I finally found some time to sit down and type up some thoughts about the under-the-radar announcement by Scott Snyder over on his own blog that, shockingly, Jonah Hex is getting a new title...or at least that how he seems to be phrasing it. Two weeks earlier, DC had dropped the news that their latest publishing initiative will be titled "Next Level", to follow their current one called "All In". While the company itself only focused on Lobo, Batwoman, and Deathstroke getting books, it was Snyder who mentioned Hex, along with a ton of other characters and titles. He just tossed the bounty hunter's name out there with no other info, rather like what happened when Dan Didio name-dropped Hex in a WIZARD interview in early 2005. As I wrote in Chapter 15 of my long-running Hex history project, we didn't get another peep from Didio or DC about what was coming until many months later, with Jonah Hex (vol. 2) #1 finally hitting the stands in November 2005. I'm going to presume that, since this "Next Level" stuff is to begin this March, we won't be waiting as long this time around, but the same question faces us now as it did 21 years ago: What sort of Jonah Hex are we going to get?
Over on the "Jonah Hex, Via Pony Express" Facebook page, my co-admin Darren Schroeder put up a poll to ask our members what they'd like to see in a new Hex title, giving folks nine possible versions of our favorite bounty hunter to choose from. Nearly all of them got at least one vote, and I personally couldn't decide which one to throw my weight behind, because each has the potential to be something good, and unless this hypothetical new series turns out to be something truly heinous, I will follow ol' Jonah wherever he goes. So instead, I'm going to go through Darren's list and tell you what I think DC could do with each version, starting with the one that got the highest votes and working my way down from there, even touching on those that got bupkis.
"Bounty-Hunting Wild West Hex": Garnering 79% of the votes, this version may seem like a no-brainer, but I put 50/50 odds on it being what we actually get, simply because standard Western titles -- even "weird" ones like an average Hex comic -- don't bring in high sales numbers, as proven by Jonah's previous two series. Even stunts like big-name artists and superhero guest-stars don't permanently move the needle, so unless the potential creative team has a very strong idea that they think will generate big sales over a long period, I doubt DC would put money behind a standard Western. That being said, both the creation of Jonah Hex and every revival has been loosely tied to a rising interest in Westerns via other media -- Spaghetti Westerns in the 1960s/70s, gritty revisionism like Unforgiven in the 1990s, TV shows like Deadwood in the 2000s -- so the creation of a third volume of a straight-shootin' Jonah Hex could be tied to the current popularity of Yellowstone and all its spinoffs. If this is the route DC is taking, I bet it'd be more of a limited series than a monthly title (like how they did Jonah's Vertigo run), with it maybe getting extended if the numbers really show up this time.
"Civil War Hex": This was an intriguing notion Darren tossed out there, and about 5% of the voters agreed. With the current state of things all around us, the right writer could deliver one helluva message along with filling in a long-standing gap in Hex history. Jonah's pre-War life (i.e. the couple of years prior to 1861) has barely been touched, and while I've written my own speculations as to how he ended up in the Confederacy, I'd love to see someone else tackle it, giving us a canonical reason as to how and why Jonah was swayed to fight for a cause he didn't believe in.
"Post-Apocalypse Hex": This version also netted 5% of the vote. I've said my piece many a time regarding HEX, both in fanfiction and in a historical context, so I'll quickly sum up my feelings by saying that the idea is good but the execution is terrible. That means it has the potential be turned into something great in the right hands. This could be done within its original 2050 setting -- presumably moved to an alternate DC future -- or a complete rehaul where Jonah gets dropped even further ahead in time, thereby avoiding the conundrum we're in now (i.e. we are rapidly catching up to a future that will not happen). There's even a third possibility, wherein the events of HEX get revised to fit within the framework of Batman Beyond, allowing Hex to piggyback on what is still rather popular iteration of the Dark Knight instead of making one from scratch like Michael Fleisher originally did.
"Time Travel Hex": Yet another 5% vote, and one that I think is strongest possibility of what we're getting. Remember, over in the JLU title, Hex is still bouncing around with "Legend" and some other time-displaced heroes, and since we still don't know who she or he is yet, it could be that a new Jonah Hex series contributes to wrapping up that storyline. There's also the fact that this setup is essentially the same as Legends of Tomorrow -- where Hex was a semi-regular -- plus there's the whole idea that the Hex we're seeing is a "quantum ghost" who doesn't actually need to go back to the Old West, so yeah, a Jonah Hex title where he's constantly bopping around time seems the most likely scenario at the moment.
"Brand-New Reimagined Hex": Our final 5% vote is possible, but the potential of it backfiring is high. That's not to say he hasn't been reimagined before, as the "Future Hex", "Vertigo Hex" and "New 52" eras technically fall into that category. However, in the first and third examples, the same team who'd been writing him for years stuck with him, lending a sense of continuity, and in the second example, Joe Lansdale actually misremembered how Jonah Hex was originally presented in the 1970s, so while things went a little off-book, he somehow managed to portray Hex himself in the same manner he'd always been presented, so his "new take" was actually the same old one. And that's what is key to any new Hex title, be it a reimagined version or "back to basics" like Justin Gray & Jimmy Palmiotti did for their run: If Jonah's heart isn't there, the whole thing falls apart. I have no issues with taking him out of the Confederate uniform so long as they don't turn him into a Yankee, and I wouldn't necessarily have a problem with them changing how Jonah gets his scar so long as his surliness and ironclad personal morality remains intact. If the heart of the character is there, Jonah should be able to weather any changes. This is why I enjoy parts of the 2010 movie despite it being an overall mess (Josh Brolin fully embraced Jonah's heart, no question), but I'm still royally pissed about Justice League: Warworld (that man had Hex's name and face, but otherwise, he's literally a heartless bastard, and I had to write a fic about it just to make myself feel marginally better). To sum up, if they reimagine Jonah Hex, they'd better not lose what's made the character last nearly 55 years.
"Modern-Day Hex": With only 1% of the vote, this is the last version that anyone put any support behind, and like "Time Travel Hex", I put good odds on this being where they might go, partially due again to what's happening in JLU. This "quantum ghost" of Hex has nowhere to go -- the Hex of the past is still in the past, this one merely represents a split-second of the bounty hunter's life -- so if he doesn't go bopping around the timestream and he doesn't "die", then he's stuck in the present. J&J explored the notion of Jonah dealing with the modern DCU midway through All Star Western (vol. 3), and I've dabbled in this area myself because I like watching the old man react to the everyday bullshit the average DCU citizen has to deal with. Pitting Jonah against a "New West" -- perhaps with his many-times-great-granddaughter Jinny Hex in tow -- would be great fun, so here's hoping.
"Alt-Universe Hex": We're down to the 0% votes, but despite there being no apparent demand for these versions, we're gonna discuss them anyways, starting with one that's rather similar to "reimagining". For this, however, I reckon it'd be something akin to Elseworlds or the new Absolute line, wherein you can REALLY go off-book. We've kinda gone down this path before, with the aforementioned Warworld, Amalgam's Generation Hex, and even the Tangent line had a Hex in it. Overlaying the general beats of Jonah's life over a totally new concept could be very interesting, as seen by the Elseworlds idea suggested by my pal Henry Joseph Feakes for my pretend HEX solicits: Feakes turned the bounty hunter into a scarred Vietnam vet in the 1970s, and while we only jotted up a paragraph, it's something I'd still love to see fleshed out into an entire story. So yeah, depending on the idea, an Elseworlds/Absolute Hex would be a welcome sight.
"Supermodel Hex": I'm sure Darren tossed this out there as a gag, but since her existence was noted in the recently-published New History of the DC Universe -- her first mention in over 26 years -- the possibility of it is open! If she did come back, I would demand an explanation of what her deal is, though. And bring back her creator, Karl Kesel, while you're at it.
"Space Traveler Hex": This one is funny, because I've run across mentions of HEX that describe it as a space adventure, so there's some folks who already think ol' Jonah has gone to space! In truth, the only spacebound Hex incident I can think of was in Justice League Action, and admittedly that was fun, so I wouldn't be against the ol' buzzard doing it in the comics. Once again, this is a good possible destination for the "quantum ghost" version of Hex in JLU, and the notion of our timelost cowboy riding off into the final frontier is full of potential. At the very least, we could see Jonah Hex butt heads with Lobo in the ultimate bounty-hunting faceoff, and how can you say no to that?
So yeah, no matter what form this potential new Jonah Hex series takes, I'll be there for it, full of hope that they do justice to his very long history. I also REALLY need to get my Hex history project into print ASAP, so excuse me while I go back to editing!
Got the new Jonah Hex figure from McFarlane Toys in the mail last week, so I decided to shoot my very first unboxing video! It's nearly 25 minutes of me talking Hex and cracking little jokes. Hope you enjoy it, and if you want your very own plastic bounty hunter, go to the McFarlane Toys online store and order your own while you still can!
For Jonah Hex fans, the summer of 2010 was bittersweet.As the disastrous release of the feature film faded away from the mind of the average moviegoer, the merchandise generated to capitalize upon it continued to roll out, acting as a sort of consolation prize for those who had higher hopes in regards to the bounty hunter’s big-screen debut.On July 27th, the direct-to-video release Batman: Under the Red Hood came with a bonus short titled DC Showcase: Jonah Hex, which was based on the “Madam Blood” side-plot in Jonah Hex (vol. 2) #19.The short was a sort of “Old Home Week” for ol’ Jonah, for not only was Batman: The Animated Series creator and “Showdown” story writer Bruce Timm listed as executive producer, but we also had former Hex scribe Joe R. Lansdale on board to pen his second Hex ‘toon script.“The story was picked for me,” Lansdale explained when I asked him back in 2014 about how this particular Gray & Palmiotti tale was chosen for adaptation.“I did pitch one with more fantastic ideas, including a tick-tick man, a kind of android made of watch materials if memory serves me, but it didn't fly.Then they gave me the story line for one I adapted, but except for time restrictions they let me go at it the way I wanted.Hex is my natural voice in many ways.” With the finished product clocking in at less than 12 minutes, Lansdale kept the script tight, with only a little bit of new material added at the beginning to help establish the setting and mood, as well as keeping the majority of the action confined to one locale (save for that dilly of an ending, which was virtually unchanged from the original tale). Unlike previous animated versions of Hex, this one doesn't concern itself with being kid-friendly: the saloon gals are busty, the violence is literally in-your-face, and Hex himself -- as designed by Kelsey Shannon, who did all the characters for this short -- is drawn in a long and lanky anime style, with the right side of his face nearly resembling a leering skull. As for the voice of Jonah Hex this time around, the story behind that ties into the early production of the feature film. Actor Thomas Jane hadlobbied to play our favorite bounty hunter in live-action form, even going so far as to have a special-effects friend of his craft a prosthetic scar so Jane could send in-character pictures to producer Akiva Goldsman (like just about everything these days, the pics were eventually leaked online, and the sight is impressive). While he’d get passed over for the role in favor of Josh Brolin, the formerPunisherstar’s obvious devotion to Hex led to Jane getting the chance to voice him instead. Joining him behind the mike was Linda Hamilton as the rechristened MadamLorraine and Michael Rooker as outlaw Red Doc, with longtime DC voice actor Jason Marsden filling out the cast. For you completists out there, an “extended version” (read: one minute longer) of the short can be found on the direct-to-video release Superman/Shazam: The Return of Black Adam, which also includes a copy of the aforementionedB:TASclassic “Showdown”.
There was also a unique bit of Hex merch released around this time that may’ve been overlooked by some American collectors, as it was produced by the UK-based company Eaglemoss Publications in conjunction with their DC Comics Super Hero Collection line, and therefore only available in the United States as an import. Officially listed as Special Issue #12, this twenty-page magazine summarizes the majority of Jonah’s known comic-book history up to that point, focusing mainly on events depicted during the Pamiotti & Gray era in both the text and illustrations, with nods to the Fleisher era here and there (an entire page is devoted to theJonah Hex Spectacular). The magazine is rounded out with entries on notable characters that had appeared during J&J’s run, as well as other DC Western heroes. However, the biggest reason to pick this up wasn’t for the magazine, but for what came with it: a fully-painted lead statue of Jonah Hex, nearly 4 inches tall, depicting him with a Dragoon in one hand and a tomahawk in the other as he stands guard over a strongbox full of silver ingots. It’s a damn fine piece, and the fact that it’s crafted out of the same metal commonly used for bullets seems rather fitting.
Back in the comics world, Jimmy & Justin continued on with their work, withJonah Hex(vol. 2) #57 (cover-dated September 2010) hitting the stands the month after the feature film’s debut. Titled “Tall Tales”, it centers around two young brothers -- Thomas and Nate -- who’ve heard more than their fair share of fanciful stories about the infamous bounty hunter, many of them from the town drunkard, Mr. Davis (named after Hex fan Michael “Darth” Davis). To Nate, Hex is an invincible figure skilled in “Apache magic”, so when the boys hear Hex is actually in town, Nate sneaks out at night and finds Hex getting drunk in the saloon. Upon seeing the boy, the bounty hunter growls, “The Hellyou want?” so Nate takes off running...only to stumble across a posse made up of the Trigger Twins, Cinnamon, Nighthawk, and Scalphunter -- all making their first appearance in Jonah’s modern title -- plus Bat Lash, who’s says he’s been “moved to action on behalf of good people everywhere.” Seems they’re all on the trail of an outlaw called Bloody Jack, and the posse means to bring him in alive as opposed to the dead, which is what he’ll likely be if Hex gets to him first.
Nate’s brother shows up just as Jonah growls at the other cowpokes, “Ah ain’t gonna let a white Injun an’ a bunch a’ rodeo clowns keep me from that bounty,” and the two boys take cover when Scalphunter and Hex begin to tussle. Good thing, too, because Bloody Jack and his gang ride into town at the same moment! A shootout ensues, and it’s not until a stray bullet smashes through the liquor bottle Hex is holding that the bounty hunter turns his anger upon his true quarry. Bloody Jack gallops his horse towards Jonah just as the bounty hunter runs out of ammunition, so Hex does something worthy of the crazy stories the boys have already heard: he leaps at the damn horse, grabbing its forelegs and knocking both rider and mount to the ground. As dawn breaks, Hex agrees to let the lawmen take Bloody Jack in, so long as they promise to hang him afterward, while Nate and Thomas scurry home with their own tall tale to tell. As with JHv2#56, this was a perfect way to show possible new readers what sort of fella Jonah Hex really was, not only acknowledging the more-fanciful yarns that’ve been spun about him, but also highlighting his contemporaries in DCU’s Old West period.
That same month saw Jonah mixing it up with a certain Dark Knight over inBatman: The Return of Bruce Wayne #4, written by Grant Morrison and illustrated by Georges Jeanty & Walden Wong. The overall storyline of this six-issue miniseries is rather convoluted, and I ain’t about to try explaining it all here -- the least you need to know is that it revolves around a time-lost, amnesiac Batman bouncing from one era to the next and fighting baddies along the way. Having been hired at the end of issue #3 to “put this sinisterhombrein a deep hole where he belongs”, Hex is escorted to late-1800s Gotham by two men working for Vandal Savage, who’d first tangled with Bruce back in the prehistoric era (as chronicled in issue #1). “Acowboy in blackfollowed this brace of dismal trolls like a stink they couldn’t shake, and now he’s yourproblem,” Savage tells the bounty hunter when asked to explain the job at hand.
Hex, being no fool, knows they’re not telling him the whole truth, especially after an Indian emerges from another room talking about “the end of the world” if they manage to open a mysterious box in the possession of a young woman named Catherine Van Derm (said box contains the truth about Bruce’s time-hopping, but Savage thinks it can help rid him of the cancer eating up his immortal body). Still, the money is good, so Hex agrees to the job, but the way they go about it is rather wrong-headed: Savage orders his men to lure Bruce to Savage’s place as opposed to Jonah doing actual bounty-hunting to find him, not to mention that Hex seems rather unconcerned about what’s possibly being done to Catherine in that other room.
Bruce eventually arrives, dressed in garb similar to Nighthawk and topped off with a long black duster -- armed only with small batarangs and his fists, he silently tears his way through Savage’s men. During the fight, Savage flees the building with a gentleman referred to as “Doctor Thomas” (an immortal ancestor of Bruce’s who will eventually take the name Simon Hurt) and young Catherine, who’s clutching the box. Riding a covered wagon through the rainy streets of Gotham, they’re soon set upon by Bruce, but Jonah has been following close behind on horseback and manages to get off a shot before Bruce hits the bounty hunter with a batarang, knocking him off his horse as the wagon careens out of control towards a wooden bridge. Unnoticed by all, a young man is standing upon the bridge contemplating suicide -- his presence is enough to deter the horses in their mad gallop, so that the wagon overturns and Catherine is thrown free, landing at the young man’s feet.
Bruce approaches the pair, holding out a necklace that belonged to Catherine’s mother -- seems the whole reason he’s been pursuing Savage and his men was solely to rescue Catherine at the behest of her mother...and that Bruce is the one who should be given the box. She opens it and shows him the contents, enraging the doctor, who demands that Hex shoot Bruce. Catherine begs the bounty hunter not to, but Jonah replies, “Job’s a job, ‘n I got me areputationta uphold.” He tells Bruce to draw, then shoots before the man can throw a batarang. Bruce falls into the water and sinks out of sight, leaving Hex to look over the mess before him -- the doctor beaten bloody, Savage in a daze, a distraught Catherine being comforted by the unknown young man -- and mutter, “Nowwhat’d I do?” Well, it turns out that what he did was help set a legacy in motion: the suicidal man is Alan Wayne, Bruce’s great-great-grandfather, and Catherine Van Derm is Bruce’s great-great-grandmother. Had it not been for that wild chase, the two would’ve never met, and Batman would not exist.
Hex’s part in this tale ends with him heading back to the West, his saddlebags weighed down with gold bars that, according to Savage, had once belonged to Napoleon Bonaparte (their historical significance matters little to him, though, as he lets a couple of them fall along the trail with nary a look back). Overall, this issue falls on the low end of the “Hex as guest-star” scale: like his appearance inTime Masters#3 twenty years earlier, Jonah’s portrayal here seems a bit off, especially considering that he appears to have zero cares about what was being done to Catherine, not to mention that he shot Bruce in the gutafterfinding out the man was on the side of the angels (if he felt a need to save face, he could’ve merely winged Bruce). That being said, Jonah did make a passing reference to Gotham City in JHv2#22, so one could surmise that this little trip is what he’s referring to, plus the events of this issue will take on new significance in a couple of years when Catherine and Alan Wayne turn up again in Jonah’s life.
We get an offbeat tale in JHv2#58, at least in terms of narration. Just like the classic Sgt. Rock story in 1964’sOur Army at War #146 -- which was told entirely from the point of view of the weaponry -- “Every Bullet Tells a Story” does exactly that. As befits a piece of ammunition, the words ascribed to it come off cold and emotionless: “I have one purpose. I have been cast for singular destiny. To take life. I am not the judge. I am the executioner”. Such matter-of-fact statements are scatted throughout the narration boxes in the issue, acting as grim punctuation to Giancarlo Caracuzzo’s illustrations. The story itself concerns a land dispute turned deadly, which in turn leads to an innocent woman named Jean getting scarred across the face when Hex goes after the guilty party (a fella known as Earl the Butcher, more for his profession than for his man-killing skills). Jean then encounters Lana, the treacherous dance hall girl Jonah crippled back in JHv2#53 -- who tells Jean her tale of woe and hands over a gun in the hope that Jean will carry out the vengeance Lana swore five issues earlier. Jean tries and fails, by which point Jonah has had enough of this whole mess and wants to get to the bottom of it.
Accompanied by Jean and Earl, the bounty hunter goes to the home of Miss Sprague, who’d put the bounty on Earl. Hex soon susses out that all parties have been played for fools: Sprague hired men to kill Earl’s wife, knowing that Earl would blame Sprague’s beau -- a gentleman named Quinn who’d seized Earl’s land deed -- and likely kill him as revenge. As Hex put it, “Ya wanted Quinn’s money, but not the man who went along with it.” Had Hex killed Earl outright, the scheme might’ve worked, but thanks to Earl taking Jean hostage, there was a little more time to hear Earl’s side of things. Enraged by the truth of it all, Earl attacks Sprague but gets gutshot, and as he dies, Hex forces Sprague to fetch the disputed deed, but when she reaches into a trunk to grab it, she instead produces another gun. Jonah’s pretty fed up by this point, so he bashes her face against the trunk curb-stomp style, busting out all her teeth. Hex then takes Sprague in for Earl’s murder and hands the deed to Jean, telling her, “This’ll make it easier when ya look in the mirror.” It’s a solid story made all the more memorable by the unique narrative device.
Not only does Jordi Bernet return for JHv2#59, but so does a villain we haven’t seen since Michael Fleisher’s run. While both the original Gray Ghost and his son perished in the waning days of the originalJonah Hextitle, their legacy of executing former Confederates considered traitors to the Cause lived on, eventually being taken up by Caleb Skinner, who modified the Gray Ghost costume slightly by using a Confederate battle flag as a full-face mask as opposed to the simple white one seen previously. However, this new Ghost and his men don’t track down Hex until the end of the story, which mostly concerns Jonah trying to capture an outlaw named Bill Doyle while also preventing him from killing his kid brother, who ran off with a Comanche woman Bill had his eyes on. Just as that matter gets settled and Hex is about to take Bill in, the Gray Ghost rides into town, and right on his heels is one helluva dust storm! In the chaos that follows, Bill gets away, the woman gets trampled by horses, and Hex kills the Gray Ghost and his men one by one with a tomahawk. The brother blames Hex for the woman’s death and tries to shoot him, but Hex lets the tomahawk fly once more -- as the young man dies, Jonah swears to find Bill Doyle and make him pay for all this...a promise that, sadly, will not be kept.
Brian Stelfreeze renders a tale full of misunderstandings in JHv2#60, as Jonah raises the ire of a fella named Rusty after beating him at cards. Wanting revenge but not wishing to get his own hands dirty, he lies to a spitfire named Mae Tines, saying Hex beat up her father in an alley and took his money. When Hex denies it and walks away from her brandished shotgun without looking back, she realizes she’s been had and kicks Rusty in the face. Embarrassed, Rusty decides to shoot Hex outright but gets a broken hand for his trouble. That’s still not enough to teach this skunk the error of his ways, as Rusty later sics his five lawmen brothers on Hex. Before they reach him, though, they run into the outlaw Jonah was in town to catch -- the outlaw freaks out upon seeing those five badges and kills two of them before taking an axe to the head. When they finally catch sight of Jonah, they open fire and kill an innocent bystander, causing Hex to yell, “Stop shootin’ at me!” Realizing they’re not about to listen to him, the bounty hunter guns down the remaining lawmen, then shoots the gun in Rusty’s uninjured hand, blowing a hole clear though his palm. As Jonah rides off with the now-dead outlaw tossed over his saddle, Rusty swears to get even (I reckon this fella is just too stubborn to let it go). Cut to three months later, when a man called Destry visits Rusty at a remote cabin: showing off the array of knives and other sharp implements hanging from the inner lining of his duster, Destry says, “Tell me about this man whose head you would like to see removed from his body.” The issue’s final tag says this is “The End...for now!” but like with the previous issue, we’ll never get a resolution to this matter. The reason for all these dangling plotlines will be discussed in due time.
Bernet oversees another classic character’s return in JHv2#61, as we wind back the clock a bit to right after Jonah’s marriage to Mei Ling! This issue could be nestled perfectly between 1981’sJonah Hex#45 & 46, since the newlyweds are still looking for a place to settle down: it’s implied near the end of this issue that their ultimate destination is Colorado, which Palmiotti & Gray cited in JHv2#14 as the state Jonah grew up in, so since it was never specifically said where exactly Jonah and Mei Ling eventually took up housekeeping, we can slot that in easily. It’s also stated in this issue that they’d gotten married in San Francisco, so I reckon Feldon’s Gap -- the town that figured prominently in JH#42-44, where the couple were reunited -- must be relatively near there. Okay, that’s enough continuity-checking, let’s get on to the story!
Just like back when Fleisher was in charge, Jonah and Mei Ling run into their fair share of prejudice when they show up in the town of Potterman’s Hole, with the fella running the hotel charging them an inflated “Celestial rate”, which obviously infuriates Jonah. For Mei Ling’s sake, though, he holds back his temper, but after she’s asleep in their room, he heads to the hotel bar and nearly gets into a dustup with three rough types who threaten to “go upstairs and show that pretty little wife of yours how we brand our horses down on the ranch.” Before it goes much further, Mei Ling shows up and demands Jonah come back to bed, which gets a laugh from the other fellas. One of them grabs Mei Ling, but as Jonah moves in to rescue her, she unexpectedly lets loose with two pages of wicked kicks and hand-chops! While she’s exhibited brief bursts of bravery before, there’s nothing on record to explain the outright ass-kicking she delivers to this trio (later on, we get a bit of a hand-wave as Mei Ling explains that her father didn’t like her showing her strength, and that doing so would embarrass any man she would end up with). Despite her actions, she still lectures Jonah about his tendency to solve problems with violence, and she fears losing him one day due to it, no matter how confident he is in his own abilities.
The streets are deserted when they head to the train station the next morning, and as they approach the building, they see why: the trio from last night is waiting for them, all armed and itching to take their revenge. “Too bad Ah have promised not ta shoot any stupid people in defense of muh wife’s honor,” Jonah mutters to Mei Ling. “Maybe if we wish real hard, someone else’s bullets will come along an’ kill them for us.” Mei Ling relents and gives him permission to let loose with his guns, which he does, though he stops short of killing the men. She thanks him with a kiss for being merciful, then the two of them walk off to catch their train. It’s a great issue with lots of humor and tender moments between the couple, making you wish Jimmy & Justin had done more stories with Mei Ling.
While we’re on the subject of old names from Jonah’s past, let’s take a gander at DCU Holiday Special 2010 (cover-dated February 2011), a one-shot which features an Albano putting words in Jonah’s mouth for the first time in over 35 years. In this case, it’s Seth Albano, grandson of Hex co-creator John Albano (the story itself is dedicated to both Albano Sr. and John Albano Jr., who worked as a colorist on Weird Western Tales), and the tale is based around the Jewish holiday of Chanukah (the more traditional spelling for Hanukkah). Though set in December 1865, ol’ Jonah already has his infamous scar when a man named John Sutter comes knocking on the door to his rented room to demand both his services and his bed. He then ushers in a doctor guiding a wounded boy named Avram, who was ambushed on the trail by robbers two nights earlier -- the boy’s rabbi father died, but Avram managed to make his way to their destination -- and another three nights pass before he’s well enough to hit the trail with Hex.
By the time they arrive where it all went down, the rabbi has been dead seven days...yet the campfire the boy lit before leaving still burns! Avram swears that it rekindled as they approached, but Hex dismisses it and presumes the robbers are responsible. When Hex gets the drop on the robbers that night, however, they say Avram was the one keeping the fire going (the robbers kept trying to catch him in the act, but were never able to), and Jonah knows this is impossible since the boy was nowhere near the campsite for nearly an entire week. As they part ways on the morning of the eighth day, Avram says it has to have been a miracle, to which Jonah gruffly replies, “Ain’t no such thing as miracles, jes’ resourceful men.” He then mutters, “Well, don’t count mah opinion fer much, but Ah think you’d make a fine rabbi. Fine enough ta do whut’s right.” With that, he hands Avram a Hebrew prayer book given to him by Sutter so the boy can do the proper funeral rites over his father’s grave (which is marked with a Christian cross...pretty much the only flub in the otherwise great art job by Renato Arlem).
That same month, Jonah had an encounter with circus folk over in JHv2#62, and you know that sort of thing never goes well for him! Luckily, Eduardo Risso -- who Gray & Palmiotti had been trying to get on the title long before the artist worked on the Jonah Hex feature film -- was on hand to provide some right pretty pictures for both the cover and interior. Hex is hired to escort a group transporting an unseen animal in a covered wagon, but not everything is as it appears when the group -- led by a baby-faced gentleman with a neatly-trimmed beard -- turns on Hex and tries to feed him to what turns out to be a giant octopus! He manages to escape this watery deathtrap and, after getting a hold of a revolver, he kills his would-be captors save for the bearded gent, who Jonah ties up and carts along with the octopus to his employer, a circus owner. Once there, it’s revealed to the reader that the bearded gent is actually a bearded lady, formerly in the employ of this particular circus until she robbed them and injured one of their members a year prior -- now working for this circus’s competitor, she arranged the death of those originally hired to transport the octopus, unaware that Hex had been hired separately. As we learned over three decades earlier in JH#15, circus folk have their own particular way of dispensing justice, which in this case entails their resident strongman beating the bearded lady to death, though Jonah puts a bullet in her brain before the job is finished because “it just ain’t civilized,” as he tells them.
JHv2#63 brings us more Bernet and another look at Jonah’s childhood in a tale that hits a sensitive spot for the bounty hunter. The main part of the story has Jonah on the trail of a madman called Loco, who not only visits depravities upon both women and men -- one of Loco’s surviving victims, a man named Fassbender, had his face carved up badly and his right hand butchered -- but it’s also heavily implied that the man is a pedophile. This is what leads to the flashback, for it turns out that a boyhood friend of Jonah’s died at the hands of a man who had predilections similar to Loco. Despite his young age, Jonah helps with bringing that man to justice, for he’s able to identify him once the man is captured by a posse. The cold look on young Jonah’s face when he does so is rather like the one he’ll get as a grown man many a time.
Something else of note in this flashback is the portrayal of Woodson Hex, Jonah’s father: while we normally see him as a abusive drunkard, here he comes off rather respectable when speaking with the posse, and he even joins them in punishing the man, possibly because his own son could’ve met the same fate had he not parted ways with his friend earlier. When young Jonah later asks his father what they did with the man, the elder Hex tells the boy matter-of-factly, “We tortured him, cut out his eyes, and watched him die slowly,” adding that they removed his eyes so Woodson and the others would be the last thing the man saw before going to Hell. With that in mind, Jonah delivers the same fate to Loco at the end of the story, bringing the monster’s eyes to his employers and turning down the bounty, as he considers what he did a “public service”. Though the subject matter is not for the faint of heart, it does serve to add a new facet to Jonah’s tendency to come down harder on those who harm children, plus it shows Woodson in a light that we’ve never really seen before.
Nelson DeCastro does a grand job illustrating JHv2#64, wherein a crazy gal named Rosa takes a shine to ol’ Jonah, but has the weirdest way of showing it. In addition to the roughest foreplay we’ve ever seen in a Hex comic, the story is notable for the fact that it’s dated -- Rosa makes a reference to “San Juan’s fiesta”, meaning this takes place on June 23rd, Saint John’s Eve -- and also because about a third of Rosa’s dialogue is in Spanish, to which Jonah responds in kind (he also speaks with a bartender in this manner, revealing a plot point that won’t be spoken in English until 5 pages later). After so many adventures in Mexico where he apparently only knew a word or two of the language, it’s great to see that Jonah was actually fluent all this time.
Though unrelated to each other, the next two issues are both snowbound. JHv2#65, drawn once again by Bernet, has Jonah relying on a stranger after nearly freezing to death in a blizzard (though by the end of the tale, we discover that Jonah was already familiar with the stranger’s identity prior to their meeting). For JHv2#66, we get Fiona Staples providing illustrations for a story of starving townsfolk who resort to cannibalism...and are foolish enough to try and put Jonah Hex on the menu! Released barely a year before Staples skyrocketed to fame as co-creator of Saga with Brian K. Vaughan, it serves as a reminder of the high caliber of artists Gray & Palmiotti strived to bring onto the title each month.
JHv2#67 is a rather special issue, not
only because it’s the last Hex story Jordi Bernet drew, but also for the nods
to previous Hex writers. Opening on a
sheriff declaring before a posse that Hex is responsible for murdering multiple
innocent people all across the territory, we quickly cut to what one would
likely presume to be that posse facing off against a band of Kiowa, but turns
out it’s a group of men bringing some badly-needed medicine to a town afflicted
with “the pox”. The last two men
standing are saved when Hex rides to their aid, with the narration box giving
us a rendition of Michael Fleisher’s legendary “He had no friends, this Jonah
Hex” tagline. This a followed a few
pages later by one of the men echoing a bit of Joe R. Lansdale’s dialogue from Two-Gun Mojo #1: “Folks say he’s killed
more men than Hell has souls.” Any fear
the duo may have of Hex is put aside as the bounty hunter safely leads them the
rest of the way to the dying town, even offering to bring the medicine all the
way in as opposed to leaving it at the town border, which they were instructed
to do.
Why exactly Hex is so eager to ride
into a pox-infested town is revealed not long after someone starts shooting at
him from a hotel window: running up the stairs unopposed by any of the dead
bodies he passes, Jonah is soon face-to-face with a man in a replica of Jonah’s
uniform and a similar burn-mark on his cheek (though he’s far from the
dead-ringer that the Chameleon was way back in 1977’s Jonah Hex #4). This doppelganger
is the true culprit behind the murders, not Hex, and the why of it is a simple
act of revenge, as it seems Jonah killed his father. Unfortunately, this fella has the pox now,
meaning Jonah can’t risk hauling his soon-to-be-dead carcass to the
authorities, but since Jonah has a wagon full of medicine on hand, there’s a
solution. Dragging his doppelganger downstairs,
Jonah says, “Seein’ as how everyone in town is dead...Ah’m gonna be yer
nurse. In the meanwhile, Ah need a
drink. You feel free ta tell me that sad
story ‘bout yer daddy.”
The man does so off-panel, and it does
little to sway Jonah’s feelings on the matter, which leads the man to say, “You
don’t have a worry in the world, do you, Hex?
Not even of the pox?” Jonah replies
that he’s already had the pox...which readers of John Albano’s “Promise to a
Princess” in Weird Western Tales #12
would already know, since it’s mentioned there that Jonah had previously
received a cowpox vaccination! We don’t
get much time to revel in this four-decade-long callback, however, as the
sheriff and his posse have finally tracked both the real and faux Hex
down. The lawmen are unsure as to who
the guilty party is, so the doppelganger suggests killing them both, while
Jonah calmly asks if there’s a bounty on his head. Upon hearing that he’s worth ten thousand
dollars, Jonah shoves a gun against his doppelganger’s head and growls, “Guess
Ah ain’t yer nurse no more,” then pulls the trigger. This act is enough to convince the lawmen
that he’s the true Jonah Hex, since the now-dead man didn’t even think to ask
about the bounty. They declare the
matter settled and leave the town, while Jonah decides to stick around a bit
since the whiskey is free and there’s no one left to bother him.
As mentioned earlier, this would be
Jordi Bernet’s final work on the title, though that certainly wasn’t because
his services were no longer required. As
Jimmy Palmiotti remarked on Twitter in January 2021, “We wanted him [on] every
issue, but we were happy to have him 19 times.”
For those keeping score, Bernet was the most-prolific artist for the
second volume of Jonah Hex, with over
27% of that title being rendered by his masterful hand. It’s sad to think that number could’ve been
much higher if a certain event hadn’t taken place, which we’ll get to in a
moment.
Near the end of May 2011, just a few
weeks after JHv2#67 hit the stands, some Hex fans began posting on the
now-defunct DC Message Boards about some oddities they’d been coming across
recently, two of the biggest being that DC was no longer offering subscriptions for the title past August 2011,
and that the solicit for issue #70 made reference to Jonah’s death. A rumor soon began to spread like wildfire
across the forums that the title was getting cancelled, and seeing as how even
Justin Gray thought right from the get-go that the series would be lucky to
last 12 issues, the idea that ol’ Jonah could be taken off the racks without
any sort of announcement seemed very plausible.
Having already spoken with Palmiotti a few times by this point in
history, I took it upon myself to email him about it in the hope that he could
calm folks down (or at least put us out of our misery if the rumor was true). “I can tell you for SURE that the book will
keep coming out...you have nothing to worry about...just handed in a script
yesterday...” he quickly replied, then let slip that he and Gray had a year to
get the sales numbers up, as they were still dropping by a few hundred copies every
month. “We must be pissing someone off,”
he joked, followed by the revelation that “We have an idea to boost sales...and that's soon...so we
shall see. Hex isn't going anywhere...so
really, no worries. Really.” On May 31, 2011 -- a scant
four days after that email exchange -- DC made an announcement that sent
shockwaves through the comics community: “On
Wednesday, August 31st, DC Comics will launch a historic renumbering of the
entire DC Universe line of comic books with 52 first issues,” the press release
stated, the first of which would be a new Justice
League #1. What the other 51 titles would
be was not mentioned right away, nor was there any hint as to why the company
had decided to do something so drastic when, from the general reader’s point of
view, everything seemed to be humming along smoothly. They’d even just wrapped up a 10-issue
maxiseries called DCU: Legacies,
which paid tribute to their 75-year history with a Marvels-style storyline that spanned the decades, and included nods
to Western heroes like Vigilante, Pow-Wow Smith, the Trigger Twins, and many
others, with ol’ Jonah himself getting a silent cameo in issue #7. Such a project was not exactly the sort of
thing one would expect to see from a comics company right before it hit the reset
button. Even with all the hype
surrounding “The New 52”, ten years would pass before the full story
of what led to the creation of the post-Flashpoint era would be uncovered.
“The year
prior to the New 52, we had a pretty big meeting at the DC offices in New York,
where a bunch of us were discussing a whole mess of stuff, but the focus of it
was coming up with stories that would stem from the Flashpoint
crossover,” Judd Winick stated in an online article published on Polygon in September 2021. Though originally conceived as a
self-contained (i.e. not universe-shattering) story centered around the
newly-returned Barry Allen, Dan Didio -- who was now co-publisher at DC --
thought it had potential to do for their comics line what the Ultimate Universe
had done for Marvel...only he didn’t want it to be a separate universe, he
wanted it to usurp everything currently being put out by DC Comics, literally
wiping the slate clean in regards to continuity. “We were doing it piecemeal,” Didio said in the same
article, referring to then-current projects like DC’s All-Star and Earth One
titles, “but to really make an impression, to really catch the attention of the
marketplace, you had to do something dramatic.” And
dramatic it was: in the weeks and months that followed the announcement, DC trotted
out redesigns of nearly every single character in their stable, be it the
removal of trunks, change-ups in color schemes, or swapping out traditional
spandex for multi-segmented armor.One
costume change -- Wonder Woman wearing a pair of star-spangled long pants --
was met with such derision by fans that it was scrapped prior to her new title’s
release.In the case of Jonah Hex, it
was a location change that had fans up in arms, as it was revealed he’d be
headlining a revival of All Star Western
(note the lack of hyphen this time around), which would have our favorite
bounty hunter taking up residence in 19th Century Gotham.Some presumed that this meant Batman’s
hometown was inexplicably getting moved to the West Coast (according to some
sources, Gotham City is located in New Jersey), while others jokingly labeled
the upcoming book “All Star Eastern”.Even with Justin & Jimmy’s continued involvement, Hex fans had some
doubts about what was to come. There’s
no doubt, however, that Jonah’s survival into this new era was thanks in part
to Dan Didio’s love of the character and his belief that DC needed to be more
than wall-to-wall superheroes.“When I
looked at the New 52, it wasn’t just about relaunching the books, but also
diversifying the product and the characters,” he told Polygon.“We really wanted
to make sure we were reaching out and trying different things and different
types of stories.As much as people talk
about Superman or Batman, or any one of the relaunches of the primary
characters, I was more excited about...the other things that were part of that,
because ultimately, that’s the part of comics that brings in the casual readers
-- people picking up books if they’re not superhero fans, but want to read the
medium.”Paul
Cornell, who was chosen to write DC’s new fantasy-driven title Demon Knights, agreed, saying, “We were
all excited for the non-superhero titles, hoping they’d bring other genres back
into comics. We also thought sales would
be through the roof, because these titles would break through to the mainstream
audience.” We’ll
eventually get to the subject of those sales, but for right now, let’s take a
look at the waning days of Jonah’s self-titled book.JHv2#68 gives us our fourth and final story
drawn by Rafa Garres, in which Jonah has to talk a self-appointed vigilance
committee out of hanging him for a death he had no part in (spoiler alert: the
guilty party is one of the vigilantes!).The issue is also notable in that, for the first time since his Vertigo
days, Jonah’s title has a letter column.
The return of this once-ubiquitous feature came about months earlier as DC
transitioned the page counts of their stories from 22 pages down to 20, but due
to the backlog of 22-page-long Hex tales that were already completed when the
change was implemented, ol’ Jonah was only able to squeeze in two letter
columns prior to the series coming to an end (once The New 52 started, those 2
extra pages would instead be used for in-house promotion).
Sweet Tooth creator Jeff Lemire brought his
distinctive style to JHv2#69, an unusual Hex tale in that more than half of the
book consists of two people talking...namely Jonah Hex and his dear old Pa,
who’d taken to gold prospecting by the time 1881 rolls around (though no
specific date is given, a reference to him trying to forget his wife and son
for the past 30 years lets us presume it, if’n we use him dumping young Jonah
with the Apache in 1851 as a starting point).Too bad some unsavory fellas clue in to Woodson striking a rich vein,
and though he manages to kill every last one of ‘em, he catches a bullet in the
gut while doing so.As he sits in a pool
of his own blood and surrounded by gold nuggets, Jonah comes riding up -- he’d
overheard the other fellas talking and, apparently aware that it was his father
they were talking about, decided he should make sure Pa actually died this time
(seeing as how Woodson fooled him on that matter back in JH#20 over 32 years
earlier, you can’t exactly blame him).
Despite all the years of abuse he suffered through as a boy,
it seemed like Jonah always held back when it came to confronting his father,
limiting himself to yelling and the occasional comeuppance, with the end of their
last encounter in JH#34 being a priceless example of the latter (that issue
even gets referred here in a roundabout manner). Now that Woodson’s final moments have
arrived, you might think that he’d perhaps take his own pound of flesh before
the end comes, but no, Jonah continues to exercise restraint, setting himself
up with a bit of shade and grabbing a bottle of whiskey from his saddlebag as
he waits for Pa to breathe his last.
Jonah tells Pa about his mother dying not long ago (thereby letting us
narrow down the date for No Way Back
a little), and confesses that he’s glad Pa never came back to collect him from
the Apache because “Apache ain’t half as mean.”
He even ‘fesses up to pissing in Woodson’s whiskey bottle as a kid (as
seen in JHv2#42), adding that he’d done so one more than one occasion.
For his part, Woodson alternates between insulting Jonah and
begging for forgiveness, expending every last bit of energy he has in an effort
to find the magic word that’ll either get him the bottle Jonah holds out of
reach or will tick off his son bad enough for him to draw leather and put ol’
Woodson out of his misery...but Jonah never takes the bait. He never yells at the old man or pummels him
or shoots him. Jonah just sits there
waiting, while his father stares back at him with sunken eyes like tiny black
holes, looking small and pathetic, a great contrast to the monster he must have
appeared to have been when Jonah was young.
The closest Woodson comes to getting under his skin is when Jonah lets
slip that he doesn’t torture his son -- that opening causes Woodson to poke and
prod about whether Jonah has a woman, “Ah mean regular-like, not some whore ya
see now an’ again.” Jonah stays silent,
and Woodson declares him to be “a chip off the old block” in regards to how
they’ve both treated their families. If
you recall the drunken hallucination Jonah had right after Mei Ling left him in
JH#53, then you know this is a truth he faced up to long ago, so the impact
Woodson hoped for is likely dulled.
Eventually, Pa wheezes out, “Ah’ll see...ya in Hell...Jonah...” passing on as the buzzards swarm overhead. Despite telling him earlier that he wasn’t going to bother with a burial, Jonah does the decent thing and digs a grave for his Pa, marking it with the gold nuggets that got the old man killed. The final page shows Jonah taking one last swig from the bottle before cutting to a shot of his feet and a stream of liquid hitting the grave, letting the reader decide for themselves whether that’s whiskey or urine they’re looking at.
And now the time has come for Jonah himself to pass on from this life. Sad as this occasion may be, it was not unexpected. As Justin Gray told me during one of our many email discussions, “We were planning on a series ending from day one. I’ve said many times neither of us imagined the book would last a year. With that in mind as each month went by I felt more and more that it was a book with a timeline and that eventually we would have to say goodbye. It was very important to us that the book end in a way that felt rewarding and of course left the door open for future Jonah Hex stories."
The story in Jonah Hex (vol. 2) #70 (October 2011) was given the title “Weird Western”, which you’ll soon see was very apt. We begin in 1904 with a scene immediately familiar to those who’ve read 1978’s Jonah Hex Spectacular: an elderly Hex is sitting at a card table in a saloon wiping dirt off of his glasses when George Barrow busts in, shotgun in hand, and blasts Jonah with both barrels (not only did J&J riff on Fleisher’s original dialogue for the scene, they also kept the same BOOM and BAM sound effects for the shotgun blasts). As Jonah lays on the floor bleeding to death, the saloon begins to fade away, revealing a pockmarked battlefield and a young man in Confederate gray standing over Jonah, saying, “This is how you think it ended? Gut-shot by George Barrow? You said it yourself, Jonah, and I quote, ‘Lord only knows how an ornery cuss like me ever managed tuh live tuh be sixty-six years old.’ It’s the same thing over and over, Jonah. When will you make it stop?”
The young man quoting Hex so exactly is Jeb Turnbull, long dead and apparently here to usher Jonah (whose appearance shifts from mid-sixties to mid-thirties as Jeb helps him to his feet) into the afterlife. Jonah doesn’t seem to be fully grasping the situation, though, especially since Jeb keeps pressing him as to why it took him so long to die. Between his dangerous profession, his excessive drinking, and the large amount of whores he’s bedded down with, Jeb’s of the opinion that Jonah should’ve died a long time ago, while Jonah writes it off as being just plain lucky all these years. “You were on this battlefield as a member of J.W. Whitman’s company, battalion militia,” Jeb tells him. “You were in the Sixty-Sixth Infantry. The Yankee that put that hole in your head was named Private George Barrow.” Jeb then knocks him into a mass grave and says, “Ask yourself one more question, Jonah...why haven’t you ever taken off that uniform?” The implication seems to be that Jonah’s been dead since the Civil War, and every story we’ve read about his career has been one long hallucination, rather like the plot to the 1990 Tim Robbins movie Jacob’s Ladder. Neither we nor Jonah get much time to contemplate this before everything fades to white, and Jonah finds himself stumbling through a blizzard not unlike what he faced in JHv2#65 -- or that long-lost Mark Texeira story from 1985 -- before ending up back in the saloon as an old man, only this time, the other players at the card table are El Diablo, Bat Lash, Mei Ling, and Tallulah Black. “Husband, we are all waiting,” Mei Ling says, holding little Jason in her arms, just as Tallulah is holding their infant daughter.
“There must be sumpthin’ wrong with these spectacles...” Jonah mutters, followed by his Pa -- hale and hearty and full of rage -- busting in and shooting him. When he comes to again, he’s in a green-misted wood, and the little girl with the fishing pole is standing over him. “Hi, Daddy,” she says, confirming on paper that she is indeed the ghost of Hex and Tallulah’s dead daughter. Jonah -- once more shifting from old to young -- doesn’t make the connection, however, even when she says to him, “I never did get a name. Would you name me?” Her presence just serves to confuse him even more, though he does seem pleased when she offers him a bottle of booze. The wicker basket she shows him is another story: it contains three human hearts, which she says belong to Mei Ling, White Fawn, and “my Mommy” (the hearts are a theme running throughout the story, as a playing card for the Three of Hearts keeps showing up in the saloon scenes). She then says Jonah broke the hearts and asks him to fix them, so he lashes out at her, revealing that her face is a combination of Jonah’s (the scar) and Tallulah’s (the eyepatch). She then bids him goodbye as a tangle of roots erupts from the ground, pulling him under. “Ya ain’t real. None a’ this is!” Jonah shouts, while the girl fills in the hole and sings a few lines from “Dixie”.
This time around, it’s Tallulah standing over him as he awakens in a filthy hotel room. She tells him that some fellas in the saloon downstairs had been fixin’ to come up and kill him, but she took care of the matter. Holding his head as he tries to shake off the lingering effects of the nightmare he just awoke from, he replies, “Ya saved me from more than a bullet, Ah reckon,” then asks what they have to eat downstairs. She answers by way of singing another verse from "Dixie": “There’s buckwheat cakes and Injun batter. Makes ya fat or a little fatter.” Tallulah then pulls a revolver on him while unbuttoning her coat to reveal a crisscrossing of scars on her abdomen...a souvenir from when Abigail sliced open her belly to steal their baby in JHv2#50. “Ole Missus acted the foolish part and died for a man that broke her heart...” she continues to sing, shooting Jonah and causing him to fall through a mirror and into darkness.
The story then shifts visually, going from the eerie tableaus rendered by Ryan Sook &Mick Gray to the more-grounded look of Diego Olmos & Jimmy Palmiotti his own damn self, making this the first time his inking skills graced the title as opposed to just his writing. We now see Jonah laying in a cave bathed in firelight as an Indian medicine man performs a ritual over him. Bat Lash is there, asking if Hex will ever wake up, to which the Indian replies that “your friend is in the spirit world, and there are many things holding him there. He may be seeing his past or future.” He then tells Lash it’s up to Hex alone if he wants to find the path out of that place, and that it can be very hard for a man like him to escape. Lash relays the information to Tallulah, who’s waiting outside the cave, and the two of them mull over heading off after the Barrow gang themselves, basically writing all of the previous pages off as a very long dream sequence. When Jonah miraculously awakens the next day, he’s reluctant to talk about what he saw, even when Tallulah refers to her own trip to the spirit world in JHv2#17 -- upon her mentioning the little girl she spoke to there, Jonah gets up and moves away from her without a word.
A week later, the trio is saddling up and ready to get back on the trail of the Barrows, but Jonah -- now wearing the long Confederate overcoat that had been featured in some of the preview art for All Star Western -- declines, saying to Tallulah and Lash, “Ah’m sure Ah’ll see ‘em again.” Once they’re gone, he asks the Indian if he needs anything, to which the Indian replies, “I have all I need here, Jonah Hex. Wherever you ride, may you find peace.” Jonah scoffs at the notion and rides off, not noticing the little girl -- once again singing “Dixie” -- appearing behind the Indian, implying that what Jonah saw in the spirit world was no mere dream. The reader already knows this, of course, being aware of both the girl’s true identity and Jonah’s demise in 1904, but there are some unexplained quirks in this tale. The first being that Jonah just so happens to be tracking down a gang that bears the same surname as the man who will eventually kill him, and the second being Jeb’s assertion that Jonah was in the 66th Infantry. The latter we have to chuck right out the window since Jonah has always been depicted as a cavalryman, but the former has me wondering if perhaps Jonah is still in the spirit world at the end of the issue.
Hear me out for a sec. At the beginning of the tale, Jeb said most men don’t need help dying, but Jonah’s not just any man. There is a possibility he really did need to be convinced that he finally kicked the bucket at the ripe old age of sixty-six, and all these visions, all these deaths, are just his mind’s way of dealing with it. Heck, we already have prior evidence that Jonah is a restless spirit, thanks to his stuffed and mounted corpse shooting two people in the aforementioned Spectacular and Secret Origins #21. It could be that, after the events depicted in Weird Western Tales #71, the presumed destruction or interment of Jonah’s Black Lantern-possessed corpse finally shook his spirit loose from this world and got him on the road to the next. Luckily for him, he’s got friends over there who’ve already passed on, and are now trying to help him complete the journey to the other side (or maybe Tallulah and Bat Lash aren’t aware that they’ve died themselves, and only sense that Jonah’s in trouble). So when he “wakes up” at the end....that’s his idea of Heaven. No angels or fluffy clouds here, just a good horse and some outlaws that need tracking down, same as always (the fact that the fella he’s after is the same one who killed him is just a bonus). “Me an’ peace ain’t much fer each other,” that’s what Jonah says at the end, so maybe he feels this is all the afterlife he deserves. Or maybe he’s still dealing with the notion of being dead, and he’ll one day wake up to something better, perhaps with no scars on his face and a loving woman beside him (Oh, but which one? There’s been so many!), and he’ll find that peace isn’t such a bad thing after all.
No matter how you choose to look at that final issue, it’s still a great note to end on, hearkening back to a classic tale while sending Jonah off to his new home in fine style. Sadly, the demise of this title meant that some stories written for it would never see publication. Remember, due to the stand-alone nature of many of these issues, Gray & Palmiotti could send out multiple scripts to various artists and let them work at their own pace, so anything still sitting on the drawing board when that last issue hit the stands would remain unfinished, hence the dangling plotlines at the end of both JHv2#59 and JHv2#60. It’s known for certain that both Tony Moore and Dan Panosian each had scripts written for them -- Moore had yet to start work on his when the title was cancelled, and Panosian has posted images on social media of the pages he’d finished for his -- so it’s possible there may be even more “untold tales of Jonah Hex” out there, sitting in filing cabinets or in email folders, destined to never see the light of day.
Jonah was not alone in this, mind you: by the end of August 2011, every single character in the DCU was in the same position as him, with abandoned storyarcs behind them and unknown futures ahead of them. In gambler’s parlance, DC was going all-in with “The New 52”, and Jonah’s survival in this new reality was dependent not only on whether this stunt brought in enough new readers to keep him on the racks, but whether longtime readers as well accepted what DC had done to their fictional universe. If the fans decided to turn their backs on these new iterations of classic superheroes, could an Old West bounty hunter hope to fare any better?
For the 4th issue of Geek Magazine (cover-dated December
2012), publisher Mark Altman assembled a panel of comics, film, and television
writers to talk about the future of the superhero genre beyond its usual
paper-bound confines. It’s an
interesting snapshot of a time long past, when the Marvel Cinematic Universe
only had six movies under its belt, Christopher
Nolan’s Dark Knight trilogy had just
wrapped up with mixed results, and a little show called Arrow had recently debuted on The CW. As Altman himself pointed out in the article,
“comic books sell like 12 copies these days,” so they were trying to suss out why
non-fans were flocking to watch properties based on what was still looked upon
by many as a niche genre. “It was
recently said that the comic book film is now the contemporary equivalent of
the Western,” Altman noted. “Like jazz,
it’s a distinctly American genre, which has supplanted the Western as the
defining...”
Christian Gossett -- creator of the
comics series The Red Star -- quickly
interrupted with, “So then the absolute epitome of American pop culture today
is Jonah Hex?”The rest of the group laughed at the notion,
but Gossett had a valid point: Jonah’s journey to the big screen was a
homecoming of sorts, at least in terms of how the character came about in the
first place.Don’t forget, his creators
John Albano & Tony DeZuniga were inspired by the spaghetti Westerns that had
become popular in the 1960s-70s, which in turn was one of the last times the Western
genre had a dominating influence on the media landscape.By a quirk of fate, Jonah managed to survive
the death of the 20th Century’s defining genre by embedding himself so well into
the one that would define the 21st Century -- every time Jonah’s ugly mug
turned up in a superhero comic or cartoon, it was a reminder that cowboys like
him were packing movie houses and inundating the airwaves long before all them
fellas in capes were doing so.
It should be noted that, in truth,
Jonah Hex was not the first DC Western character to get a movie
adaptation. That honor goes to Greg
Saunders, the original Vigilante, who was played by actor Ralph Byrd in a
15-part serial back in 1947. Though it
would take 63 years for another DC cowpoke to get the honor, it certainly
wasn’t for lack of trying: like Spider-Man and Batman before him, the idea of a
live-action Jonah Hex project traveled up and down the various levels of
Development Hell for decades. According
to Mark Evanier's obituary for John Albano, the reason he parted ways with his
creation in the early 1970s was due to a dispute over the film rights, which
gives a little more weight to the rumors at the time that Clint Eastwood’s
Malpaso Productions was looking into adapting Hex. And then there’s the failed attempts in the late-1990s
at adapting the character for a TV series and/or movie, which was when screenwriter
Akiva Goldsman’s name got attached to Jonah’s.
Now upgraded to producer, (one of twelve officially listed on IMDB for Jonah Hex, including Friends star Matt LeBlanc), Goldsman’s
affiliation with DC Comics goes all the way back to 1995, when he worked on the
screenplay for Batman Forever (not
the most auspicious of beginnings).
Another holdover from the failed 1990s projects was William Farmer, who
wrote a script for a Hex film in 1997 and was given a story credit alongside
screenwriters Mark Neveldine and Brian Taylor for the 2010 film, so there’s a
possibility that just enough of his work remained in the final script to
warrant it.
Words in a script don’t mean much
without someone to say ‘em, though, and the folks at Warner Brothers made one
heck of a pick when it came to playing our favorite bounty hunter. In the late-2000s, Josh Brolin was riding
high thanks to critical acclaim for his roles in films like No Country for Old Men, W., and Milk, the latter of which got him an Oscar nomination for Best
Supporting Actor. Not bad for someone
who grew up not wanting to get into show business like his parents, actors
James Brolin and Jane Cameron Agee. An
acting class in high school changed his mind, however, and at 17 he landed a
part in the classic
1985 flick The Goonies. Five years later, Brolin portrayed a young
“Wild Bill” Hickok on the TV series The
Young Riders, and while he enjoyed steady work in Hollywood once that show
wrapped, there were very few standout parts until his appearance in 2007’s Grindhouse. After that, Brolin turned in one top-notch
performance after another, to the point where he likely had freedom to pick
whichever projects caught his fancy.
Such was the case with Jonah Hex:
though he initially turned down the script, he remarked in Wizard #226 (July 2010) that “There was something about it that I
couldn’t stop thinking about.” While he
admitted how absurd some aspects of the story were, Brolin confessed that he’d
always wanted to do a project like this “to bring back the balls of the Western
but also taint it with this absurdity and anything goes.”
Prior
to getting the role, Brolin had little experience with Hex -- “I read comic
books and stuff but I didn’t know a lot about it”, he said at an on-set press junket attended by Dwayne Hendrickson of Matching
Dragoons in May 2009 -- but he got the gist of what made the character work
right away. During an appearance on the
Nerdist podcast in February 2016, he stated, “I remember when I was talking to
Warner Brothers about doing that movie, High
Plains Drifter is what I put on the TV.
I said, ‘That’s what I wanna do.’”
Brolin must’ve made a quite an impression on the execs, for not only did
he get the role, they let him choose who would ultimately direct him in it, as Neveldine
& Taylor had been slated to do so, but dropped out due to creative
differences. “I was very, very lucky in that the studio said to me, ‘Do you
want to helm this in finding the most appropriate director, at least for you,
who you deem to be the most appropriate person,’” he told reporters during the
press junket, “and I said, ‘For me I know that’s usually bullshit. You’re going to jerk off the actor to make him
feel good but ultimately you’re going to make the decision yourself.’ And they were very honest with me and
straightforward and they said, ‘We want to be in business with you and we’re
going to let you do it.’ Obviously they have the final say, which is just
obvious but they gave me a lot of range here, you know?”
Brolin soon discovered that finding a director wasn’t
going to be easy. As he said in an interview printed
in Fangoria #294 (June 2010), “[T]he
original script I read was weak; something was missing. I asked Oliver Stone if he would rewrite and
consider directing, but he said no.” During
the press junket, Brolin mentioned Danny Boyle -- the director of cult classics
like Trainspotting and 28 Days Later -- as another possible
choice, and when speaking to MTV News, he revealed that “Park Chan-Wook, who did Old Boy, was somebody I spoke to for hours three different
times. I almost had him. He felt he didn’t have enough prep time. At the last minute, I said, ‘Look, if you
really feel you can’t do it the way you want to, don’t do it. We’ll do something else together.’ And he was like, ‘Thank you!’” While such a collaboration has yet to manifest,
Brolin did ask for the director’s blessing when he remade Old Boy a few years later with Spike Lee.
In the end, it was “a brilliant e-mail” from
Jimmy Hayward that sealed the deal when it came to filling the director’s
chair.Though Hayward’s only directorial credit before this was the 2008
animated film Horton Hears a Who!,
Brolin was impressed by what the man had to say. “I read his
e-mail and I was blown away. It was
extremely passionate, extremely intelligent, extremely knowledgeable -- not of
the character necessarily but technically. You can’t take away from the
fact that the guy’s worked for a company that can’t fail,” Brolin explained
during the press junket, referring to Hayward’s time at Pixar as an animator. “He’s incredible to me and if he pulls this
off, he’ll have an amazing career.”
Though he’s not given a writing credit, Hayward did rework
many parts of the script, which would’ve most certainly been a hard-R picture
had it been shot as-is instead of the PG-13 rating it eventually got (according
to the folks over at FilmSchoolRejects.com, who got a hold of the original
treatment, Neveldine & Taylor’s version had “Hex spout[ing] obscenities
left and right”, along with a scene “where Hex jams a piece of dynamite into
his horse’s nuts to so it could blast off like it was shot out of a cannon”).Like Brolin, Hayward brought his own vision
for Hex along when meeting with Warner Brothers execs, but in his case, it was
an old DC Digest featuring the character that he’d owned since he was a kid (in the middle of the press junket, Hayward began describing the events surrounding
the death of Jonah’s pet wolf, Ironjaws, so it was likely a copy of Jonah Hex and Other Western Tales #3,
which reprints Weird Western Tales
#14).His exuberance for the project
came through in every interview he did, and even Brolin said that Hayward had “a
great new adolescent energy”, despite the director being only two years younger
than himself.The actor seemed to catch
some of that energy as well, saying of the movie, “This is huge scope. Big, big, big scope. And it may be ridiculous at times but it
doesn’t matter because that’s the genre. We can do that. That’s what I like about it.”
With the title character and director in place and the script
reworked to the satisfaction of both men, it was time to fill out the rest of
the cast. Hayward brought in Will Arnett, who he’d worked
with on Horton and would now play the
role of Lieutenant Grass, an original character created for the movie. Meanwhile, Brolin was reaching out to
numerous actors that he felt would be right for this project. Michael Shannon landed the role of Doc
“Cross” Williams, only to have his scenes trimmed down to a brief cameo because
they decided to instead develop him more in the sequel (bold of ‘em to assume
they’d get that far). Michael Fassbender
-- who’d just turned in a memorable performance in Inglourious Basterds -- was called in to play another original
character, Burke, the righthand man of Hex’s longtime adversary, Quentin
Turnbull.
For the latter role, Brolin approached John Malkovich, whom he called “a huge inspiration” when it came to Brolin doing True West on Broadway. “[H]e became a great friend and I called him about [Jonah Hex] and it was like ‘Will you please do this?’” Brolin said on the press junket. “I just think the guy is freaking fantastic. And then the studio they have an idea of somebody or John plays all the crazy people and I was like no, man. We started going through a lot of really wonderful actors and I said you know the thing about those actors -- and I won’t say who they are -- is because there’s a lot of rage in the part...usually with these certain actors they feel rage and it comes out straightforward.” Brolin had a very specific idea about how Turnbull should be played, and he felt Malkovich could deliver it. “John, he feels rage and he may pick up a poodle and start petting it and reciting a poem or something, which to me is far scarier than somebody who’s just screaming at you, you know? So John always does something very interesting and eclectic and I don’t think forcefully."
Another part Brolin agonized over getting right was that of Lilah, a prostitute
Jonah is romantically involved with. He
said on the press junket, “[W]e were
looking at a bunch of different people. We
were looking at people like Melissa Leo at a certain point. And we really went through the gamut and I
woke up one morning and I was like it has to be Megan Fox. If I can get a performance out of her it has
to be Megan Fox, because to me this whole beauty and beast thing and then you
also have Megan surrounded by these toothless whores and she’s the most
beautiful and yet she’s the most broken, you know? And I like that. It’s like everything is not…that’s my
understanding of life. What you perceive.” He then elaborated that he liked “the
contrast between what you’re perceiving cosmetically and what’s going on
underneath. To me, Lilah is the most
broken character of all. Jonah’s
probably next, you know? Turnbull is
probably the craziest. He’s caught up
into this romanticism and revenge factor of losing. He refuses to lose.” Though some might
find it unseemly that Brolin’s leading lady was roughly half his age, keep in
mind that, in the comics, it wasn’t unusual for Jonah to bed down with women much
younger than himself. It certainly
didn’t hurt when it came to the press, either, as the movie got lots of coverage
simply because of Fox’s presence.
Unlike the majority of comic-book movies made in
the digital age, Jonah Hex was very old-school in its approach, filming mainly
on location throughout Louisiana in 2.35:1 anamorphic
widescreen (AKA Cinemascope, used by many Western films back in the day), with
a heavy reliance on practical effects.
When it came to both the frontier towns and the folks who lived in them,
the entire production lived and breathed DeZuniga’s “filthy and dirty” mandate. Christien Tinsley, who headed the makeup
department, was given the freedom to design the look for all the actors, as
opposed to having certain ones relegated only to prosthetics or creature
departments. “Everybody is a designed
character, and that’s what is so fabulous about this film,” he said inMake-Up Artist Magazine #84 (May/June
2010). From emulating psoriasis on
Michael Shannon’s face to covering Fassbender in tattoos (his character’s
off-screen backstory says he got them while stranded on a Polynesian island) and giving
Malkovich a scarred prosthetic nose, virtually no one went in front of the lens
without some kind of modification.
“Probably 20 of the cast members are wearing dentures. That was a through-line where I said, ‘Nobody
can have pretty teeth!’”
The lion’s-share of the work, of course, went into creating Jonah’s infamous scar. “From the get-go, the studio didn’t want to put a dime into the digital aspect, which I was glad to hear, but it also made my job a lot harder,” Tinsley said. Various makeup tests were run to ensure that it not only looked right, but it also wouldn’t injure Brolin, who’d be wearing it for the majority of the 45-day shoot (one of those tests involved literally applying hot elements to a chunk of pork butt so they could see how flesh would react under those conditions, then molding the results to make facial appliances). They quickly realized they couldn’t physically draw down the skin around Brolin’s right eye, as it would lead to infection, so they had to simulate it with makeup instead. Brolin’s cheek, however, was fair game, and after some trial and error, they came up with a multi-part rig: one piece pulled back the skin on the right side of his face (an old Hollywood trick for an instant facelift), another pulled back the corner of his mouth even further while creating a “dent” in his cheek, then two layers of prosthetics went over all that to both disguise the rigs and to create the scarred flesh. The effect was remarkable, and once Josh Brolin put on the rest of the costume -- a full-blown Confederate woolen uniform comprised of an undershirt, waistcoat, and overcoat, as opposed to the stripped-down jacket the character usually wore in the comics -- one couldn’t look at him and doubt that Jonah Hex was living and breathing right in front of you.
Unfortunately for Brolin, all this attention
to detail took a serious toll on him physically, as he pointed out over and
over again in interviews. Since his
cheek was pulled back, not only did he slobber constantly, it was impossible
for him to eat with the prosthetic on: he’d have to scarf down food in the
morning, then make do with only water for the next 14 hours, tilting his head
to the left if he wanted to take a drink since he couldn’t use a straw (with
that simulated hole in his face, there was no way to create suction). He’d sweat all day in the humid Louisiana
heat beneath all those layers of wool, the boots he wore damn-near hobbled him,
and he injured just about all his fingers over the course of filming. “It
was a tough shoot, so when you're doing it, you're like, ‘What were you thinking?
What's the matter with you? You were on such a nice run, what happened?" he joked to MTV News. Worst of all, Brolin
was a smoker at the time, but the aforementioned lack of suction meant he
couldn’t indulge unless he literally plugged the hole with his fingers. “So to figure out how to do that and chew the
[nicotine] gum...it was a debacle. If
anybody wants to stop smoking, just play Jonah Hex.” Even before filming began, Brolin beat
himself up by taking a two-week course in Native American bushcraft: the high
altitude of northern Arizona had him throwing up at one point, but he stuck it
out in order to help him get into Hex’s headspace. He also got some tutelage in gunslinging and
tomahawk-throwing from Joey “Rocketshoes” Dillon, who worked uncredited as a
gun trainer on the film (if you go over to Dailymotion.com, you can find some
cute footage of Josh Brolin teaching Megan Fox how to twirl a pistol, along with lots of other behind-the-scenes video).
The release of the
film was originally slated for August 6, 2010, which wasn’t surprising, seeing
as how Jonah wasn’t exactly a household name, and it was typical of studios to
utilize that month for popcorn flicks that they didn’t expect to be
record-breaking blockbusters.As
production wrapped up, details about the film’s plot began to leak out, including
a significant change to Hex’s character, namely giving him the ability to speak
to the dead.While horror elements were
not unheard of in Hex comics, and there were suggestions at the beginning of
Jonah’s career that there might be something supernatural about him, he’d
always remained a normal human being.To
saddle him with powers right when the trend in comic-book films was to ground
them in reality seemed a serious misstep.
Throughout all
these ups and downs of moviemaking, Justin Gray & Jimmy Palmiotti minded
their own business and kept on knocking out Hex tales in comic form month after
month. Although they did get to visit
the movie set (as did John Albano’s daughter) and were “floored” when they saw
Brolin in full makeup and costume, Palmiotti said the writing
duo “had nothing to do with it and were not asked to give any input by [Warner
Brothers] and it really shows.” When it
comes to most comic adaptations, this was par for the course, for as Gray
pointed out, “at the end of the day Jonah Hex isn’t our character,” so any opinions
they had in regards to how the material should be handled in live-action
would’ve fallen on deaf ears. When it
came to the comics, however, they were still free to do whatever they
pleased. In Jonah Hex (vol. 2) #54 (June 2010), we get the return of not only artist
Jordi Bernet, but also two characters he helped originate: the “Star Man”
Victor Sono (last seen in JHv2#27) and hot-to-trot Chula (who we last saw with her
matador brother in JHv2#32) have to team up to save Hex from getting
hanged...which is only fair, since his predicament is kinda-sorta their
fault. Then in JHv2#55, we get a bit of
“Old Home Week” as Vicente Alcazar illustrates a Hex tale for the first time in
over three decades. It’s a gruesome
story involving a little boy, dynamite, and Jonah having to face up to the consequences
of his penchant for drinking while on the job.
Hex also found time that month to do a cameo in Batman: The Brave & the Bold #17, written by Sholly Fisch and
drawn by Robert W. Pope & Scott MeCrae.
It’s just a quick three-page deal with Hex and Batman in the Old West,
but it’s amusing for the fact that it pulls off a gag centering around Bat Lash
that I’m surprised no one had ever thought to do before.
It was right around this time that the
public got its first good look at Jonah’s feature film debut, thanks to the
trailer that premiered on April 29, 2010 exclusively on SyFy. As a typical “movie trailer guy” voiceover
explains that Jonah’s spirit had “crossed over, giving him powers that can’t be
explained,” we see Jonah walking through a cemetery and speaking with a corpse,
not to mention the soon-to-be infamous image of Jonah mounted atop a horse with
Gatling guns strapped to its sides (according to Brolin, director Jimmy Hayward
originally wanted to strap those guns to the horse’s belly, and Brolin had to
point out that they’d shoot the dang horse’s legs off the moment they started
firing). The trailer then switches into
high gear with explosions and Megan Fox cozying up to Hex as samples from "ULTRAnumb" by Blue Stahli plays over it all (this song didn’t
appear on the official soundtrack ,which was done by
heavy metal group Mastadon as well as Marco Beltrami, who replaced composer
John Powell after he dropped out of the project due to other commitments). It all wraps up with the X in the movie’s
gunmetal-gray logo cocking back like the hammer on a pistol and showering the
screen with sparks when it “fires”.
Those still hoping for Jonah to get a traditional Western flick in the
style of Clint Eastwood quickly had those hopes dashed -- as YouTube
personality "ItsJustSomeRandomGuy" put it, the trailer comes off like
“Constantine the Ghost Rider in the Wild Wild West.”
A bigger but less-obvious issue was the
release date: instead of August 6th, the movie had been bumped up to June 18th,
which was the same day Toy Story 3
would be hitting theatres. Some
speculated this was an attempt by Warner Brothers at counter-programming (i.e.
offering a different sort of fare to attract moviegoers away from what else
might be playing at the same theatre), but how do you counter-program against
one of the biggest animated franchises of all time, beloved by both kids and
grownups, and put out by Pixar, a studio that Brolin himself referred to as a
“company that can’t fail”? No other
movie had a nationwide release on that date, so it could be surmised that the
suits at Warner Brothers had begun to lose confidence in Jonah Hex and were attempting to bury it by making sure it’d be
overshadowed by the competition.
That’s not to say they didn’t find
other ways to rake in cash while they could: Josh Brolin’s version of Hex was
licensed out for multiple products, giving the bounty hunter a merchandising
blitz he’d never experienced before.
Action figures by NECA, replicas of Hex’s tomahawk and Turnbull’s
eagle-headed cane, temporary tattoos, calendars, a 16-inch Lilah doll from
Tonner Direct made exclusively for San Diego Comic-Con 2010, a Heroclix
three-pack of Hex, Lilah, and Turnbull, Halloween costumes for both adults and
children by Rubies, a six-track EP of the soundtrack from Reprise Records, plus
DC Direct created statues and a 1:6 scale Hex figure (though unofficial,
Japanese toy company BBK also put out a 12-inch figure dubbed “BBK-003 Cowboy”
that was obviously modeled after Brolin).
The comics Jonah originated from weren’t left out either, with DC
reprinting JHv2#1 as a movie-themed “special edition” promotional giveaway, as
well as collecting up some 1970s tales featuring Hex and Turnbull in a new
trade paperback titled Jonah Hex: Welcome
to Paradise, which not only used Jose Luis Garcia-Lopez’s lithograph from
1986 for the cover, but recolored all the stories included therein with modern
techniques (DC also made a small but significant edit to a panel in WWT#29,
replacing the n-word with “savage” instead).
Starting the same day the trailer dropped, fans could download weekly
motion comics based off of Jonah Hex:
Two-Gun Mojo, WWT#21, and WWT#17, and with prolific voice actor Jim
Cummings delivering the bounty hunter’s lines with a gruff tone (they’re still
available to watch on the WB "Beyond the Lot" YouTube channel). Mattel had even added a traditionally-styled
Jonah Hex to their DC Universe Classics action figure lineup earlier in the
year. For a fella whose book was barely
moving more than 11,000 copies a month, ol’ Jonah sure did have his ugly mug
plastered on a whole lotta stuff.
On June 17, 2010, the evening before Jonah Hex hit theatres nationwide, Tony
DeZuniga and his daughter Ann DeLaRosa attended the premiere at the Cinerama
Dome on West Sunset Boulevard in Hollywood.
No matter what one may personally think of the finished product, you
have to appreciate how rare a moment this was, for despite how many comics
properties get adapted these days, there are numerous creators who will never
get to see the characters they brought to life on the page become
flesh-and-blood up on the screen. John
Albano had passed away five years earlier, so only DeZuniga was on hand when
the lights dimmed and a twangy-guitar version of the Warner Brothers theme
resounded throughout the theatre. For
good or for ill, the show was about to begin...
“War and me took to each other real
well,” Hex intones in voiceover as the movie opens on a montage of his days as
a Confederate officer, including a scene of Rebel soldiers camped out on a
field of red clay getting captured by the Union and lined up to be shot, while Jonah
stands between two Union officers, his hands bound together. Nothing is explained here beyond Hex’s
voiceover saying, “Folks can believe what they like, but eventually a man’s
gotta decide if he’s gonna do what’s right.”
Most fans would likely pick up on this being a very abbreviated version
of the Fort Charlotte Massacre, but on
the screen, there’s little clarification as to what’s actually going on
here. Then we get a fade-in of Jonah
tied to a St. Andrew’s cross, just as we saw in JHv2#13. This isn’t a replay of Fort Donelson, though,
as he’s in his civvies (meaning it’s some time after the War, but no idea how
long since), and the person who put him in that position is Quentin Turnbull,
freshly arrived at the Hex homestead to extract revenge upon the man who killed
his son, Jeb -- the overall scene feels like a riff on the beginning of The Outlaw Josey Wales. “You are a coward and a traitor,” Turnbull
tells him while Jonah’s wife and son cry out from inside the house. “You took everything that I love, Jonah
Hex. You know what that feels like? It feels like this.” He then steps aside so Jonah can have an
unobstructed view of Burke setting the house ablaze (the understated way
Malkovich plays this scene certainly shows that Brolin was right to insist that
the actor get the part).
Turnbull ain’t done making Hex suffer,
though, as he soon pulls out a hot branding iron marked with a “QT” and sears
the right side of Jonah’s face with it to “remind you of the man who took
everything you had,” thereby making him the one responsible for the bounty
hunter’s infamous scar, as opposed to the Apache (though there is a flashback scene
much later on of Jonah using a red-hot tomahawk to burn away Turnbull’s
initials, so we do get the traditional scarring method in a roundabout
manner). As Jonah screams, we switch
from live-action to an animated sequence drawn by artists Eduardo Risso and
Alex Sinclair that comes off similar to the Hex motion comics. It’s basically an info-dump explaining how a
band of Crow Indians eventually cut Hex down from the cross and saved his life,
but in a way that left him straddling the worlds of the living and the dead,
hence why he can see ghosts and talk to corpses in this version. We also find out that Turnbull supposedly
died in a hotel fire before Hex could extract his revenge, so he segued into
bounty-hunting so he could at least get some measure of vengeance by punishing
other guilty folks. The animation is
great (no surprise, considering Hayward’s background), but we’re over five
minutes into this movie so far and all we’ve really had is preamble. It’s not until we switch back to live-action
that we move on to “the present”.
After
a gorgeous widescreen shot of Jonah hauling three dead bodies into a town in
the literal middle of nowhere, we’re presented with a typical situation of Hex
getting screwed over for a bounty by some unsavory townsfolk who want to turn
in Hex himself for an even-larger bounty (we’ll find out later that Jonah is
accused of killing some lawmen, but nothing more than that). Thankfully, ol’ Jonah came prepared with the
aforementioned Gatling guns on his horse (on both Dailymotion.com and the
special features for the movie’s Blu-ray edition, there’s behind-the-scenes
footage of them shooting this scene with both an actual horse and a false
rig...that’s Hollywood magic for ya!).
It serves no purpose to the overall story other than to show off Jonah’s
badassery as well as the steampunk elements, plus it’s an opportunity for Jonah
to blow the whole damn town up (y’all know how much he likes to play with fire). We soon cut to a train speeding past
sugarcane fields, where a wanted poster showing Hex is worth $500 conveniently
blows across the screen (the image upon it appears to be based loosely on a
linocut created by Ross MacDonald for the
production -- a number of artists were asked to design posters, but only two
can be spotted in the final cut of the film) just before the train is overtaken
by Turnbull’s men. They uncouple the
back half containing soldiers and civilians from the engine and cargo cars
(which are loaded down with weapons, including some rather large cannons), then
Burke blows up the back half for no discernible reason other than he can (one
thing’s for certain, the pyro budget on this flick must’ve been huge!).
Another cut leads us to the White
House, where Lt. Grass is speaking to President Grant about the revelation that
Turnbull is still alive. Grant mentions
the upcoming Centennial celebrations 10 days hence -- meaning this scene takes
place on Saturday, June 24, 1876 -- and he’s worried Turnbull will interfere
somehow. We then learn that this version
of Turnbull was a Confederate general, not a political schemer, and after
Gettysburg, he went on a rampage, going after civilian targets like schools and
churches. Between the ordnance Turnbull
just stole and a raid on an armory in Virginia a week prior, Grant fears the
man is looking to build “the weapon”, so he tells Grass to enlist the aid of
Jonah Hex and whips out a whole ‘nother wanted poster (this design was created by Jason Palmer). Then the movie goes and
flips the usual Hex/Turnbull dynamic on its head as Grant says that “Hex turned
in Turnbull and his men” because the general was now making war on civilians --
we also find out later on that Jonah shot and killed Jeb because Jeb drew iron
on him first. This is a huge change from
the comics, as it means Jonah is truly guilty of all the things his fellow
Confederates accuse him of, instead of them making him a scapegoat because of a
big misunderstanding.
The next scene shows us Jonah getting
drunk in a saloon -- and giving us an
amusing rendition of one of Lansdale’s “What happened to your face?” lines -- then
going upstairs to spend some time with Lilah, though we see very little of it
aside from them talking in bed before and after the deed (the bit of friskiness
seen in the trailer didn’t make it into the final cut, which makes this part pace
out oddly). The next morning, Lilah
tries to convince Jonah to go off with her somewhere else: she’s concerned that
Jonah will end up dead at some point, and unbeknownst to him, she’s been saving
up money to buy a little homestead of her own.
“Everyone who gets close to me dies,” Jonah tells her, a fact that
remains true in every iteration of the character. “There’s no future for you and me,
Lilah.” They’re still hashing out the
matter when a passel of Union soldiers show up at Lilah’s door, causing Jonah
to blurt out, “Christ, woman, how many men you seeing a day?”
Though adamantly against helping them
at first, Jonah is swayed by the mention of Turnbull’s name, and goes with the
soldiers to meet up with Grass. The
bounty hunter is unimpressed with the lieutenant’s pompous manner and fancy
intelligence-gathering, preferring to rely on his own methods, which leads to
our first real instance of Hex talking to dead folks, and believe it or not,
Brolin makes it work. In his hands, this ability becomes simply another tool
in Hex’s arsenal, nothing to brag about or show off, he just goes over to the
corpse of one of Turnbull’s men, grabs onto him, and the guy is suddenly
“alive”. As Jonah speaks with him, we
get an idea of the parameters: Jonah has to remain in contact, but if he holds
on too long, the corpse starts to burn up, though a bit of dirt slows the
process down. Their confab reveals that
another ex-Reb, Colonel Royal Slocum (played by Dukes of Hazard star Tom Wopat), is helping Turnbull recruit men,
and Slocum is currently in South Carolina running a fighting ring. Jonah then lets go, leaving the man to
whatever fate awaits him on the other side.
As Hex begins
riding to South Carolina, Turnbull is already in Charleston having a word with
a politician (named as Adleman Lusk in the credits and played by Wes Bentley) who’s
been assisting him with top-secret information about “the weapon”, but has
suddenly developed cold feet.After a
bit of persuasion (i.e. getting damn-near choked to death with the handle of
Turnbull’s eagle-headed cane), he informs them of where to find the trigger
devices, which turn out to be glowing orange balls made of unknown material (some
movie reviews jokingly dubbed them “dragonballs”).Meanwhile, Hex has tracked down Slocum’s
fighting ring, where Doc “Cross” Williams is emceeing a tussle between “the
Barbarian” and “the Snake-Man”.While
the rest of the crowd is focused on the fight, Hex confronts Slocum about
Turnbull’s whereabouts.“Why don’t you
ask your dead friend Jeb?” the colonel eventually tells him.
“You know, colonel...what
a mighty good idea,” Jonah replies, then chucks Slocum into the ring with the
crazed Snake-Man so he can escape Slocum’s men (the original script had Hex
fighting off the Snake-Man as well). On
the way out, we get a brief bit where he stops a group of workers from beating
a dog (unnamed in the movie, but in real life had the fitting name of Bullet),
which then tags along with him for the rest of the movie -- it’s a nice nod to Ironjaws
as well as Jonah’s penchant for whuppin’ animal abusers. We then cut to Jonah breaking into a cemetery
at night so he can locate Jeb’s grave, dig him up, and ask him about his father. Y’see, the dead have the ability to look in
on anyone they knew in life, so Jeb knows all about what’s going on even though
he’s been in the ground for well over a decade.
The two men get into a knock-down-drag-out fight the moment Hex pulls
Jeb out of the ground, but Jonah gets him to settle down after a while so they can
have a proper conversation. What’s
remarkable about this scene is the amount of heft given to it by both Brolin
and Jeffrey Dean Morgan (who went uncredited for his role as
Jeb): They go back and forth about whether Jonah was right to defy orders, even
though those orders involved burning down a hospital, with Jonah finally saying
that he didn’t have any choice in the matter, followed by a pause and him
telling Jeb, “I’m sorry about it...killing you, I mean.” In the comics, Jonah will never be able to
have closure over what happened to Jeb since he can’t talk to dead people, but for
this version, at least he can put that behind him now.Eventually,
Jeb tells Jonah that his father is holed up at Fort Resurrection, so Jonah lays
his old friend to rest once more.
The next day, Hex pays a visit to a
Black shopkeeper named Smith (played by Lance Reddick, who was also on the TV
show Fringe at the time), Seems he
likes to tinker with weaponry on the side, and was the fella that supplied Hex
with the Gatling gun rig, along with a brand-new toy: a pair of flintlocks that’ve
been modified into dynamite-shooting crossbows (you know ol’ Jonah fell in love
with those the moment he laid eyes on them!).
The downside of this scene is the ham-fisted way they work in Jonah’s
anti-slavery position by literally having Smith say it out loud to Jonah
himself. I imagine they did this not
only because they omitted the original Fort Charlotte backstory, but probably
also as a way to hammer home to the audience that Jonah isn’t a racist despite wearing
a Confederate uniform. There’s better
ways to do this -- working it into the conversation between Jeb and Jonah, for
one -- but I suppose they felt having it come out of the mouth of one of the
few people of color in this movie was more proper somehow.
Armed with his new weapons and his
trusty tomahawk, Jonah breaks into Fort Resurrection, where Turnbull and Burke
are admiring the deadly device they’ve managed to assemble (these
scenes were shot at Fort Pike, a national landmark that dates back to the Civil
War era, making it a challenge in regards to set design and stunt work since
they couldn’t do anything that might mar the structure, which had already been
damaged by Hurricane Katrina -- the production ended up helping with repairs,
painting, and even donated some set props). According to Turnbull, Eli Whitney -- who did
indeed manufacture arms for the U.S. military prior to his death in 1825 --
designed what the military termed a nation-killer (i.e. the weapon that’s been
referred to throughout this movie). It’s
a multi-barreled cannon that apparently the military realized was too powerful to actually use once it had
been designed and all the parts manufactured, but rather than destroy it, they
scattered all the parts across various armories. Reckon they never thought anyone would get
wind of the thing and steal it. As Jonah
is searching the fort, he discovers the map laying out Turnbull’s plan to fire
the nation-killer upon Washington D.C., then comes across Turnbull
himself. Opening fire with the dynamite
crossbows, Hex manages to kill quite a few owlhoots in his way, but Turnbull
slips out of the fort unscathed, leaving Burke to deal with the bounty
hunter. Fassbender appears to be having
a grand old time in this scene, bellowing out “I’m gonna hand Turnbull your
balls in a snuffbox!” after he fills Jonah full of lead.
Down but not out, Jonah manages to
distract Burke long enough to get his horse and ride away. “Take me home,” he rasps, and as he travels
across endless fields, barely staying in the saddle, it soon appears that the
horse has done just that, for he winds up outside an encampment presumably
belonging to the same Crow Indians that saved his life the first time
around. “Some say when you’re just about
to die, you play out your unfinished business,” Jonah says in voiceover as a surreal
scene unfolds: a crow sits atop a coffin, bearing witness to Hex and Turnbull
fighting upon a field of red clay (an actual location in St. Francisville, Louisiana,
not something cooked up by the art directors).
In truth, this footage was shot for the movie’s finale, but for some
reason it was cut in favor of what’s to come later on. Luckily, Hayward used the footage to instead
create an otherworldly allegory about the hatred the two men have for each
other, presenting it as though their very souls are entangled in battle on a spiritual
plane. In this first round, though, Hex
goes down hard, collapsing in both the spirit world and reality. The Indians (who I’m beginning to believe exist
mainly in the spirit world themselves) then take him into their encampment and
practice their medicine on them, which leads to Jonah having to relive the
night his wife and child were killed (the original script also had him
hallucinating a battle from the Civil War, similar to what happened in WWT#21). As he screams and writhes in both physical
and emotional pain, the pall of death that had seeped into his body begins to
work its way out, leading to the bizarre sight of a crow literally flying out
of Jonah’s mouth (for what it’s worth, crows in Native American lore are looked
upon as symbols of rebirth and change, plus they’re believed to dwell on the
physical and spiritual planes simultaneously, so as silly as this moment looks
on film, it makes sense on a symbolic level).
As Jonah claws his way back to life,
Turnbull takes the nation-killer for a test drive, firing it upon a small town
in Georgia and murdering 324 people as they come out of church (that means
we’re up to Sunday, July 2nd, giving Hex only two more days to stop Turnbull’s
madness). Meanwhile, Burke is on a
special mission from Turnbull to track down anyone Jonah cares about, believing
that the bounty hunter will come out of hiding if he has loved ones in
danger. That leads Burke to Lilah’s
doorstep, and though she puts up a good fight, Burke soon drags her away (in
the original script, this scene went far worse, with Burke burning Lilah’s face
off with acid, but it appears the studio balked at the idea of messing with the
eye candy). Though Jonah is unaware of
these events, he does know time is running out, so he hits the trail the moment
he’s able and heads for Independence Harbor in Virginia, where Turnbull is
loading the nation-killer onto a steamship, the design of which the filmmakers
based on the real-life ironclads Monitor
and Merrimac. Sneaking onto the docks, Jonah is soon found
by Burke, and the two men continue their fight from earlier, only this time,
Hex gets the upper hand and kills Burke by shoving him into the ship’s
propeller, snarling, “This is for my wife!”
Hex then lets the dead body drop to the ground and waits a few seconds
before grabbing hold of Burke again -- the freshly-killed man immediately
resurrects and begins burning. Jonah
lets him deteriorate into a human-shaped lump of char before bellowing “This is
for my son!” and punching Burke until he becomes a cloud of ash...just the sort
of punishment you’d expect a fella like Hex to think up (the one in the
original script ain’t too bad either: instead of death by propeller, Jonah
would’ve carved Burke’s face off with a Bowie knife).
With that out of the way, Jonah continues
on until he finds Turnbull. Grabbing a
rifle, he makes ready to finally kill the man once and for all, but he’s
stopped in his tracks by the sight of Turnbull using Lilah as a human shield. “Once a coward, always a coward,” Turnbull
says when Hex surrenders rather than risk her getting hurt, and soon he and
Lilah are chained up inside the ship as it steams on towards its target. After running down what woefully-few options
they have, Jonah suggests Lilah use her “feminine wiles” on the guards, only to
be shocked as Lilah picks the lock on the manacles around her wrists. “Tallulah Black’s mama didn’t raise no fool,”
she says, then tells a very confused-looking Jonah as she frees him that Lilah
is just a nickname (according to an interview printed in the back of JHv2#56,
this was a last-minute addition that Hayward actually ran by Palmiotti before
shooting the scene -- since the comics version of the character already had a
stint in a cathouse as part of her background, this isn’t too far off-model --
reckon this Tallulah/Lilah might’ve suffered the same tragedies, minus the
scarring this time around). The two
begin to make their way to the top deck, where Turnbull has already drawn first
blood by obliterating the ship commanded by Lieutenant Grass, who Jonah managed
to send a telegram to before he made his way to Virginia.
Jonah and Lilah split up, taking down
as many of Turnbull’s men as they can before Turnbull himself jumps Hex. The two men go tumbling down into the heart
of the machinery that runs the nation-killer, which has begun firing its
ordnance upon the Capitol, though it has yet to unleash the trigger device
that’ll detonate them all (this set was built inside the engine room of the S.S. Lane Victory, a museum ship docked
in San Pedro, California). As Hex and
Turnbull brutalize each other, we get more glimpses of them fighting on the
field of red clay, and it soon appears that -- on both planes -- Jonah is about
to die when he suddenly gets some unexpected help from above: Lilah, in the
midst of her own struggle on the top deck, accidentally drops Jonah’s tomahawk
down into the machinery, where it lands right next to him. He quickly uses it to not only drive Turnbull
back, but also jam up the conveyer loading the trigger device, then shoves
Turnbull into the gears for good measure.
Jonah and Lilah barely manage to escape the steamship and jump into the
water before the nation-killer explodes, taking Turnbull with it.
When dawn comes on July 5th, we find
Jonah standing in the Oval Office with a grateful President Grant, who not only
presents Hex with a reward and a full pardon, he also offers the bounty hunter
a job as “sheriff” of the whole damn country.
Thankfully, Jonah tosses aside the ridiculously-large badge Grant hands
him, later telling Lilah as they leave the Capitol together, “I’m not big on
having a boss.” The movie ends with
Jonah visiting Jeb’s grave alone and apologizing for what he had to do, while
in voiceover, he reflects on how his own grave will have to wait a while longer
before he’s ready for it.
Before we get into breaking down the
good and the bad about this flick, let’s take a look at the ugly. According to Box Office Mojo, Jonah Hex -- which had a budget of $47
million, though FilmSchoolRejects.com claimed it may have cost the studio as
much as $65 million by the end of it all -- opened in 2,825 theatres across the
U.S. and earned over $5.3 million its first weekend, eventually earning $10.5
million domestically by the end of its 28-week run. It ranked at #140 for total domestic box
office in 2010, putting it below nearly every other major studio release that
year. Even throwing in the international
box office only bumps the movie’s total earnings up to $10.9 million. Had they released it in August as they
originally planned instead of foolishly going toe-to-toe with Toy Story 3 (which, for the record,
finished the year at #2 with $415 million made domestically), they perhaps
could have done better, but the movie also would’ve had to overcome the dismal
reviews: its ranking on Rotten Tomatoes currently stands at 12%, with the
audience score faring slightly better at 20%.
Putting aside how far off-book the
filmmakers went from Jonah’s history in the comics, the movie had issues with
both its plot and its inability to really explore the world they present in
this weird Western. The runtime didn’t
help in this regard: it clocked in at a mere 82 minutes, including the credits,
and it’s obvious that some scenes were edited down or just plain excised,
forcing them to add the aforementioned exposition scenes and animated intro to
clarify what was now missing. While the
nation-killer weapon was impressive, the movie could’ve taken a moment to
explain just what the heck those “dragonballs” were (perhaps tie them into the
supernatural angle that was already present).
The backstory with Hex’s dead wife and son felt stapled on at the last
minute in order to generate sympathy for him, yet it turned into a "women in refrigerators" situation because they barely got any screentime (Cassie wasn’t
even referred to by name in the film, and Travis was only called such once),
plus Hex never seemed to genuinely mourn them beyond his desire to kill
Turnbull (wouldn’t it have made sense for him to visit their graves at the end
instead of Jeb’s?). Similarly, having
Jonah interact with Jeb when he was still alive (which was in the original
script) and seeing the Fort Charlotte Massacre as more than a silent montage would’ve
helped to cement that part of his backstory (they could’ve even had Hex
surrender to then-General Grant as a way to establish how the man knows about
the incident).
Overall, the movie needed another
half-hour and an R rating just so Brolin and Hayward could have some breathing
room to tell the story they wanted to tell.
Unfortunately, between how badly it was received and Jonah’s small
fanbase in general, it’s unlikely that any of the excised footage will ever see
the light of day. The DVD and Blu-ray
releases of Jonah Hex contained only
three deleted scenes: one prior to Hex meeting Lt. Grass where he tells the
soldiers to take care of the fella on horseback beside him, but it turns out to
be a ghost only Jonah can see; another of Jonah
walking past a funeral procession in the French Quarter that is visually
reminiscent of JHv2#32; and a third featuring Lilah and Doc “Cross”
Williams in a stagecoach. The latter was
likely a remnant of the story we would’ve had prior to reshoots, as there’s no
obvious place to plug it into the final film (in the scene, Lilah says she’s
headed to New Orleans, while Doc confesses that he “ran into a little trouble
up there in Alabama” and references the fighting ring going up in flames,
despite the movie saying that took place in South Carolina). It’s the sort of film that’s in desperate
need of a tie-in novel to help fill in all the blanks.
When Josh Brolin appeared on the Nerdist podcast in 2016 and the subject of the movie came up, he made no bones
about what he thought of those reshoots.
“Oh, Jonah Hex, hated it. Hated it.
The experience of making it -- that would have been a better movie based
on what we did. As opposed to what ended
up happening to it, which is going back and reshooting 66 pages in 12 days.” For those unaware, the rule of thumb is that
a page of script equals a page of screen time, so by that measure, it’s possible
that up three-quarters of the final 82-minute film was reshot footage. “Listen, I understand it’s financiers, you’re
trying to save their money and it becomes a financial thing, but if -- there’s
this thing called revenge trading. And
I’m disciplined enough to know you never do it,” he explained, referring to a
stock market practice where a trader makes a bad investment and, instead of
reevaluating their strategy and cutting their losses, they continue to dump
more money into it. That doesn’t mean
the idea of doing Jonah Hex the way
he originally envisioned (i.e. in the vein of High Plains Drifter) hasn’t stuck with Brolin all these years. “I would do that movie still. If I ever had the balls to spend $5 million,
which I don’t, I would do that movie, ‘cause that’s the version of that movie
that would have been successful, for sure.
And it didn’t need to cost anything more than $8-10 million.”
Despite all the bad marks against it,
the movie is still enjoyable in its own weird way, thanks entirely to the
cast. No matter how far-fetched certain
aspects of it get, nobody phones in their performance, everyone takes it
seriously and gives it their all, especially our title hero. Josh Brolin’s version may’ve not had the
exact same background as the Jonah Hex in the comics, but he’s believable within
the world this movie presented to us because he had Jonah’s heart: no word out
of his mouth rang false, no move he made felt wrong, and I daresay Brolin
channeled the physical toll this movie took upon him directly into his
performance, allowing him to naturally exude that air of grumpiness Hex tends
to have. Every critic agreed that Brolin
was the saving grace of this movie, and if he hadn’t played the role with such
conviction, the entire thing would have fallen apart. And just as there are comics fans who prefer
“Future Hex” or “Vertigo Hex” to the more-traditional representations of the
bounty hunter, “Movie Hex” does appear to have gained some fans in the steampunk
community who appreciate the film for what it is. It should also be noted that Jonah Hex was shortlisted for an Academy
Award for Best Makeup, though it didn’t reach the final nominations (Rick Baker
and Dave Elsey ended up winning it for The
Wolfman at the 83rd Academy Awards in February 2011). Josh Brolin, however, got to add a new award
to his shelf: a Razzie for Worst Screen Couple alongside Megan Fox.
Speaking of the movie’s two leads, the
disastrous box office didn’t affect their long-term careers to any noticeable
degree. If fact, nearly every principal actor
in Jonah Hex went on to have roles in
multiple comic-book adaptations, to the point where you could play “Six Degrees
of Jonah Hex” with virtually all of the franchise movies -- and even a few TV
shows -- that have come out since then (for the sake of room, I’m not going to
list all the connections here, but I would like to point out that, when Josh
Brolin played Cable in Deadpool 2, that
character also got an “avenging his dead wife and child” backstory, though in
Cable’s case, it seems to be loosely based on comics canon). Even director Jimmy Hayward managed to add a
couple more credits to his resume before getting diagnosed with squamous cell
carcinoma, a very rare type of skin cancer, in early 2021 -- as of this
writing, Hayward is still fighting valiantly against it with the support of his
family and friends, who’ve set up a GoFundMe page to help pay for medical bills.
Thankfully, the anticipation for the movie did lead to a
brief uptick in comics sales, as Jonah
Hex (vol. 2) #56 (released the same month as the movie, but cover-dated
August 2010) sold an extra 2,000 copies, each one polybagged with an 11”x17”
version of the movie poster featuring the four main leads and the tagline “REVENGE GETS UGLY”.Available with two covers (one by Darwyn
Cooke and the other a bizarre “photo cover” done up in garish colors, with both
sporting a “NOW A MAJOR MOTION PICTURE”
banner across the top), the issue presented a pair of short tales starring the
bounty hunter that, while nothing earth-shattering, would’ve shown any
newcomers to the title the sort of fella Jonah Hex really was.
The first, drawn by Phil Winslade, has Jonah helping out a
elderly Native American widow who simply wants him to sit in another room and
listen in on her conversation with some white men that want to buy her land.She has no desire to sell, and as Jonah soon hears,
she’s more than willing to let them use the land for whatever purpose they
wished, so long as she still owned it.“This land was a gift from my late husband, and it that respect, it
holds a value to me that goes beyond others’ wants,” she says, then asks them
to leave when the men begin threatening her.Jonah believes she should take the threats seriously, but she dismisses
his concerns, saying after she rewards him with her dead husband’s horse and
saddle, “Your services aren’t needed anymore .”Jonah, of course, thinks otherwise, and after tracking down the men --
who didn’t know he’d been present earlier -- and hearing them talk openly about
killing the woman so they can sell her land to the railroad that’s coming
through the area, Jonah takes care of the problem in a more permanent
fashion...which is what she likely wanted in the first place, but was too proud
to ask for outright.
The second tale, drawn by C.P. Smith, also concerns land and
Indians, but in a different fashion.The
bulk of it is a flashback to Jonah’s time with the Apache, showcasing not only
his long rivalry with Noh-Tante, but also his blossoming love for White
Fawn.The tale is bookended by “present
day” scenes of Jonah at an Indian burial ground and getting threatened by some
skunks who want to rob the graves -- as Jonah guns them down on the last page,
we learn that not only does he own the land they’re standing upon, but the
grave he’s protecting is White Fawn’s, whose death we learned of long ago in
JH#8.The thought that Jonah acquired
the land just to make certain the grave of his first love would remain
undisturbed is incredibly poignant, and Jonah’s final line -- “Ah’ll see ya
next year, sweetheart.” -- is damn-near heartbreaking.
Mind you, this issue wasn’t the only way
Jimmy & Justin took advantage of any attention the movie might’ve brought
to the title, as they also wrote an original graphic novel called Jonah Hex: No Way Back, the idea of
which was actually conceived four decades earlier. “[W]e were put in a position to do a Jonah
Hex standalone hardcover to be released in conjunction with the film. The good news was it didn’t have to reflect
the film’s content,” Justin Gray told me during one of our many chats. “This is also one of my personal highlights
of being a part of the book. The movie
and the hardcover allowed us to use a concept that Hex creators, John Albano
and Tony DeZuniga, originally discussed but never brought to life.” Even before the writing duo was aware of this
long-lost idea, they felt that it was fitting to bring DeZuniga onto the
graphic novel project since he was the last surviving co-creator of the
character, who wouldn’t have even existed to get a movie without the artist’s
hard work. Gray revealed, “It was during an exchange with Tony that he told me that
he and John always envisioned that Hex had a brother and that was a story they
were unable to tell. It was from that
point No Way Back was written based
solely on wanting Tony to be a part of something he and John missed out of
doing.” With ink assists from John
Stanisci, No Way Back would become
DeZuniga’s final published work on the character, as well as one of the high
points of Gray & Palmiotti’s run.
The story opens in
Virginia City, Nevada with a scene that weirdly echoes one of the movie’s most-infamous
moments: after wiping out a bunch of owlhoots with a Gatling gun (which is set
up on the ground, mind you, not on a horse), Jonah demands that the townsfolk
pay him for his services, saying, “Ah’d hate ta kill any lyin’ sons-a-bitches
an’ burn a perfectly good town ta the ground.”Later, once Jonah has drank half the whisky in the saloon and spent time
with nearly all of its whores, a pair of lawmen arrive to speak with him about
another bounty...one that’s been placed on Jonah’s long-absent mother, Ginny,
who is apparently wanted for murder.We
then get a flashback to 1848 as we see Ginny running off with a traveling salesman
named Preston W. Dazzleby, followed by Jonah’s father, Woodson, taking out his
wrath on the boy once he gets home (this could easily be tacked onto the
flashback in JH#57, as that one ends prior to Woodson’s arrival).When we come back to the here-and-now, Jonah
is riding hard and fast in the hopes that he can find his mother before any
other bounty hunters do.Along the way,
he gets his horse shot out from under him by a couple of fellas and is about to
suffer the same fate when their dog -- referred to as “Dag” -- turns on them,
allowing Jonah to blast both fellas.He
tries to shoo Dag away, saying, “Ah ain’t good on dogs, horses or people,” but
Dag follows him regardless.
Arriving at his
destination, he begins asking around about Ginny, describing her as being “near
about forty-six”, which means either she married Woodson really frickin’ young
or Jonah’s got some idolized picture of her frozen in his mind.After making quick work of a nosey guy called
Mike Brown (named after journalist Michael Browning, who also got drawn as a
member of a wedding party later in the story alongside his wife), he finds out
a band of Mexicans got to her first and took her further south.Jonah eventually tracks them all down to a
saloon in Arizona and, once he’s made quick work of the Mexicans, finally sees
his Ma for the first time in years.During their last meeting in JH#57, she was destitute and living in the
back room of a stable, but still held onto some of the beauty.Things have only gotten worse for her since
then, as she’s laid up in bed with tuberculosis, looking like a corpse and so
drunk she thinks Jonah is the Devil.He
tries to get answers out of her, but she swears at him and demands he give her
the whiskey bottle he’s drinking from.After he does, Ginny mentions that the Mexicans talked about someone
named “El Papa”, so Jonah talks with one of the saloon gals and pieces together
that El Papagayo had Ginny kidnapped and set up the bounty on her in order to
lure Hex into a trap.With Papagayo’s
men dead, however, that trap ain’t gonna happen, so he concerns himself instead
with tending to his mother.
Bringing her another
bottle of whiskey, Jonah tries to convince her that he’s actually her son and
not the Devil.“You ain’t my boy.He’s young and handsome!” she chokes out between
coughing fits.“My boy is doing God’s
work in Heaven’s Gate, Colorado.”When
Jonah states his name plainly as well as his father’s, Ginny replies, “Jonah’s
been dead a long time.When he died as a
boy, I left his father, drunkard that he was.”She then points to her boots in the corner and tells him that she keeps
a picture of her second son in there.Sure enough, Jonah finds a small photograph of a young man with “Joshua
Dazzleby” written on the back.Stunned,
Jonah turns back to ask her more questions, but she merely lets out one last
gasp before dying.
The past weighs heavily on Jonah’s mind
as he builds a coffin for his mother’s body, then loads it onto a wagon and
begins the long trip to Heaven’s Gate, Colorado, with Dag riding along with
him. Once there, he discovers after
talking with some folks that not only is Joshua Dazzleby the town preacher,
he’s also the sheriff, plus this is a dry town with no whorehouse. “Ya ought ta change th’ name a’ this place ta
‘Hell,’” Jonah mutters as he drives the wagon over to the church, where he
shocks Dazzleby with not only the sight of his dead mother’s maggoty body
(which causes Dazzleby to vomit), but also the news that the two men are
half-brothers. Dazzleby confesses that
Ginny never mentioned a previous husband nor another son, then admits it’s been
a long tiem since he last saw her, and even then she was a drunken mess. Jonah doesn’t appear to care a whit about any
of that and just wants to go find “a proper town with whiskey and whores,” but
Dazzleby isn’t letting him off the hook so easily. The two men are like night and day, both in
looks and attitude: Hex acts his usual surly self, full of insults and blunt
words about their shared parentage, while the dark-haired, cassock-wearing Dazzleby
easily bats all of it aside and continues to offer Jonah warmth and hospitality
until the bounty hunter gives in and agrees to stay for the funeral. The only condition Dazzleby asks is that Hex
turn over his guns until he departs town, which he begrudgingly agrees to.
Meanwhile, El Papagayo has shown up at
that Arizona saloon and, finding all his men dead, decided to take his
frustrations out on the owner and the saloon gals. As he does so, we learn that his hatred
towards Hex isn’t limited to Jonah: it turns out that, when the bandito was
just a boy, he and his family lived in the jungles of Mexico, where they caught
and trained parrots to sell as pets. One
day, Woodson Hex arrived with a group of men and killed nearly everyone in
order to steal the parrots (there’s no way to date this incident, but due to other things we know about Woodson's background, we can speculate that it
happened some time after he sold Jonah to the Apache). The boy who would become El Papagayo swore
vengeance on Woodson Hex that day, and even though he’s never found the man,
he’s taken great pleasure over the years in making the man’s son suffer without
telling Jonah why.
Back in Heaven’s Gate, Jonah is
suffering in a different manner as he endures supper in the Dazzleby household. It’s obvious that Joshua’s piousness makes
Hex uncomfortable, so he finds ways to poke holes in the civilized
surroundings, like telling the man’s eldest son exactly how he got that scar on his face (making this the first and
only time DeZuniga rendered the “Mark of the Demon” scene) and crudely voicing
his disapproval at the revelation that Dazzleby’s wife was roughly thirteen
when they got married. Dazzleby keeps
trying to smooth things over, but there’s only so much he can do: the truth of
the matter is that his father, Preston, broke up the marriage of Hex’s parents,
and Jonah’s boyhood suffering increased because of it. Seeing the nice home and family Joshua
Dazzleby has is just breaking open all those old wounds, and Jonah doesn’t know
how to deal with that other than by lashing out.
The funeral is held the next morning,
and as Jonah and Joshua fill in the grave together, the preacher tells the
bounty hunter that, in his youth, Ginny was prone to nightmares and would wake
up screaming Jonah’s name, begging his forgiveness. His father told Joshua that sometimes people
dreamed of stories from the Bible, and that she was calling out to the prophet
Jonah, which led to Joshua reading the Bible for the first time -- in a
roundabout way, Jonah Hex is responsible for his half-brother becoming a
preacher. Dazzleby then invites Jonah to
stay in their community, as he believes it could be a sanctuary for the
troubled man, but Jonah brushes it off and asks for his guns back, so Dazzleby
obliges him, letting Jonah hit the trail once more. Not long after he does, however, the bounty
hunter spies El Papagayo leading about fifty men straight towards Heaven’s
Gate, so he turns around and rides right back into town, hoping that they can
fend off the invading force, which should reach the town in a day’s time. Unfortunately, these folks are so peaceable,
they only have a few rifles between them, so Jonah has to come up with a plan
centering around people with little-to-no fighting experience and armed almost
exclusively with farm implements.
When Papagayo and his men arrive, they
find the town deserted, save for Dag, who turns tail and runs up the street
when they approach. One of the men
shoots the dog, mortally wounding it, but it continues to crawl, eventually dying
near a hot spring on the edge of town.
Papagayo senses a trap, so he sends some of his men to scout ahead, and
they soon find a dozen young ladies bathing in the hot spring. The ladies claim the town is populated only
by women, and they’ve gotten awfully lonely.
Papagayo’s men eagerly take the bait, but as they approach, Hex,
Dazzleby, and about ten other men rise up out of the water and take the
banditos down. Grabbing the guns, they
start towards town to eliminate the rest of the threat, but El Papagayo has
brought a surprise with him: a wagon-mounted Gatling gun, which he turns on
another group of townsfolk that thought the threat was over with. “Bring me Hex and I will spare the rest of
your town! I swear it!” Papagayo shouts once the gunfire dies down. Jonah tells Dazzleby and the others not to
believe at word the bandito says, but the townsfolk have already lost their
taste for killing and decide to turn Hex over...and Dazzleby agrees with them.
Hex punches Dazzleby dead in the face
just before the townsfolk grab hold and drag the bounty hunter out to
Papagayo. “Just take my brother and
leave us in peace -- I’m begging you!” Dazzleby tells the bandito, unaware of
the man’s vendetta against Jonah’s entire family. El Papagayo draws a pistol and shoots
Dazzleby in the shoulder, then does the same to Jonah as he tears himself away
from the townsfolk. What follows is six
pages of all-out brutality as the two men attempt to kill each other, with Hex
finally coming out on top when he slices Papagayo’s throat open with a knife
the bandito drove straight through Jonah’s forearm (and yes, it's still
sticking out of Jonah’s arm when he does it).
With their leader dead, the other banditos flee the town, and Jonah collapses
in his brother’s arms once they’re well out of sight.
Months later, there’s snow on the
ground as Jonah -- his arm bandaged and in a sling -- makes ready to leave
Heaven’s Gate, while Joshua stands on the porch, still apologizing for his
attempted betrayal. It seems Jonah
hasn’t spoken a word since the incident with El Papagayo, and he’s hoping Jonah
will saying something, anything before
leaving, even if it’s just goodbye, but Jonah won’t give him the satisfaction,
riding over to the cemetery alone an in silence. Once there, he kneels in front of his
mother’s grave, a small headstone for Dag beside hers, and says he no longer
blames her for leaving, though he wanted for years to kill her for doing
so. He then tells her that, while he
finds Joshua to be “cowardly an’ strange,” he thinks the man is better for this
world than himself, due to all the death Jonah has brought to so many. “Ah ain’t comin’ back,” he says as he mounts
up, “but Dag’s buried over there, an’ Ah reckon he’ll look out fer ya. Good dog, that Dag.” As snowflakes begin to fall, Jonah tells his
mother goodbye before leaving Heaven’s Gate behind for good.
While No Way Back told an entirely different story from the movie, they
shared many visuals in common, from the book’s opening scene and the shots of
the cemetery at the end, to Jonah’s canine companion and the way the bounty
hunter handled “Mike Brown”. Hex even
wore a Confederate overcoat for the majority of the book, and like in the
movie, there’s very few pretty teeth in sight.
Anyone who went into a comic shop after seeing the movie and picked up
this book would’ve felt right at home, perhaps enough for them to start picking
up Jonah’s monthly adventures as well, thereby giving its sales figures a
much-needed boost. Sadly, not enough
people did so. “The movie bombed and it
almost destroyed the comic sales in the process,” Jimmy Palmiotti remarked
years after the fact. Indeed, within two
months of the movie’s release, the sales bump vanished as if it had never even
happened, and a little over a year later, the title would be cancelled
completely...along with every other comic title offered by DC at the time. Unbeknownst to readers, a massive change was
on the horizon that would leave the DC Universe forever altered, and Jonah Hex
would end up right back where he started.