titles would break through to the mainstream audience.”

We’ll eventually get to the subject of those sales, but for right now, let’s take a look at the waning days of Jonah’s self-titled book.
  JHv2#68 gives us our fourth and final story drawn by Rafa Garres, in which Jonah has to talk a self-appointed vigilance committee out of hanging him for a death he had no part in (spoiler alert: the guilty party is one of the vigilantes!).  The issue is also notable in that, for the first time since his Vertigo days, Jonah’s title has a letter column.  The return of this once-ubiquitous feature came about months earlier as DC transitioned the page counts of their stories from 22 pages down to 20, but due to the backlog of 22-page-long Hex tales that were already completed when the change was implemented, ol’ Jonah was only able to squeeze in two letter columns prior to the series coming to an end (once The New 52 started, those 2 extra pages would instead be used for in-house promotion).

Sweet Tooth creator Jeff Lemire brought his distinctive style to JHv2#69, an unusual Hex tale in that more than half of the book consists of two people talking...namely Jonah Hex and his dear old Pa, who’d taken to gold prospecting by the time 1881 rolls around (though no specific date is given, a reference to him trying to forget his wife and son for the past 30 years lets us presume it, if’n we use him dumping young Jonah with the Apache in 1851 as a starting point).  Too bad some unsavory fellas clue in to Woodson striking a rich vein, and though he manages to kill every last one of ‘em, he catches a bullet in the gut while doing so.  As he sits in a pool of his own blood and surrounded by gold nuggets, Jonah comes riding up -- he’d overheard the other fellas talking and, apparently aware that it was his father they were talking about, decided he should make sure Pa actually died this time (seeing as how Woodson fooled him on that matter back in JH#20 over 32 years earlier, you can’t exactly blame him).

Despite all the years of abuse he suffered through as a boy, it seemed like Jonah always held back when it came to confronting his father, limiting himself to yelling and the occasional comeuppance, with the end of their last encounter in JH#34 being a priceless example of the latter (that issue even gets referred here in a roundabout manner).  Now that Woodson’s final moments have arrived, you might think that he’d perhaps take his own pound of flesh before the end comes, but no, Jonah continues to exercise restraint, setting himself up with a bit of shade and grabbing a bottle of whiskey from his saddlebag as he waits for Pa to breathe his last.  Jonah tells Pa about his mother dying not long ago (thereby letting us narrow down the date for No Way Back a little), and confesses that he’s glad Pa never came back to collect him from the Apache because “Apache ain’t half as mean.”  He even ‘fesses up to pissing in Woodson’s whiskey bottle as a kid (as seen in JHv2#42), adding that he’d done so one more than one occasion.

For his part, Woodson alternates between insulting Jonah and begging for forgiveness, expending every last bit of energy he has in an effort to find the magic word that’ll either get him the bottle Jonah holds out of reach or will tick off his son bad enough for him to draw leather and put ol’ Woodson out of his misery...but Jonah never takes the bait.  He never yells at the old man or pummels him or shoots him.  Jonah just sits there waiting, while his father stares back at him with sunken eyes like tiny black holes, looking small and pathetic, a great contrast to the monster he must have appeared to have been when Jonah was young.  The closest Woodson comes to getting under his skin is when Jonah lets slip that he doesn’t torture his son -- that opening causes Woodson to poke and prod about whether Jonah has a woman, “Ah mean regular-like, not some whore ya see now an’ again.”  Jonah stays silent, and Woodson declares him to be “a chip off the old block” in regards to how they’ve both treated their families.  If you recall the drunken hallucination Jonah had right after Mei Ling left him in JH#53, then you know this is a truth he faced up to long ago, so the impact Woodson hoped for is likely dulled.


Eventually, Pa wheezes out, “Ah’ll see...ya in Hell...Jonah...” passing on as the buzzards swarm overhead.  Despite telling him earlier that he wasn’t going to bother with a burial, Jonah does the decent thing and digs a grave for his Pa, marking it with the gold nuggets that got the old man killed.  The final page shows Jonah taking one last swig from the bottle before cutting to a shot of his feet and a stream of liquid hitting the grave, letting the reader decide for themselves whether that’s whiskey or urine they’re looking at.

And now the time has come for Jonah himself to pass on from this life.  Sad as this occasion may be, it was not unexpected.  As Justin Gray told me during one of our many email discussions, “We were planning on a series ending from day one.  I’ve said many times neither of us imagined the book would last a year.  With that in mind as each month went by I felt more and more that it was a book with a timeline and that eventually we would have to say goodbye.  It was very important to us that the book end in a way that felt rewarding and of course left the door open for future Jonah Hex stories."

The story in Jonah Hex (vol. 2) #70 (October 2011) was given the title “Weird Western”, which you’ll soon see was very apt.  We begin in 1904 with a scene immediately familiar to those who’ve read 1978’s Jonah Hex Spectacular: an elderly Hex is sitting at a card table in a saloon wiping dirt off of his glasses when George Barrow busts in, shotgun in hand, and blasts Jonah with both barrels (not only did J&J riff on Fleisher’s original dialogue for the scene, they also kept the same BOOM and BAM sound effects for the shotgun blasts).  As Jonah lays on the floor bleeding to death, the saloon begins to fade away, revealing a pockmarked battlefield and a young man in Confederate gray standing over Jonah, saying, “This is how you think it ended?  Gut-shot by George Barrow?  You said it yourself, Jonah, and I quote, ‘Lord only knows how an ornery cuss like me ever managed tuh live tuh be sixty-six years old.’  It’s the same thing over and over, Jonah.  When will you make it stop?”

The young man quoting Hex so exactly is Jeb Turnbull, long dead and apparently here to usher Jonah (whose appearance shifts from mid-sixties to mid-thirties as Jeb helps him to his feet) into the afterlife.  Jonah doesn’t seem to be fully grasping the situation, though, especially since Jeb keeps pressing him as to why it took him so long to die.  Between his dangerous profession, his excessive drinking, and the large amount of whores he’s bedded down with, Jeb’s of the opinion that Jonah should’ve died a long time ago, while Jonah writes it off as being just plain lucky all these years.  “You were on this battlefield as a member of J.W. Whitman’s company, battalion militia,” Jeb tells him.  “You were in the Sixty-Sixth Infantry.  The Yankee that put that hole in your head was named Private George Barrow.”  Jeb then knocks him into a mass grave and says, “Ask yourself one more question, Jonah...why haven’t you ever taken off that uniform?”  The implication seems to be that Jonah’s been dead since the Civil War, and every story we’ve read about his career has been one long hallucination, rather like the plot to the 1990 Tim Robbins movie Jacob’s Ladder.  Neither we nor Jonah get much time to contemplate this before everything fades to white, and Jonah finds himself stumbling through a blizzard not unlike what he faced in JHv2#65 -- or that long-lost Mark Texeira story from 1985 -- before ending up back in the saloon as an old man, only this time, the other players at the card table are El Diablo, Bat Lash, Mei Ling, and Tallulah Black.  “Husband, we are all waiting,” Mei Ling says, holding little Jason in her arms, just as Tallulah is holding their infant daughter.

“There must be sumpthin’ wrong with these spectacles...” Jonah mutters, followed by his Pa -- hale and hearty and full of rage -- busting in and shooting him.  When he comes to again, he’s in a green-misted wood, and the little girl with the fishing pole is standing over him.  “Hi, Daddy,” she says, confirming on paper that she is indeed the ghost of Hex and Tallulah’s dead daughter.  Jonah -- once more shifting from old to young -- doesn’t make the connection, however, even when she says to him, “I never did get a name.  Would you name me?”  Her presence just serves to confuse him even more, though he does seem pleased when she offers him a bottle of booze.  The wicker basket she shows him is another story: it contains three human hearts, which she says belong to Mei Ling, White Fawn, and “my Mommy” (the hearts are a theme running throughout the story, as a playing card for the Three of Hearts keeps showing up in the saloon scenes).  She then says Jonah broke the hearts and asks him to fix them, so he lashes out at her, revealing that her face is a combination of Jonah’s (the scar) and Tallulah’s (the eyepatch).  She then bids him goodbye as a tangle of roots erupts from the ground, pulling him under.  “Ya ain’t real.  None a’ this is!” Jonah shouts, while the girl fills in the hole and sings a few lines from “Dixie”.


This time around, it’s Tallulah standing over him as he awakens in a filthy hotel room.  She tells him that some fellas in the saloon downstairs had been fixin’ to come up and kill him, but she took care of the matter.  Holding his head as he tries to shake off the lingering effects of the nightmare he just awoke from, he replies, “Ya saved me from more than a bullet, Ah reckon,” then asks what they have to eat downstairs.  She answers by way of singing another verse from "Dixie": “There’s buckwheat cakes and Injun batter.  Makes ya fat or a little fatter.”  Tallulah then pulls a revolver on him while unbuttoning her coat to reveal a crisscrossing of scars on her abdomen...a souvenir from when Abigail sliced open her belly to steal their baby in JHv2#50.  “Ole Missus acted the foolish part and died for a man that broke her heart...” she continues to sing, shooting Jonah and causing him to fall through a mirror and into darkness.

The story then shifts visually, going from the eerie tableaus rendered by Ryan Sook &Mick Gray to the more-grounded look of Diego Olmos & Jimmy Palmiotti his own damn self, making this the first time his inking skills graced the title as opposed to just his writing.  We now see Jonah laying in a cave bathed in firelight as an Indian medicine man performs a ritual over him.  Bat Lash is there, asking if Hex will ever wake up, to which the Indian replies that “your friend is in the spirit world, and there are many things holding him there.  He may be seeing his past or future.”  He then tells Lash it’s up to Hex alone if he wants to find the path out of that place, and that it can be very hard for a man like him to escape.  Lash relays the information to Tallulah, who’s waiting outside the cave, and the two of them mull over heading off after the Barrow gang themselves, basically writing all of the previous pages off as a very long dream sequence.  When Jonah miraculously awakens the next day, he’s reluctant to talk about what he saw, even when Tallulah refers to her own trip to the spirit world in JHv2#17 -- upon her mentioning the little girl she spoke to there, Jonah gets up and moves away from her without a word.



A week later, the trio is saddling up and ready to get back on the trail of the Barrows, but Jonah -- now wearing the long Confederate overcoat that had been featured in some of the preview art for All Star Western -- declines, saying to Tallulah and Lash, “Ah’m sure Ah’ll see ‘em again.”  Once they’re gone, he asks the Indian if he needs anything, to which the Indian replies, “I have all I need here, Jonah Hex.  Wherever you ride, may you find peace.”  Jonah scoffs at the notion and rides off, not noticing the little girl -- once again singing “Dixie” -- appearing behind the Indian, implying that what Jonah saw in the spirit world was no mere dream.  The reader already knows this, of course, being aware of both the girl’s true identity and Jonah’s demise in 1904, but there are some unexplained quirks in this tale.  The first being that Jonah just so happens to be tracking down a gang that bears the same surname as the man who will eventually kill him, and the second being Jeb’s assertion that Jonah was in the 66th Infantry.  The latter we have to chuck right out the window since Jonah has always been depicted as a cavalryman, but the former has me wondering if perhaps Jonah is still in the spirit world at the end of the issue.

Hear me out for a sec.  At the beginning of the tale, Jeb said most men don’t need help dying, but Jonah’s not just any man.  There is a possibility he really did need to be convinced that he finally kicked the bucket at the ripe old age of sixty-six, and all these visions, all these deaths, are just his mind’s way of dealing with it.  Heck, we already have prior evidence that Jonah is a restless spirit, thanks to his stuffed and mounted corpse shooting two people in the aforementioned Spectacular and Secret Origins #21.  It could be that, after the events depicted in Weird Western Tales #71, the presumed destruction or interment of Jonah’s Black Lantern-possessed corpse finally shook his spirit loose from this world and got him on the road to the next.  Luckily for him, he’s got friends over there who’ve already passed on, and are now trying to help him complete the journey to the other side (or maybe Tallulah and Bat Lash aren’t aware that they’ve died themselves, and only sense that Jonah’s in trouble).  So when he “wakes up” at the end....that’s his idea of Heaven.  No angels or fluffy clouds here, just a good horse and some outlaws that need tracking down, same as always (the fact that the fella he’s after is the same one who killed him is just a bonus).  “Me an’ peace ain’t much fer each other,” that’s what Jonah says at the end, so maybe he feels this is all the afterlife he deserves.  Or maybe he’s still dealing with the notion of being dead, and he’ll one day wake up to something better, perhaps with no scars on his face and a loving woman beside him (Oh, but which one?  There’s been so many!), and he’ll find that peace isn’t such a bad thing after all.

No matter how you choose to look at that final issue, it’s still a great note to end on, hearkening back to a classic tale while sending Jonah off to his new home in fine style.  Sadly, the demise of this title meant that some stories written for it would never see publication.  Remember, due to the stand-alone nature of many of these issues, Gray & Palmiotti could send out multiple scripts to various artists and let them work at their own pace, so anything still sitting on the drawing board when that last issue hit the stands would remain unfinished, hence the dangling plotlines at the end of both JHv2#59 and JHv2#60.  It’s known for certain that both Tony Moore and Dan Panosian each had scripts written for them -- Moore had yet to start work on his when the title was cancelled, and Panosian has posted images on social media of the pages he’d finished for his -- so it’s possible there may be even more “untold tales of Jonah Hex” out there, sitting in filing cabinets or in email folders, destined to never see the light of day.

Jonah was not alone in this, mind you: by the end of August 2011, every single character in the DCU was in the same position as him, with abandoned storyarcs behind them and unknown futures ahead of them.  In gambler’s parlance, DC was going all-in with “The New 52”, and Jonah’s survival in this new reality was dependent not only on whether this stunt brought in enough new readers to keep him on the racks, but whether longtime readers as well accepted what DC had done to their fictional universe.  If the fans decided to turn their backs on these new iterations of classic superheroes, could an Old West bounty hunter hope to fare any better?

<< Part 19   |   Index   |   Part 21-24 >>

Monday, November 1, 2021

An Illustrated History of Jonah Hex (Part 19)

 


2010: Hex Goes to Hollywood

For the 4th issue of Geek Magazine (cover-dated December 2012), publisher Mark Altman assembled a panel of comics, film, and television writers to talk about the future of the superhero genre beyond its usual paper-bound confines.  It’s an interesting snapshot of a time long past, when the Marvel Cinematic Universe only had six movies under its belt, Christopher Nolan’s Dark Knight trilogy had just wrapped up with mixed results, and a little show called Arrow had recently debuted on The CW.  As Altman himself pointed out in the article, “comic books sell like 12 copies these days,” so they were trying to suss out why non-fans were flocking to watch properties based on what was still looked upon by many as a niche genre.  “It was recently said that the comic book film is now the contemporary equivalent of the Western,” Altman noted.  “Like jazz, it’s a distinctly American genre, which has supplanted the Western as the defining...”

Christian Gossett -- creator of the comics series The Red Star -- quickly interrupted with, “So then the absolute epitome of American pop culture today is Jonah Hex?”  The rest of the group laughed at the notion, but Gossett had a valid point: Jonah’s journey to the big screen was a homecoming of sorts, at least in terms of how the character came about in the first place.  Don’t forget, his creators John Albano & Tony DeZuniga were inspired by the spaghetti Westerns that had become popular in the 1960s-70s, which in turn was one of the last times the Western genre had a dominating influence on the media landscape.  By a quirk of fate, Jonah managed to survive the death of the 20th Century’s defining genre by embedding himself so well into the one that would define the 21st Century -- every time Jonah’s ugly mug turned up in a superhero comic or cartoon, it was a reminder that cowboys like him were packing movie houses and inundating the airwaves long before all them fellas in capes were doing so.

It should be noted that, in truth, Jonah Hex was not the first DC Western character to get a movie adaptation.  That honor goes to Greg Saunders, the original Vigilante, who was played by actor Ralph Byrd in a 15-part serial back in 1947.  Though it would take 63 years for another DC cowpoke to get the honor, it certainly wasn’t for lack of trying: like Spider-Man and Batman before him, the idea of a live-action Jonah Hex project traveled up and down the various levels of Development Hell for decades.  According to Mark Evanier's obituary for John Albano, the reason he parted ways with his creation in the early 1970s was due to a dispute over the film rights, which gives a little more weight to the rumors at the time that Clint Eastwood’s Malpaso Productions was looking into adapting Hex.  And then there’s the failed attempts in the late-1990s at adapting the character for a TV series and/or movie, which was when screenwriter Akiva Goldsman’s name got attached to Jonah’s.  Now upgraded to producer, (one of twelve officially listed on IMDB for Jonah Hex, including Friends star Matt LeBlanc), Goldsman’s affiliation with DC Comics goes all the way back to 1995, when he worked on the screenplay for Batman Forever (not the most auspicious of beginnings).  Another holdover from the failed 1990s projects was William Farmer, who wrote a script for a Hex film in 1997 and was given a story credit alongside screenwriters Mark Neveldine and Brian Taylor for the 2010 film, so there’s a possibility that just enough of his work remained in the final script to warrant it.

Words in a script don’t mean much without someone to say ‘em, though, and the folks at Warner Brothers made one heck of a pick when it came to playing our favorite bounty hunter.  In the late-2000s, Josh Brolin was riding high thanks to critical acclaim for his roles in films like No Country for Old Men, W., and Milk, the latter of which got him an Oscar nomination for Best Supporting Actor.  Not bad for someone who grew up not wanting to get into show business like his parents, actors James Brolin and Jane Cameron Agee.  An acting class in high school changed his mind, however, and at 17 he landed a part in the classic 1985 flick The Goonies.  Five years later, Brolin portrayed a young “Wild Bill” Hickok on the TV series The Young Riders, and while he enjoyed steady work in Hollywood once that show wrapped, there were very few standout parts until his appearance in 2007’s Grindhouse.  After that, Brolin turned in one top-notch performance after another, to the point where he likely had freedom to pick whichever projects caught his fancy.  Such was the case with Jonah Hex: though he initially turned down the script, he remarked in Wizard #226 (July 2010) that “There was something about it that I couldn’t stop thinking about.”  While he admitted how absurd some aspects of the story were, Brolin confessed that he’d always wanted to do a project like this “to bring back the balls of the Western but also taint it with this absurdity and anything goes.”

Prior to getting the role, Brolin had little experience with Hex -- “I read comic books and stuff but I didn’t know a lot about it”, he said at an on-set press junket attended by Dwayne Hendrickson of Matching Dragoons in May 2009 -- but he got the gist of what made the character work right away.  During an appearance on the Nerdist podcast in February 2016, he stated, “I remember when I was talking to Warner Brothers about doing that movie, High Plains Drifter is what I put on the TV.  I said, ‘That’s what I wanna do.’”  Brolin must’ve made a quite an impression on the execs, for not only did he get the role, they let him choose who would ultimately direct him in it, as Neveldine & Taylor had been slated to do so, but dropped out due to creative differences.  “I was very, very lucky in that the studio said to me, ‘Do you want to helm this in finding the most appropriate director, at least for you, who you deem to be the most appropriate person,’” he told reporters during the press junket, “and I said, ‘For me I know that’s usually bullshit.  You’re going to jerk off the actor to make him feel good but ultimately you’re going to make the decision yourself.’  And they were very honest with me and straightforward and they said, ‘We want to be in business with you and we’re going to let you do it.’ Obviously they have the final say, which is just obvious but they gave me a lot of range here, you know?”

Brolin soon discovered that finding a director wasn’t going to be easy.  As he said in an interview printed in Fangoria #294 (June 2010), “[T]he original script I read was weak; something was missing.  I asked Oliver Stone if he would rewrite and consider directing, but he said no.”  During the press junket, Brolin mentioned Danny Boyle -- the director of cult classics like Trainspotting and 28 Days Later -- as another possible choice, and when speaking to MTV News, he revealed that “Park Chan-Wook, who did Old Boy, was somebody I spoke to for hours three different times.  I almost had him.  He felt he didn’t have enough prep time.  At the last minute, I said, ‘Look, if you really feel you can’t do it the way you want to, don’t do it.  We’ll do something else together.’  And he was like, ‘Thank you!’”  While such a collaboration has yet to manifest, Brolin did ask for the director’s blessing when he remade Old Boy a few years later with Spike Lee.

In the end, it was “a brilliant e-mail” from Jimmy Hayward that sealed the deal when it came to filling the director’s chair.  Though Hayward’s only directorial credit before this was the 2008 animated film Horton Hears a Who!, Brolin was impressed by what the man had to say.  “I read his e-mail and I was blown away.  It was extremely passionate, extremely intelligent, extremely knowledgeable -- not of the character necessarily but technically.  You can’t take away from the fact that the guy’s worked for a company that can’t fail,” Brolin explained during the press junket, referring to Hayward’s time at Pixar as an animator.  “He’s incredible to me and if he pulls this off, he’ll have an amazing career.”


Though he’s not given a writing credit, Hayward did rework many parts of the script, which would’ve most certainly been a hard-R picture had it been shot as-is instead of the PG-13 rating it eventually got (according to the folks over at FilmSchoolRejects.com, who got a hold of the original treatment, Neveldine & Taylor’s version had “Hex spout[ing] obscenities left and right”, along with a scene “where Hex jams a piece of dynamite into his horse’s nuts to so it could blast off like it was shot out of a cannon”).  Like Brolin, Hayward brought his own vision for Hex along when meeting with Warner Brothers execs, but in his case, it was an old DC Digest featuring the character that he’d owned since he was a kid (in the middle of the press junket, Hayward began describing the events surrounding the death of Jonah’s pet wolf, Ironjaws, so it was likely a copy of Jonah Hex and Other Western Tales #3, which reprints Weird Western Tales #14).  His exuberance for the project came through in every interview he did, and even Brolin said that Hayward had “a great new adolescent energy”, despite the director being only two years younger than himself.  The actor seemed to catch some of that energy as well, saying of the movie, “This is huge scope.  Big, big, big scope.  And it may be ridiculous at times but it doesn’t matter because that’s the genre.  We can do that.  That’s what I like about it.”

With the title character and director in place and the script reworked to the satisfaction of both men, it was time to fill out the rest of the cast.  Hayward brought in Will Arnett, who he’d worked with on Horton and would now play the role of Lieutenant Grass, an original character created for the movie.  Meanwhile, Brolin was reaching out to numerous actors that he felt would be right for this project.  Michael Shannon landed the role of Doc “Cross” Williams, only to have his scenes trimmed down to a brief cameo because they decided to instead develop him more in the sequel (bold of ‘em to assume they’d get that far).  Michael Fassbender -- who’d just turned in a memorable performance in Inglourious Basterds -- was called in to play another original character, Burke, the righthand man of Hex’s longtime adversary, Quentin Turnbull.

For the latter role, Brolin approached John Malkovich, whom he called “a huge inspiration” when it came to Brolin doing True West on Broadway.  “[H]e became a great friend and I called him about [Jonah Hex] and it was like ‘Will you please do this?’” Brolin said on the press junket.  “I just think the guy is freaking fantastic.  And then the studio they have an idea of somebody or John plays all the crazy people and I was like no, man.  We started going through a lot of really wonderful actors and I said you know the thing about those actors -- and I won’t say who they are -- is because there’s a lot of rage in the part...usually with these certain actors they feel rage and it comes out straightforward.”  Brolin had a very specific idea about how Turnbull should be played, and he felt Malkovich could deliver it.  “John, he feels rage and he may pick up a poodle and start petting it and reciting a poem or something, which to me is far scarier than somebody who’s just screaming at you, you know?  So John always does something very interesting and eclectic and I don’t think forcefully."

Another part Brolin agonized over getting right was that of Lilah, a prostitute Jonah is romantically involved with.  He said on the press junket, “[W]e were looking at a bunch of different people.  We were looking at people like Melissa Leo at a certain point.  And we really went through the gamut and I woke up one morning and I was like it has to be Megan Fox.  If I can get a performance out of her it has to be Megan Fox, because to me this whole beauty and beast thing and then you also have Megan surrounded by these toothless whores and she’s the most beautiful and yet she’s the most broken, you know?  And I like that.  It’s like everything is not…that’s my understanding of life.  What you perceive.”  He then elaborated that he liked “the contrast between what you’re perceiving cosmetically and what’s going on underneath.  To me, Lilah is the most broken character of all.  Jonah’s probably next, you know?  Turnbull is probably the craziest.  He’s caught up into this romanticism and revenge factor of losing.  He refuses to lose.”  Though some might find it unseemly that Brolin’s leading lady was roughly half his age, keep in mind that, in the comics, it wasn’t unusual for Jonah to bed down with women much younger than himself.  It certainly didn’t hurt when it came to the press, either, as the movie got lots of coverage simply because of Fox’s presence.

Unlike the majority of comic-book movies made in the digital age, Jonah Hex was very old-school in its approach, filming mainly on location throughout Louisiana in 2.35:1 anamorphic widescreen (AKA Cinemascope, used by many Western films back in the day), with a heavy reliance on practical effects.  When it came to both the frontier towns and the folks who lived in them, the entire production lived and breathed DeZuniga’s “filthy and dirty” mandate.  Christien Tinsley, who headed the makeup department, was given the freedom to design the look for all the actors, as opposed to having certain ones relegated only to prosthetics or creature departments.  “Everybody is a designed character, and that’s what is so fabulous about this film,” he said in Make-Up Artist Magazine #84 (May/June 2010).  From emulating psoriasis on Michael Shannon’s face to covering Fassbender in tattoos (his character’s off-screen backstory says he got them while stranded on a Polynesian island) and giving Malkovich a scarred prosthetic nose, virtually no one went in front of the lens without some kind of modification.  “Probably 20 of the cast members are wearing dentures.  That was a through-line where I said, ‘Nobody can have pretty teeth!’”


The lion’s-share of the work, of course, went into creating Jonah’s infamous scar.  “From the get-go, the studio didn’t want to put a dime into the digital aspect, which I was glad to hear, but it also made my job a lot harder,” Tinsley said.  Various makeup tests were run to ensure that it not only looked right, but it also wouldn’t injure Brolin, who’d be wearing it for the majority of the 45-day shoot (one of those tests involved literally applying hot elements to a chunk of pork butt so they could see how flesh would react under those conditions, then molding the results to make facial appliances).  They quickly realized they couldn’t physically draw down the skin around Brolin’s right eye, as it would lead to infection, so they had to simulate it with makeup instead.  Brolin’s cheek, however, was fair game, and after some trial and error, they came up with a multi-part rig: one piece pulled back the skin on the right side of his face (an old Hollywood trick for an instant facelift), another pulled back the corner of his mouth even further while creating a “dent” in his cheek, then two layers of prosthetics went over all that to both disguise the rigs and to create the scarred flesh.  The effect was remarkable, and once Josh Brolin put on the rest of the costume -- a full-blown Confederate woolen uniform comprised of an undershirt, waistcoat, and overcoat, as opposed to the stripped-down jacket the character usually wore in the comics -- one couldn’t look at him and doubt that Jonah Hex was living and breathing right in front of you.

Unfortunately for Brolin, all this attention to detail took a serious toll on him physically, as he pointed out over and over again in interviews.  Since his cheek was pulled back, not only did he slobber constantly, it was impossible for him to eat with the prosthetic on: he’d have to scarf down food in the morning, then make do with only water for the next 14 hours, tilting his head to the left if he wanted to take a drink since he couldn’t use a straw (with that simulated hole in his face, there was no way to create suction).  He’d sweat all day in the humid Louisiana heat beneath all those layers of wool, the boots he wore damn-near hobbled him, and he injured just about all his fingers over the course of filming.  “It was a tough shoot, so when you're doing it, you're like, ‘What were you thinking? What's the matter with you? You were on such a nice run, what happened?" he joked to MTV News.  Worst of all, Brolin was a smoker at the time, but the aforementioned lack of suction meant he couldn’t indulge unless he literally plugged the hole with his fingers.  “So to figure out how to do that and chew the [nicotine] gum...it was a debacle.  If anybody wants to stop smoking, just play Jonah Hex.”  Even before filming began, Brolin beat himself up by taking a two-week course in Native American bushcraft: the high altitude of northern Arizona had him throwing up at one point, but he stuck it out in order to help him get into Hex’s headspace.  He also got some tutelage in gunslinging and tomahawk-throwing from Joey “Rocketshoes” Dillon, who worked uncredited as a gun trainer on the film (if you go over to Dailymotion.com, you can find some cute footage of Josh Brolin teaching Megan Fox how to twirl a pistol, along with lots of other behind-the-scenes video).

The release of the film was originally slated for August 6, 2010, which wasn’t surprising, seeing as how Jonah wasn’t exactly a household name, and it was typical of studios to utilize that month for popcorn flicks that they didn’t expect to be record-breaking blockbusters.  As production wrapped up, details about the film’s plot began to leak out, including a significant change to Hex’s character, namely giving him the ability to speak to the dead.  While horror elements were not unheard of in Hex comics, and there were suggestions at the beginning of Jonah’s career that there might be something supernatural about him, he’d always remained a normal human being.  To saddle him with powers right when the trend in comic-book films was to ground them in reality seemed a serious misstep.

To make matters worse, word got out in February 2010 that the film was going to have reshoots -- generally not considered a good sign -- with a casting call going out for additional actors, including someone to play Jeb Turnbull as well as President Andrew Johnson (the latter casting must’ve changed at some point, for Johnson turns up nowhere in the film, though we do get Aiden Quinn -- who shot his scenes over a mere three days -- as President Ulysses S. Grant).  Also of note was their search for actors to play characters named Cassie (“Wife of ‘Jonah Hex’.  Native American.  Pretty, young, sexy.” ) and Travis (“Age 9, to play younger.  Must be a match to Josh Brolin and Native American ‘Cassie’.”).  While Jonah did a have a fiancée named Cassie during his scouting days, she wasn’t Native American to any extent, nor did they have any children together, so both of these characters were invented solely for the movie.  For the record, Jonah’s son Travis would be played by Luke James Fleischmann (whose only other credit on IMDB is a print ad for Western Union), and Julia Jones would ultimately play Cassie, though there was a brief period where Hispanic actress Natacha Itzel was listed on IMDB as Jonah’s then-unnamed wife.  Going by the characters listed in this casting call and the amount of exposition some of them would end up spouting off, it appears that story elements were still being reshaped even as the movie moved into postproduction.  To be sure, Megan Fox’s role was beefed up during these reshoots, as she was photographed during that period by paparazzi in downtown Los Angeles wearing a costume that matches her final scene in the film, with Brolin in full Hex gear right beside her.

Throughout all these ups and downs of moviemaking, Justin Gray & Jimmy Palmiotti minded their own business and kept on knocking out Hex tales in comic form month after month.  Although they did get to visit the movie set (as did John Albano’s daughter) and were “floored” when they saw Brolin in full makeup and costume, Palmiotti said the writing duo “had nothing to do with it and were not asked to give any input by [Warner Brothers] and it really shows.”  When it comes to most comic adaptations, this was par for the course, for as Gray pointed out, “at the end of the day Jonah Hex isn’t our character,” so any opinions they had in regards to how the material should be handled in live-action would’ve fallen on deaf ears.  When it came to the comics, however, they were still free to do whatever they pleased.  In Jonah Hex (vol. 2) #54 (June 2010), we get the return of not only artist Jordi Bernet, but also two characters he helped originate: the “Star Man” Victor Sono (last seen in JHv2#27) and hot-to-trot Chula (who we last saw with her matador brother in JHv2#32) have to team up to save Hex from getting hanged...which is only fair, since his predicament is kinda-sorta their fault.  Then in JHv2#55, we get a bit of “Old Home Week” as Vicente Alcazar illustrates a Hex tale for the first time in over three decades.  It’s a gruesome story involving a little boy, dynamite, and Jonah having to face up to the consequences of his penchant for drinking while on the job.  Hex also found time that month to do a cameo in Batman: The Brave & the Bold #17, written by Sholly Fisch and drawn by Robert W. Pope & Scott MeCrae.  It’s just a quick three-page deal with Hex and Batman in the Old West, but it’s amusing for the fact that it pulls off a gag centering around Bat Lash that I’m surprised no one had ever thought to do before.

It was right around this time that the public got its first good look at Jonah’s feature film debut, thanks to the trailer that premiered on April 29, 2010 exclusively on SyFy.  As a typical “movie trailer guy” voiceover explains that Jonah’s spirit had “crossed over, giving him powers that can’t be explained,” we see Jonah walking through a cemetery and speaking with a corpse, not to mention the soon-to-be infamous image of Jonah mounted atop a horse with Gatling guns strapped to its sides (according to Brolin, director Jimmy Hayward originally wanted to strap those guns to the horse’s belly, and Brolin had to point out that they’d shoot the dang horse’s legs off the moment they started firing).  The trailer then switches into high gear with explosions and Megan Fox cozying up to Hex as samples from "ULTRAnumb" by Blue Stahli plays over it all (this song didn’t appear on the official soundtrack ,which was done by heavy metal group Mastadon as well as Marco Beltrami, who replaced composer John Powell after he dropped out of the project due to other commitments).  It all wraps up with the X in the movie’s gunmetal-gray logo cocking back like the hammer on a pistol and showering the screen with sparks when it “fires”.  Those still hoping for Jonah to get a traditional Western flick in the style of Clint Eastwood quickly had those hopes dashed -- as YouTube personality "ItsJustSomeRandomGuy" put it, the trailer comes off like “Constantine the Ghost Rider in the Wild Wild West.”


A bigger but less-obvious issue was the release date: instead of August 6th, the movie had been bumped up to June 18th, which was the same day Toy Story 3 would be hitting theatres.  Some speculated this was an attempt by Warner Brothers at counter-programming (i.e. offering a different sort of fare to attract moviegoers away from what else might be playing at the same theatre), but how do you counter-program against one of the biggest animated franchises of all time, beloved by both kids and grownups, and put out by Pixar, a studio that Brolin himself referred to as a “company that can’t fail”?  No other movie had a nationwide release on that date, so it could be surmised that the suits at Warner Brothers had begun to lose confidence in Jonah Hex and were attempting to bury it by making sure it’d be overshadowed by the competition.

That’s not to say they didn’t find other ways to rake in cash while they could: Josh Brolin’s version of Hex was licensed out for multiple products, giving the bounty hunter a merchandising blitz he’d never experienced before.  Action figures by NECA, replicas of Hex’s tomahawk and Turnbull’s eagle-headed cane, temporary tattoos, calendars, a 16-inch Lilah doll from Tonner Direct made exclusively for San Diego Comic-Con 2010, a Heroclix three-pack of Hex, Lilah, and Turnbull, Halloween costumes for both adults and children by Rubies, a six-track EP of the soundtrack from Reprise Records, plus DC Direct created statues and a 1:6 scale Hex figure (though unofficial, Japanese toy company BBK also put out a 12-inch figure dubbed “BBK-003 Cowboy” that was obviously modeled after Brolin).  The comics Jonah originated from weren’t left out either, with DC reprinting JHv2#1 as a movie-themed “special edition” promotional giveaway, as well as collecting up some 1970s tales featuring Hex and Turnbull in a new trade paperback titled Jonah Hex: Welcome to Paradise, which not only used Jose Luis Garcia-Lopez’s lithograph from 1986 for the cover, but recolored all the stories included therein with modern techniques (DC also made a small but significant edit to a panel in WWT#29, replacing the n-word with “savage” instead).  Starting the same day the trailer dropped, fans could download weekly motion comics based off of Jonah Hex: Two-Gun Mojo, WWT#21, and WWT#17, and with prolific voice actor Jim Cummings delivering the bounty hunter’s lines with a gruff tone (they’re still available to watch on the WB "Beyond the Lot" YouTube channel).  Mattel had even added a traditionally-styled Jonah Hex to their DC Universe Classics action figure lineup earlier in the year.  For a fella whose book was barely moving more than 11,000 copies a month, ol’ Jonah sure did have his ugly mug plastered on a whole lotta stuff.

On June 17, 2010, the evening before Jonah Hex hit theatres nationwide, Tony DeZuniga and his daughter Ann DeLaRosa attended the premiere at the Cinerama Dome on West Sunset Boulevard in Hollywood.  No matter what one may personally think of the finished product, you have to appreciate how rare a moment this was, for despite how many comics properties get adapted these days, there are numerous creators who will never get to see the characters they brought to life on the page become flesh-and-blood up on the screen.  John Albano had passed away five years earlier, so only DeZuniga was on hand when the lights dimmed and a twangy-guitar version of the Warner Brothers theme resounded throughout the theatre.  For good or for ill, the show was about to begin...

“War and me took to each other real well,” Hex intones in voiceover as the movie opens on a montage of his days as a Confederate officer, including a scene of Rebel soldiers camped out on a field of red clay getting captured by the Union and lined up to be shot, while Jonah stands between two Union officers, his hands bound together.  Nothing is explained here beyond Hex’s voiceover saying, “Folks can believe what they like, but eventually a man’s gotta decide if he’s gonna do what’s right.”  Most fans would likely pick up on this being a very abbreviated version of the Fort Charlotte Massacre,  but on the screen, there’s little clarification as to what’s actually going on here.  Then we get a fade-in of Jonah tied to a St. Andrew’s cross, just as we saw in JHv2#13.  This isn’t a replay of Fort Donelson, though, as he’s in his civvies (meaning it’s some time after the War, but no idea how long since), and the person who put him in that position is Quentin Turnbull, freshly arrived at the Hex homestead to extract revenge upon the man who killed his son, Jeb -- the overall scene feels like a riff on the beginning of The Outlaw Josey Wales.  “You are a coward and a traitor,” Turnbull tells him while Jonah’s wife and son cry out from inside the house.  “You took everything that I love, Jonah Hex.  You know what that feels like?  It feels like this.”  He then steps aside so Jonah can have an unobstructed view of Burke setting the house ablaze (the understated way Malkovich plays this scene certainly shows that Brolin was right to insist that the actor get the part).

Turnbull ain’t done making Hex suffer, though, as he soon pulls out a hot branding iron marked with a “QT” and sears the right side of Jonah’s face with it to “remind you of the man who took everything you had,” thereby making him the one responsible for the bounty hunter’s infamous scar, as opposed to the Apache (though there is a flashback scene much later on of Jonah using a red-hot tomahawk to burn away Turnbull’s initials, so we do get the traditional scarring method in a roundabout manner).  As Jonah screams, we switch from live-action to an animated sequence drawn by artists Eduardo Risso and Alex Sinclair that comes off similar to the Hex motion comics.  It’s basically an info-dump explaining how a band of Crow Indians eventually cut Hex down from the cross and saved his life, but in a way that left him straddling the worlds of the living and the dead, hence why he can see ghosts and talk to corpses in this version.  We also find out that Turnbull supposedly died in a hotel fire before Hex could extract his revenge, so he segued into bounty-hunting so he could at least get some measure of vengeance by punishing other guilty folks.  The animation is great (no surprise, considering Hayward’s background), but we’re over five minutes into this movie so far and all we’ve really had is preamble.  It’s not until we switch back to live-action that we move on to “the present”.

After a gorgeous widescreen shot of Jonah hauling three dead bodies into a town in the literal middle of nowhere, we’re presented with a typical situation of Hex getting screwed over for a bounty by some unsavory townsfolk who want to turn in Hex himself for an even-larger bounty (we’ll find out later that Jonah is accused of killing some lawmen, but nothing more than that).  Thankfully, ol’ Jonah came prepared with the aforementioned Gatling guns on his horse (on both Dailymotion.com and the special features for the movie’s Blu-ray edition, there’s behind-the-scenes footage of them shooting this scene with both an actual horse and a false rig...that’s Hollywood magic for ya!).  It serves no purpose to the overall story other than to show off Jonah’s badassery as well as the steampunk elements, plus it’s an opportunity for Jonah to blow the whole damn town up (y’all know how much he likes to play with fire).  We soon cut to a train speeding past sugarcane fields, where a wanted poster showing Hex is worth $500 conveniently blows across the screen (the image upon it appears to be based loosely on a linocut created by Ross MacDonald for the production -- a number of artists were asked to design posters, but only two can be spotted in the final cut of the film) just before the train is overtaken by Turnbull’s men.  They uncouple the back half containing soldiers and civilians from the engine and cargo cars (which are loaded down with weapons, including some rather large cannons), then Burke blows up the back half for no discernible reason other than he can (one thing’s for certain, the pyro budget on this flick must’ve been huge!).

Another cut leads us to the White House, where Lt. Grass is speaking to President Grant about the revelation that Turnbull is still alive.  Grant mentions the upcoming Centennial celebrations 10 days hence -- meaning this scene takes place on Saturday, June 24, 1876 -- and he’s worried Turnbull will interfere somehow.  We then learn that this version of Turnbull was a Confederate general, not a political schemer, and after Gettysburg, he went on a rampage, going after civilian targets like schools and churches.  Between the ordnance Turnbull just stole and a raid on an armory in Virginia a week prior, Grant fears the man is looking to build “the weapon”, so he tells Grass to enlist the aid of Jonah Hex and whips out a whole ‘nother wanted poster (this design was created by Jason Palmer).  Then the movie goes and flips the usual Hex/Turnbull dynamic on its head as Grant says that “Hex turned in Turnbull and his men” because the general was now making war on civilians -- we also find out later on that Jonah shot and killed Jeb because Jeb drew iron on him first.  This is a huge change from the comics, as it means Jonah is truly guilty of all the things his fellow Confederates accuse him of, instead of them making him a scapegoat because of a big misunderstanding.


The next scene shows us Jonah getting drunk in a saloon  -- and giving us an amusing rendition of one of Lansdale’s “What happened to your face?” lines -- then going upstairs to spend some time with Lilah, though we see very little of it aside from them talking in bed before and after the deed (the bit of friskiness seen in the trailer didn’t make it into the final cut, which makes this part pace out oddly).  The next morning, Lilah tries to convince Jonah to go off with her somewhere else: she’s concerned that Jonah will end up dead at some point, and unbeknownst to him, she’s been saving up money to buy a little homestead of her own.  “Everyone who gets close to me dies,” Jonah tells her, a fact that remains true in every iteration of the character.  “There’s no future for you and me, Lilah.”  They’re still hashing out the matter when a passel of Union soldiers show up at Lilah’s door, causing Jonah to blurt out, “Christ, woman, how many men you seeing a day?”

Though adamantly against helping them at first, Jonah is swayed by the mention of Turnbull’s name, and goes with the soldiers to meet up with Grass.  The bounty hunter is unimpressed with the lieutenant’s pompous manner and fancy intelligence-gathering, preferring to rely on his own methods, which leads to our first real instance of Hex talking to dead folks, and believe it or not, Brolin makes it work.  In his hands, this ability becomes simply another tool in Hex’s arsenal, nothing to brag about or show off, he just goes over to the corpse of one of Turnbull’s men, grabs onto him, and the guy is suddenly “alive”.  As Jonah speaks with him, we get an idea of the parameters: Jonah has to remain in contact, but if he holds on too long, the corpse starts to burn up, though a bit of dirt slows the process down.  Their confab reveals that another ex-Reb, Colonel Royal Slocum (played by Dukes of Hazard star Tom Wopat), is helping Turnbull recruit men, and Slocum is currently in South Carolina running a fighting ring.  Jonah then lets go, leaving the man to whatever fate awaits him on the other side.

As Hex begins riding to South Carolina, Turnbull is already in Charleston having a word with a politician (named as Adleman Lusk in the credits and played by Wes Bentley) who’s been assisting him with top-secret information about “the weapon”, but has suddenly developed cold feet.  After a bit of persuasion (i.e. getting damn-near choked to death with the handle of Turnbull’s eagle-headed cane), he informs them of where to find the trigger devices, which turn out to be glowing orange balls made of unknown material (some movie reviews jokingly dubbed them “dragonballs”).  Meanwhile, Hex has tracked down Slocum’s fighting ring, where Doc “Cross” Williams is emceeing a tussle between “the Barbarian” and “the Snake-Man”.  While the rest of the crowd is focused on the fight, Hex confronts Slocum about Turnbull’s whereabouts.  “Why don’t you ask your dead friend Jeb?” the colonel eventually tells him.

“You know, colonel...what a mighty good idea,” Jonah replies, then chucks Slocum into the ring with the crazed Snake-Man so he can escape Slocum’s men (the original script had Hex fighting off the Snake-Man as well).  On the way out, we get a brief bit where he stops a group of workers from beating a dog (unnamed in the movie, but in real life had the fitting name of Bullet), which then tags along with him for the rest of the movie -- it’s a nice nod to Ironjaws as well as Jonah’s penchant for whuppin’ animal abusers.  We then cut to Jonah breaking into a cemetery at night so he can locate Jeb’s grave, dig him up, and ask him about his father.  Y’see, the dead have the ability to look in on anyone they knew in life, so Jeb knows all about what’s going on even though he’s been in the ground for well over a decade.  The two men get into a knock-down-drag-out fight the moment Hex pulls Jeb out of the ground, but Jonah gets him to settle down after a while so they can have a proper conversation.  What’s remarkable about this scene is the amount of heft given to it by both Brolin and Jeffrey Dean Morgan (who went uncredited for his role as Jeb): They go back and forth about whether Jonah was right to defy orders, even though those orders involved burning down a hospital, with Jonah finally saying that he didn’t have any choice in the matter, followed by a pause and him telling Jeb, “I’m sorry about it...killing you, I mean.”  In the comics, Jonah will never be able to have closure over what happened to Jeb since he can’t talk to dead people, but for this version, at least he can put that behind him now.  Eventually, Jeb tells Jonah that his father is holed up at Fort Resurrection, so Jonah lays his old friend to rest once more.

The next day, Hex pays a visit to a Black shopkeeper named Smith (played by Lance Reddick, who was also on the TV show Fringe at the time), Seems he likes to tinker with weaponry on the side, and was the fella that supplied Hex with the Gatling gun rig, along with a brand-new toy: a pair of flintlocks that’ve been modified into dynamite-shooting crossbows (you know ol’ Jonah fell in love with those the moment he laid eyes on them!).  The downside of this scene is the ham-fisted way they work in Jonah’s anti-slavery position by literally having Smith say it out loud to Jonah himself.  I imagine they did this not only because they omitted the original Fort Charlotte backstory, but probably also as a way to hammer home to the audience that Jonah isn’t a racist despite wearing a Confederate uniform.  There’s better ways to do this -- working it into the conversation between Jeb and Jonah, for one -- but I suppose they felt having it come out of the mouth of one of the few people of color in this movie was more proper somehow.


Armed with his new weapons and his trusty tomahawk, Jonah breaks into Fort Resurrection, where Turnbull and Burke are admiring the deadly device they’ve managed to assemble (these scenes were shot at Fort Pike, a national landmark that dates back to the Civil War era, making it a challenge in regards to set design and stunt work since they couldn’t do anything that might mar the structure, which had already been damaged by Hurricane Katrina -- the production ended up helping with repairs, painting, and even donated some set props).  According to Turnbull, Eli Whitney -- who did indeed manufacture arms for the U.S. military prior to his death in 1825 -- designed what the military termed a nation-killer (i.e. the weapon that’s been referred to throughout this movie).  It’s a multi-barreled cannon that apparently the military realized was too powerful to actually use once it had been designed and all the parts manufactured, but rather than destroy it, they scattered all the parts across various armories.  Reckon they never thought anyone would get wind of the thing and steal it.  As Jonah is searching the fort, he discovers the map laying out Turnbull’s plan to fire the nation-killer upon Washington D.C., then comes across Turnbull himself.  Opening fire with the dynamite crossbows, Hex manages to kill quite a few owlhoots in his way, but Turnbull slips out of the fort unscathed, leaving Burke to deal with the bounty hunter.  Fassbender appears to be having a grand old time in this scene, bellowing out “I’m gonna hand Turnbull your balls in a snuffbox!” after he fills Jonah full of lead.

Down but not out, Jonah manages to distract Burke long enough to get his horse and ride away.  “Take me home,” he rasps, and as he travels across endless fields, barely staying in the saddle, it soon appears that the horse has done just that, for he winds up outside an encampment presumably belonging to the same Crow Indians that saved his life the first time around.  “Some say when you’re just about to die, you play out your unfinished business,” Jonah says in voiceover as a surreal scene unfolds: a crow sits atop a coffin, bearing witness to Hex and Turnbull fighting upon a field of red clay (an actual location in St. Francisville, Louisiana, not something cooked up by the art directors).  In truth, this footage was shot for the movie’s finale, but for some reason it was cut in favor of what’s to come later on.  Luckily, Hayward used the footage to instead create an otherworldly allegory about the hatred the two men have for each other, presenting it as though their very souls are entangled in battle on a spiritual plane.  In this first round, though, Hex goes down hard, collapsing in both the spirit world and reality.  The Indians (who I’m beginning to believe exist mainly in the spirit world themselves) then take him into their encampment and practice their medicine on them, which leads to Jonah having to relive the night his wife and child were killed (the original script also had him hallucinating a battle from the Civil War, similar to what happened in WWT#21).  As he screams and writhes in both physical and emotional pain, the pall of death that had seeped into his body begins to work its way out, leading to the bizarre sight of a crow literally flying out of Jonah’s mouth (for what it’s worth, crows in Native American lore are looked upon as symbols of rebirth and change, plus they’re believed to dwell on the physical and spiritual planes simultaneously, so as silly as this moment looks on film, it makes sense on a symbolic level).

As Jonah claws his way back to life, Turnbull takes the nation-killer for a test drive, firing it upon a small town in Georgia and murdering 324 people as they come out of church (that means we’re up to Sunday, July 2nd, giving Hex only two more days to stop Turnbull’s madness).  Meanwhile, Burke is on a special mission from Turnbull to track down anyone Jonah cares about, believing that the bounty hunter will come out of hiding if he has loved ones in danger.  That leads Burke to Lilah’s doorstep, and though she puts up a good fight, Burke soon drags her away (in the original script, this scene went far worse, with Burke burning Lilah’s face off with acid, but it appears the studio balked at the idea of messing with the eye candy).  Though Jonah is unaware of these events, he does know time is running out, so he hits the trail the moment he’s able and heads for Independence Harbor in Virginia, where Turnbull is loading the nation-killer onto a steamship, the design of which the filmmakers based on the real-life ironclads Monitor and Merrimac.  Sneaking onto the docks, Jonah is soon found by Burke, and the two men continue their fight from earlier, only this time, Hex gets the upper hand and kills Burke by shoving him into the ship’s propeller, snarling, “This is for my wife!”  Hex then lets the dead body drop to the ground and waits a few seconds before grabbing hold of Burke again -- the freshly-killed man immediately resurrects and begins burning.  Jonah lets him deteriorate into a human-shaped lump of char before bellowing “This is for my son!” and punching Burke until he becomes a cloud of ash...just the sort of punishment you’d expect a fella like Hex to think up (the one in the original script ain’t too bad either: instead of death by propeller, Jonah would’ve carved Burke’s face off with a Bowie knife).

With that out of the way, Jonah continues on until he finds Turnbull.  Grabbing a rifle, he makes ready to finally kill the man once and for all, but he’s stopped in his tracks by the sight of Turnbull using Lilah as a human shield.  “Once a coward, always a coward,” Turnbull says when Hex surrenders rather than risk her getting hurt, and soon he and Lilah are chained up inside the ship as it steams on towards its target.  After running down what woefully-few options they have, Jonah suggests Lilah use her “feminine wiles” on the guards, only to be shocked as Lilah picks the lock on the manacles around her wrists.  “Tallulah Black’s mama didn’t raise no fool,” she says, then tells a very confused-looking Jonah as she frees him that Lilah is just a nickname (according to an interview printed in the back of JHv2#56, this was a last-minute addition that Hayward actually ran by Palmiotti before shooting the scene -- since the comics version of the character already had a stint in a cathouse as part of her background, this isn’t too far off-model -- reckon this Tallulah/Lilah might’ve suffered the same tragedies, minus the scarring this time around).  The two begin to make their way to the top deck, where Turnbull has already drawn first blood by obliterating the ship commanded by Lieutenant Grass, who Jonah managed to send a telegram to before he made his way to Virginia.

Jonah and Lilah split up, taking down as many of Turnbull’s men as they can before Turnbull himself jumps Hex.  The two men go tumbling down into the heart of the machinery that runs the nation-killer, which has begun firing its ordnance upon the Capitol, though it has yet to unleash the trigger device that’ll detonate them all (this set was built inside the engine room of the S.S. Lane Victory, a museum ship docked in San Pedro, California).  As Hex and Turnbull brutalize each other, we get more glimpses of them fighting on the field of red clay, and it soon appears that -- on both planes -- Jonah is about to die when he suddenly gets some unexpected help from above: Lilah, in the midst of her own struggle on the top deck, accidentally drops Jonah’s tomahawk down into the machinery, where it lands right next to him.  He quickly uses it to not only drive Turnbull back, but also jam up the conveyer loading the trigger device, then shoves Turnbull into the gears for good measure.  Jonah and Lilah barely manage to escape the steamship and jump into the water before the nation-killer explodes, taking Turnbull with it.

When dawn comes on July 5th, we find Jonah standing in the Oval Office with a grateful President Grant, who not only presents Hex with a reward and a full pardon, he also offers the bounty hunter a job as “sheriff” of the whole damn country.  Thankfully, Jonah tosses aside the ridiculously-large badge Grant hands him, later telling Lilah as they leave the Capitol together, “I’m not big on having a boss.”  The movie ends with Jonah visiting Jeb’s grave alone and apologizing for what he had to do, while in voiceover, he reflects on how his own grave will have to wait a while longer before he’s ready for it.

Before we get into breaking down the good and the bad about this flick, let’s take a look at the ugly.  According to Box Office Mojo, Jonah Hex -- which had a budget of $47 million, though FilmSchoolRejects.com claimed it may have cost the studio as much as $65 million by the end of it all -- opened in 2,825 theatres across the U.S. and earned over $5.3 million its first weekend, eventually earning $10.5 million domestically by the end of its 28-week run.  It ranked at #140 for total domestic box office in 2010, putting it below nearly every other major studio release that year.  Even throwing in the international box office only bumps the movie’s total earnings up to $10.9 million.  Had they released it in August as they originally planned instead of foolishly going toe-to-toe with Toy Story 3 (which, for the record, finished the year at #2 with $415 million made domestically), they perhaps could have done better, but the movie also would’ve had to overcome the dismal reviews: its ranking on Rotten Tomatoes currently stands at 12%, with the audience score faring slightly better at 20%.

Putting aside how far off-book the filmmakers went from Jonah’s history in the comics, the movie had issues with both its plot and its inability to really explore the world they present in this weird Western.  The runtime didn’t help in this regard: it clocked in at a mere 82 minutes, including the credits, and it’s obvious that some scenes were edited down or just plain excised, forcing them to add the aforementioned exposition scenes and animated intro to clarify what was now missing.  While the nation-killer weapon was impressive, the movie could’ve taken a moment to explain just what the heck those “dragonballs” were (perhaps tie them into the supernatural angle that was already present).  The backstory with Hex’s dead wife and son felt stapled on at the last minute in order to generate sympathy for him, yet it turned into a "women in refrigerators" situation because they barely got any screentime (Cassie wasn’t even referred to by name in the film, and Travis was only called such once), plus Hex never seemed to genuinely mourn them beyond his desire to kill Turnbull (wouldn’t it have made sense for him to visit their graves at the end instead of Jeb’s?).  Similarly, having Jonah interact with Jeb when he was still alive (which was in the original script) and seeing the Fort Charlotte Massacre as more than a silent montage would’ve helped to cement that part of his backstory (they could’ve even had Hex surrender to then-General Grant as a way to establish how the man knows about the incident).

Overall, the movie needed another half-hour and an R rating just so Brolin and Hayward could have some breathing room to tell the story they wanted to tell.  Unfortunately, between how badly it was received and Jonah’s small fanbase in general, it’s unlikely that any of the excised footage will ever see the light of day.  The DVD and Blu-ray releases of Jonah Hex contained only three deleted scenes: one prior to Hex meeting Lt. Grass where he tells the soldiers to take care of the fella on horseback beside him, but it turns out to be a ghost only Jonah can see; another of Jonah walking past a funeral procession in the French Quarter that is visually reminiscent of JHv2#32; and a third featuring Lilah and Doc “Cross” Williams in a stagecoach.  The latter was likely a remnant of the story we would’ve had prior to reshoots, as there’s no obvious place to plug it into the final film (in the scene, Lilah says she’s headed to New Orleans, while Doc confesses that he “ran into a little trouble up there in Alabama” and references the fighting ring going up in flames, despite the movie saying that took place in South Carolina).  It’s the sort of film that’s in desperate need of a tie-in novel to help fill in all the blanks.

When Josh Brolin appeared on the Nerdist podcast in 2016 and the subject of the movie came up, he made no bones about what he thought of those reshoots.  “Oh, Jonah Hex, hated it.  Hated it.  The experience of making it -- that would have been a better movie based on what we did.  As opposed to what ended up happening to it, which is going back and reshooting 66 pages in 12 days.”  For those unaware, the rule of thumb is that a page of script equals a page of screen time, so by that measure, it’s possible that up three-quarters of the final 82-minute film was reshot footage.  “Listen, I understand it’s financiers, you’re trying to save their money and it becomes a financial thing, but if -- there’s this thing called revenge trading.  And I’m disciplined enough to know you never do it,” he explained, referring to a stock market practice where a trader makes a bad investment and, instead of reevaluating their strategy and cutting their losses, they continue to dump more money into it.  That doesn’t mean the idea of doing Jonah Hex the way he originally envisioned (i.e. in the vein of High Plains Drifter) hasn’t stuck with Brolin all these years.  “I would do that movie still.  If I ever had the balls to spend $5 million, which I don’t, I would do that movie, ‘cause that’s the version of that movie that would have been successful, for sure.  And it didn’t need to cost anything more than $8-10 million.”

Despite all the bad marks against it, the movie is still enjoyable in its own weird way, thanks entirely to the cast.  No matter how far-fetched certain aspects of it get, nobody phones in their performance, everyone takes it seriously and gives it their all, especially our title hero.  Josh Brolin’s version may’ve not had the exact same background as the Jonah Hex in the comics, but he’s believable within the world this movie presented to us because he had Jonah’s heart: no word out of his mouth rang false, no move he made felt wrong, and I daresay Brolin channeled the physical toll this movie took upon him directly into his performance, allowing him to naturally exude that air of grumpiness Hex tends to have.  Every critic agreed that Brolin was the saving grace of this movie, and if he hadn’t played the role with such conviction, the entire thing would have fallen apart.  And just as there are comics fans who prefer “Future Hex” or “Vertigo Hex” to the more-traditional representations of the bounty hunter, “Movie Hex” does appear to have gained some fans in the steampunk community who appreciate the film for what it is.  It should also be noted that Jonah Hex was shortlisted for an Academy Award for Best Makeup, though it didn’t reach the final nominations (Rick Baker and Dave Elsey ended up winning it for The Wolfman at the 83rd Academy Awards in February 2011).  Josh Brolin, however, got to add a new award to his shelf: a Razzie for Worst Screen Couple alongside Megan Fox.

Speaking of the movie’s two leads, the disastrous box office didn’t affect their long-term careers to any noticeable degree.  If fact, nearly every principal actor in Jonah Hex went on to have roles in multiple comic-book adaptations, to the point where you could play “Six Degrees of Jonah Hex” with virtually all of the franchise movies -- and even a few TV shows -- that have come out since then (for the sake of room, I’m not going to list all the connections here, but I would like to point out that, when Josh Brolin played Cable in Deadpool 2, that character also got an “avenging his dead wife and child” backstory, though in Cable’s case, it seems to be loosely based on comics canon).  Even director Jimmy Hayward managed to add a couple more credits to his resume before getting diagnosed with squamous cell carcinoma, a very rare type of skin cancer, in early 2021 -- as of this writing, Hayward is still fighting valiantly against it with the support of his family and friends, who’ve set up a GoFundMe page to help pay for medical bills.

Thankfully, the anticipation for the movie did lead to a brief uptick in comics sales, as Jonah Hex (vol. 2) #56 (released the same month as the movie, but cover-dated August 2010) sold an extra 2,000 copies, each one polybagged with an 11”x17” version of the movie poster featuring the four main leads and the tagline “REVENGE GETS UGLY”.  Available with two covers (one by Darwyn Cooke and the other a bizarre “photo cover” done up in garish colors, with both sporting a “NOW A MAJOR MOTION PICTURE” banner across the top), the issue presented a pair of short tales starring the bounty hunter that, while nothing earth-shattering, would’ve shown any newcomers to the title the sort of fella Jonah Hex really was.

The first, drawn by Phil Winslade, has Jonah helping out a elderly Native American widow who simply wants him to sit in another room and listen in on her conversation with some white men that want to buy her land.  She has no desire to sell, and as Jonah soon hears, she’s more than willing to let them use the land for whatever purpose they wished, so long as she still owned it.  “This land was a gift from my late husband, and it that respect, it holds a value to me that goes beyond others’ wants,” she says, then asks them to leave when the men begin threatening her.  Jonah believes she should take the threats seriously, but she dismisses his concerns, saying after she rewards him with her dead husband’s horse and saddle, “Your services aren’t needed anymore .”  Jonah, of course, thinks otherwise, and after tracking down the men -- who didn’t know he’d been present earlier -- and hearing them talk openly about killing the woman so they can sell her land to the railroad that’s coming through the area, Jonah takes care of the problem in a more permanent fashion...which is what she likely wanted in the first place, but was too proud to ask for outright.

The second tale, drawn by C.P. Smith, also concerns land and Indians, but in a different fashion.  The bulk of it is a flashback to Jonah’s time with the Apache, showcasing not only his long rivalry with Noh-Tante, but also his blossoming love for White Fawn.  The tale is bookended by “present day” scenes of Jonah at an Indian burial ground and getting threatened by some skunks who want to rob the graves -- as Jonah guns them down on the last page, we learn that not only does he own the land they’re standing upon, but the grave he’s protecting is White Fawn’s, whose death we learned of long ago in JH#8.  The thought that Jonah acquired the land just to make certain the grave of his first love would remain undisturbed is incredibly poignant, and Jonah’s final line -- “Ah’ll see ya next year, sweetheart.” -- is damn-near heartbreaking.

Mind you, this issue wasn’t the only way Jimmy & Justin took advantage of any attention the movie might’ve brought to the title, as they also wrote an original graphic novel called Jonah Hex: No Way Back, the idea of which was actually conceived four decades earlier.  “[W]e were put in a position to do a Jonah Hex standalone hardcover to be released in conjunction with the film.  The good news was it didn’t have to reflect the film’s content,” Justin Gray told me during one of our many chats.  “This is also one of my personal highlights of being a part of the book.  The movie and the hardcover allowed us to use a concept that Hex creators, John Albano and Tony DeZuniga, originally discussed but never brought to life.”  Even before the writing duo was aware of this long-lost idea, they felt that it was fitting to bring DeZuniga onto the graphic novel project since he was the last surviving co-creator of the character, who wouldn’t have even existed to get a movie without the artist’s hard work.  Gray revealed, “It was during an exchange with Tony that he told me that he and John always envisioned that Hex had a brother and that was a story they were unable to tell.  It was from that point No Way Back was written based solely on wanting Tony to be a part of something he and John missed out of doing.”  With ink assists from John Stanisci, No Way Back would become DeZuniga’s final published work on the character, as well as one of the high points of Gray & Palmiotti’s run.

The story opens in Virginia City, Nevada with a scene that weirdly echoes one of the movie’s most-infamous moments: after wiping out a bunch of owlhoots with a Gatling gun (which is set up on the ground, mind you, not on a horse), Jonah demands that the townsfolk pay him for his services, saying, “Ah’d hate ta kill any lyin’ sons-a-bitches an’ burn a perfectly good town ta the ground.”  Later, once Jonah has drank half the whisky in the saloon and spent time with nearly all of its whores, a pair of lawmen arrive to speak with him about another bounty...one that’s been placed on Jonah’s long-absent mother, Ginny, who is apparently wanted for murder.  We then get a flashback to 1848 as we see Ginny running off with a traveling salesman named Preston W. Dazzleby, followed by Jonah’s father, Woodson, taking out his wrath on the boy once he gets home (this could easily be tacked onto the flashback in JH#57, as that one ends prior to Woodson’s arrival).  When we come back to the here-and-now, Jonah is riding hard and fast in the hopes that he can find his mother before any other bounty hunters do.  Along the way, he gets his horse shot out from under him by a couple of fellas and is about to suffer the same fate when their dog -- referred to as “Dag” -- turns on them, allowing Jonah to blast both fellas.  He tries to shoo Dag away, saying, “Ah ain’t good on dogs, horses or people,” but Dag follows him regardless.

Arriving at his destination, he begins asking around about Ginny, describing her as being “near about forty-six”, which means either she married Woodson really frickin’ young or Jonah’s got some idolized picture of her frozen in his mind.  After making quick work of a nosey guy called Mike Brown (named after journalist Michael Browning, who also got drawn as a member of a wedding party later in the story alongside his wife), he finds out a band of Mexicans got to her first and took her further south.  Jonah eventually tracks them all down to a saloon in Arizona and, once he’s made quick work of the Mexicans, finally sees his Ma for the first time in years.  During their last meeting in JH#57, she was destitute and living in the back room of a stable, but still held onto some of the beauty.  Things have only gotten worse for her since then, as she’s laid up in bed with tuberculosis, looking like a corpse and so drunk she thinks Jonah is the Devil.  He tries to get answers out of her, but she swears at him and demands he give her the whiskey bottle he’s drinking from.  After he does, Ginny mentions that the Mexicans talked about someone named “El Papa”, so Jonah talks with one of the saloon gals and pieces together that El Papagayo had Ginny kidnapped and set up the bounty on her in order to lure Hex into a trap.  With Papagayo’s men dead, however, that trap ain’t gonna happen, so he concerns himself instead with tending to his mother.

Bringing her another bottle of whiskey, Jonah tries to convince her that he’s actually her son and not the Devil.  “You ain’t my boy.  He’s young and handsome!” she chokes out between coughing fits.  “My boy is doing God’s work in Heaven’s Gate, Colorado.”  When Jonah states his name plainly as well as his father’s, Ginny replies, “Jonah’s been dead a long time.  When he died as a boy, I left his father, drunkard that he was.”  She then points to her boots in the corner and tells him that she keeps a picture of her second son in there.  Sure enough, Jonah finds a small photograph of a young man with “Joshua Dazzleby” written on the back.  Stunned, Jonah turns back to ask her more questions, but she merely lets out one last gasp before dying.


The past weighs heavily on Jonah’s mind as he builds a coffin for his mother’s body, then loads it onto a wagon and begins the long trip to Heaven’s Gate, Colorado, with Dag riding along with him.  Once there, he discovers after talking with some folks that not only is Joshua Dazzleby the town preacher, he’s also the sheriff, plus this is a dry town with no whorehouse.  “Ya ought ta change th’ name a’ this place ta ‘Hell,’” Jonah mutters as he drives the wagon over to the church, where he shocks Dazzleby with not only the sight of his dead mother’s maggoty body (which causes Dazzleby to vomit), but also the news that the two men are half-brothers.  Dazzleby confesses that Ginny never mentioned a previous husband nor another son, then admits it’s been a long tiem since he last saw her, and even then she was a drunken mess.  Jonah doesn’t appear to care a whit about any of that and just wants to go find “a proper town with whiskey and whores,” but Dazzleby isn’t letting him off the hook so easily.  The two men are like night and day, both in looks and attitude: Hex acts his usual surly self, full of insults and blunt words about their shared parentage, while the dark-haired, cassock-wearing Dazzleby easily bats all of it aside and continues to offer Jonah warmth and hospitality until the bounty hunter gives in and agrees to stay for the funeral.  The only condition Dazzleby asks is that Hex turn over his guns until he departs town, which he begrudgingly agrees to.

Meanwhile, El Papagayo has shown up at that Arizona saloon and, finding all his men dead, decided to take his frustrations out on the owner and the saloon gals.  As he does so, we learn that his hatred towards Hex isn’t limited to Jonah: it turns out that, when the bandito was just a boy, he and his family lived in the jungles of Mexico, where they caught and trained parrots to sell as pets.  One day, Woodson Hex arrived with a group of men and killed nearly everyone in order to steal the parrots (there’s no way to date this incident, but due to other things we know about Woodson's background, we can speculate that it happened some time after he sold Jonah to the Apache).  The boy who would become El Papagayo swore vengeance on Woodson Hex that day, and even though he’s never found the man, he’s taken great pleasure over the years in making the man’s son suffer without telling Jonah why.

Back in Heaven’s Gate, Jonah is suffering in a different manner as he endures supper in the Dazzleby household.  It’s obvious that Joshua’s piousness makes Hex uncomfortable, so he finds ways to poke holes in the civilized surroundings, like telling the man’s eldest son exactly how he got that scar on his face (making this the first and only time DeZuniga rendered the “Mark of the Demon” scene) and crudely voicing his disapproval at the revelation that Dazzleby’s wife was roughly thirteen when they got married.  Dazzleby keeps trying to smooth things over, but there’s only so much he can do: the truth of the matter is that his father, Preston, broke up the marriage of Hex’s parents, and Jonah’s boyhood suffering increased because of it.  Seeing the nice home and family Joshua Dazzleby has is just breaking open all those old wounds, and Jonah doesn’t know how to deal with that other than by lashing out.

The funeral is held the next morning, and as Jonah and Joshua fill in the grave together, the preacher tells the bounty hunter that, in his youth, Ginny was prone to nightmares and would wake up screaming Jonah’s name, begging his forgiveness.  His father told Joshua that sometimes people dreamed of stories from the Bible, and that she was calling out to the prophet Jonah, which led to Joshua reading the Bible for the first time -- in a roundabout way, Jonah Hex is responsible for his half-brother becoming a preacher.  Dazzleby then invites Jonah to stay in their community, as he believes it could be a sanctuary for the troubled man, but Jonah brushes it off and asks for his guns back, so Dazzleby obliges him, letting Jonah hit the trail once more.  Not long after he does, however, the bounty hunter spies El Papagayo leading about fifty men straight towards Heaven’s Gate, so he turns around and rides right back into town, hoping that they can fend off the invading force, which should reach the town in a day’s time.  Unfortunately, these folks are so peaceable, they only have a few rifles between them, so Jonah has to come up with a plan centering around people with little-to-no fighting experience and armed almost exclusively with farm implements.

When Papagayo and his men arrive, they find the town deserted, save for Dag, who turns tail and runs up the street when they approach.  One of the men shoots the dog, mortally wounding it, but it continues to crawl, eventually dying near a hot spring on the edge of town.  Papagayo senses a trap, so he sends some of his men to scout ahead, and they soon find a dozen young ladies bathing in the hot spring.  The ladies claim the town is populated only by women, and they’ve gotten awfully lonely.  Papagayo’s men eagerly take the bait, but as they approach, Hex, Dazzleby, and about ten other men rise up out of the water and take the banditos down.  Grabbing the guns, they start towards town to eliminate the rest of the threat, but El Papagayo has brought a surprise with him: a wagon-mounted Gatling gun, which he turns on another group of townsfolk that thought the threat was over with.  “Bring me Hex and I will spare the rest of your town! I swear it!” Papagayo shouts once the gunfire dies down.  Jonah tells Dazzleby and the others not to believe at word the bandito says, but the townsfolk have already lost their taste for killing and decide to turn Hex over...and Dazzleby agrees with them.

Hex punches Dazzleby dead in the face just before the townsfolk grab hold and drag the bounty hunter out to Papagayo.  “Just take my brother and leave us in peace -- I’m begging you!” Dazzleby tells the bandito, unaware of the man’s vendetta against Jonah’s entire family.  El Papagayo draws a pistol and shoots Dazzleby in the shoulder, then does the same to Jonah as he tears himself away from the townsfolk.  What follows is six pages of all-out brutality as the two men attempt to kill each other, with Hex finally coming out on top when he slices Papagayo’s throat open with a knife the bandito drove straight through Jonah’s forearm (and yes, it's still sticking out of Jonah’s arm when he does it).  With their leader dead, the other banditos flee the town, and Jonah collapses in his brother’s arms once they’re well out of sight.

Months later, there’s snow on the ground as Jonah -- his arm bandaged and in a sling -- makes ready to leave Heaven’s Gate, while Joshua stands on the porch, still apologizing for his attempted betrayal.  It seems Jonah hasn’t spoken a word since the incident with El Papagayo, and he’s hoping Jonah will saying something, anything before leaving, even if it’s just goodbye, but Jonah won’t give him the satisfaction, riding over to the cemetery alone an in silence.  Once there, he kneels in front of his mother’s grave, a small headstone for Dag beside hers, and says he no longer blames her for leaving, though he wanted for years to kill her for doing so.  He then tells her that, while he finds Joshua to be “cowardly an’ strange,” he thinks the man is better for this world than himself, due to all the death Jonah has brought to so many.  “Ah ain’t comin’ back,” he says as he mounts up, “but Dag’s buried over there, an’ Ah reckon he’ll look out fer ya.  Good dog, that Dag.”  As snowflakes begin to fall, Jonah tells his mother goodbye before leaving Heaven’s Gate behind for good.

While No Way Back told an entirely different story from the movie, they shared many visuals in common, from the book’s opening scene and the shots of the cemetery at the end, to Jonah’s canine companion and the way the bounty hunter handled “Mike Brown”.  Hex even wore a Confederate overcoat for the majority of the book, and like in the movie, there’s very few pretty teeth in sight.  Anyone who went into a comic shop after seeing the movie and picked up this book would’ve felt right at home, perhaps enough for them to start picking up Jonah’s monthly adventures as well, thereby giving its sales figures a much-needed boost.  Sadly, not enough people did so.  “The movie bombed and it almost destroyed the comic sales in the process,” Jimmy Palmiotti remarked years after the fact.  Indeed, within two months of the movie’s release, the sales bump vanished as if it had never even happened, and a little over a year later, the title would be cancelled completely...along with every other comic title offered by DC at the time.  Unbeknownst to readers, a massive change was on the horizon that would leave the DC Universe forever altered, and Jonah Hex would end up right back where he started.

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